Crytek Engine

drako2003drako2003 Join Date: 2003-05-06 Member: 16105Members
<div class="IPBDescription">NS + Crytek ... *drools*</div> I was just looking at some of the features in the <a href='http://www.crytek.com/' target='_blank'>Crytek Game Engine</a> and was just thinking, how cool it would be if Natural-Selection were done on that engine.

For all those who have yet to see what the crytek engine can do... here is a small demo (movie):
<a href='http://www.gamershell.com/download_1523.shtml' target='_blank'>http://www.gamershell.com/download_1523.shtml</a> Or just do a google.com search for "Crytek + demo + download"

<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
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Comments

  • PegenatorPegenator Join Date: 2002-12-21 Member: 11269Members
    That sure looks sweet!

    NS will never be ported to that, I'm afraid.
  • WarpZoneWarpZone Join Date: 2002-11-03 Member: 6264Members
    Yeah, it's a nice-looking engine. That's not the point, though. If they started developing NS for a different game, they'ed have to <b>stop</b> developing NS for Half-Life. Plus, I don't know all the details, but I'd immagine developers who want to use the Crytech engine have to pay for the privelage, same as the Serious Engine or the Quake2 Engine (back before they released the source) or any other engine. (Unless you were just talking about releasing NS as a Far Cry mod?) In any event, they'ed have to stop working on NS for Half-Life, learn an entirely new engine, and basically screw the HL community out of their best mod.

    My advice? Get a bunch of people together to make a Far Cry mod and copy the hell out of NS's gameplay. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> That is, if you think you <i>can...</i>
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    Have you ever heard of HL2? Doom 3? Unreal 2? Serious sam 2?
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    Past experience has shown me the very few groups are willing to make a mod with ultra detailed graphics. I think NS would look exactly the same in that engine as updating all the models would take so long.

    In fact I think that in the future mods will have a much lower graphical quality than "real games", personally I care more about game play than graphics, thats why I play NS (yeah I think NS graphics are terrible, go and look UT2003, the face of each character in that holds the same number of polies as a marine in NS).
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    i dont like saying this much but, please stop going on about how cool NS would look on another engine. The only engine NS will ever be ported to <i>IF ANY</i> is the HL2 engine. And stop making "OMG WHEN IS TEH NS2 COMING OUT!!11" posts too.. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Crytec engine is nice.
    Loved the dino-demo of the engine 3 years (!) before. God knows when the first game releases using that engine.
    Especially with the secret key-combo that let you walk around in the environment with your keyboard.

    NS will stay in HL (1) and thats good.
  • philmcnealphilmcneal Join Date: 2002-10-24 Member: 1585Members
    **** that looks a lot better than doom III I think
  • drako2003drako2003 Join Date: 2003-05-06 Member: 16105Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Have you ever heard of HL2? Doom 3? Unreal 2? Serious sam 2?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I have heard of ALL of those and more. But you need to realize that
    1. Unreal2 is no where near how good this engine is.
    2. DOOM3 is VERY good looking. BUT! the maps with those details you have seen are smaller than ONE room.
    3. Serious Sam2 is outdated incomparison to this engine.
    4. HL2 ! ha! Im not even going to add a remark to that.
    5. This engine BLOWS all those engines out of the water. If you were to read the feature list and watch the demo you would realize this.

    However, you must realize that although Half-life has a VERY large MOD community, the engine is older than most people`s computers. In addition, the only reason the Half-life engine is still used is because of all the 11-20+ year olds out there who don`t keep up with the news therefore think that if this game is made on the Half-Life engine, then it`s gotta be the NEWEST and BEST gfx.

    Although one thing I wana make clear here is that I`m not trying to open your eyes, I am only trying to flash a light at your closed eyes so you know that there is a light out there. (and its crytek hehe j/k). <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
  • AlienFromBeyondAlienFromBeyond Join Date: 2003-04-05 Member: 15220Members
    What's so funny about HL2? You do know that it is official, and that it WILL be coming out Sept. 30 of this year right? From the preveiw in PC Gamer, it's going to kick some ****. And they're making it so that it is really easy to mod. NS on HL2.....*drool*
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    <!--QuoteBegin--drako2003+May 10 2003, 12:22 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (drako2003 @ May 10 2003, 12:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Have you ever heard of HL2? Doom 3? Unreal 2? Serious sam 2?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    However, you must realize that although Half-life has a VERY large MOD community, the engine is older than most people`s computers. In addition, the only reason the Half-life engine is still used is because of all the 11-20+ year olds out there who don`t keep up with the news therefore think that if this game is made on the Half-Life engine, then it`s gotta be the NEWEST and BEST gfx.

    Although one thing I wana make clear here is that I`m not trying to open your eyes, I am only trying to flash a light at your closed eyes so you know that there is a light out there. (and its crytek hehe j/k). <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    My computer can run Unreal 2K3, and most of the modern games. However, until those games give the same level of modability and the range of modifications and different ideas as Half-Life does, there is no need for me to play them. Its not a case of people not knowing other games exist, its the fact that Half-Life is <b>still</b> amazing, even after nearly 5 years.

    Using your analogy: Theres no need to shine a light at my face, when I have 14 other senses.
  • drako2003drako2003 Join Date: 2003-05-06 Member: 16105Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You do know that it is official, and that it WILL be coming out Sept. 30 of this year right? From the preveiw in PC Gamer, it's going to kick some ****. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    1. They SAY that it is easy to mod, they show some pictures (printed), but until you see a demo (movie or playable) you cant say that it`s going to kick some ****. You have NOTHING except some screenshots that were printed and reprinted to go on. However, YES HL2 does look nice. However until I see the edditor or movies of how it works im not convinced.

    2. You can`t base how good HL2 is going to be on how good HL1 was.
  • GhostfaceKillahGhostfaceKillah Join Date: 2002-10-05 Member: 1438Members
    I have several reasons why I think HL2 is gona kick ****:

    1. Its a brand new engine, looks great.
    2. It's been in production for 4+ years, now tell that they wasted 5 years making a game that is worse than its original?
    3. With the loads of cash they made from HL, they have a bottemless pit of money to be working with.
    .
    .
    .

    My list goes on, but thats some of it...
  • KenichiKenichi This is not a pie. Join Date: 2002-11-01 Member: 2941Members, NS1 Playtester
    Key reasons people develope for half life instead of other engines, user base. Nuff said.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    <!--QuoteBegin--drako2003+May 9 2003, 11:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (drako2003 @ May 9 2003, 11:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You do know that it is official, and that it WILL be coming out Sept. 30 of this year right? From the preveiw in PC Gamer, it's going to kick some ****. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    until I see the edditor or movies of how it works im not convinced.
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <img src='http://www.blue2k.pwp.blueyonder.co.uk/images/Halflife04.jpg' border='0' alt='user posted image'>
    <img src='http://www.blue2k.pwp.blueyonder.co.uk/images/Halflife05.jpg' border='0' alt='user posted image'>

    HL2 is going to be the best, and most moddable FPS in existance. Un-believers will be dealt with. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
    and how many times do we have to tell you, Graphics arent everything.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    Is it just me, or has the recent craze of "Mod-friendliness" in games sort of decreased their actual modding? Or am I just mistaken and naive?
  • DizzyOneDizzyOne BASS&#33; Join Date: 2002-11-17 Member: 9095Members
    <!--QuoteBegin--drako2003+May 9 2003, 06:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (drako2003 @ May 9 2003, 06:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You do know that it is official, and that it WILL be coming out Sept. 30 of this year right? From the preveiw in PC Gamer, it's going to kick some ****. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    1. They SAY that it is easy to mod, they show some pictures (printed), but until you see a demo (movie or playable) you cant say that it`s going to kick some ****. You have NOTHING except some screenshots that were printed and reprinted to go on. However, YES HL2 does look nice. However until I see the edditor or movies of how it works im not convinced.

    2. You can`t base how good HL2 is going to be on how good HL1 was. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    1. You do not have to be convinced, there are enough players out there that know that valve makes good stuff, and keeps supporting it, also u cannot just doubt them becuz they havent showed anything, even when their first game is still being played by thousands of ppl...

    U trust Flayra do u?

    2. U can base how good hl2 is going to be on how good HL1 was, they have more experience now, more money, more friends, better technology etc.
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    edited May 2003
    Most engines since Half-Life have seen how lucrative the mod community can be to the game itself. The only thing missing is the player base - no game comes close to the player base of Half-Life. There are engines out there that in some or many regards are far better than HL for mods (graphics, game flow, toolkit, etc. etc.), but the best engine ever is of no use without players.

    Half-Life 2 on name alone will outsell a lot of these newer games, whether or not they have technology. If it's as good as people expect (which, people, come on... Half-Life was no fluke), even moreso. On that note, why can't you assume that it'll be good? It may not live up to everyone's expectations, but just look at the companies that survive over the years and the titles they produce. Good companies produce good titles. Good titles ensure the livelihood of good companies.

    Epic has their head in the right place, but unfortunately they wasted the first next-gen engine title on UT2K3... The engine is fantastic, but the game wasn't there to drag people in. It'll share a similar fate with the original UT rather than being the solid mod platform they hoped for. They needed either a more unique title or a more groundbreaking title to really get the full interest in that mod support that they needed - UT2K3 in itself just isn't appealing enough.
  • drako2003drako2003 Join Date: 2003-05-06 Member: 16105Members
    The edditor is interesting *looking* but you cant actually know how it will work until you try it out. As for the HL userbase, yes, thanks to CS in part and that HL was well hyped before release *remembers the vids on gaming magazine CDs* . Other than that, its story wasn`t that good. There are games out there and were at that time aswell which had much better stories; Marathon Series and Homeworld just to name a few.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    <!--QuoteBegin--drako2003+May 10 2003, 12:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (drako2003 @ May 10 2003, 12:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The edditor is interesting *looking* but you cant actually know how it will work until you try it out. As for the HL userbase, yes, thanks to CS in part and that HL was well hyped before release *remembers the vids on gaming magazine CDs* . Other than that, its story wasn`t that good. There are games out there and were at that time aswell which had much better stories; Marathon Series and Homeworld just to name a few. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    1) its 'Editor' one 'd'
    2) It is basically a mega updated version of the current editor, so we know exactly how most of it will work.
    3)CS sucks
    4)...there is no 4.
  • RoosterRooster Join Date: 2002-11-06 Member: 7449Members
    <!--QuoteBegin--drako2003+May 9 2003, 06:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (drako2003 @ May 9 2003, 06:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I have heard of ALL of those and more. But you need to realize that
    1. Unreal2 is no where near how good this engine is.
    2. DOOM3 is VERY good looking. BUT! the maps with those details you have seen are smaller than ONE room.
    3. Serious Sam2 is outdated incomparison to this engine.
    4. HL2 ! ha! Im not even going to add a remark to that. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I agree that the Crytek engine is better than that of U2, which was rather dissapointing, and SS2, which is now outdated, and one can only speculate about the HL2 engine. But to say that this engine is better than the one being used for Doom III is just ignorant. Carmack has never been out done in the engine department and if you looked at the specs of his new engine you wouldn't make such a ridiculous claim.
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    <!--QuoteBegin--drako2003+May 9 2003, 06:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (drako2003 @ May 9 2003, 06:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 1. They SAY that it is easy to mod, they show some pictures (printed), but until you see a demo (movie or playable) you cant say that it`s going to kick some ****. You have NOTHING except some screenshots that were printed and reprinted to go on. However, YES HL2 does look nice. However until I see the edditor or movies of how it works im not convinced. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    you... havent played any games on crytek....
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    I can tell you exactly how that editor works. Why? Because it's almost identical to the current one.

    Valve knows exactly how much the mod community benefited them in HL, and have been listening to complaints on what they can do better. Everything they've done for HL, you can expect they'll do again... and then some.
  • greyfox5greyfox5 Join Date: 2002-02-14 Member: 217Members
    edited May 2003
    Drako, graphics isnt everything. Why did flayra select the Halflife engine to make NS? Its large fanbase, and its the easiest game to mod so far. HL2 will be good, I know. Valve wont just throw the game on the shelves and leave it. They cherish the modding community, and thus they will make better and easier modding tools to work with. Why? More mods=more playability=more $ for Valve. Valve has had a HUGE ammount of cash to work on HL2, with the cash earned from HL. I think gamming will take another massive leap when HL2 comes out. Why? I think Valve has finally found the perfect balance between Graphics+Gameplay= A game that will be in many hearts forever. I ritually complete HL again once a year, just because it was just the COOLEST thing at the time, and it continues to capture my heart over and over when I play it again. And now I will add HL2 to my list of games to complete every year.

    The only engine I see NS moving to is HL2. And ONLY when the mod is perfected for HL.
  • drako2003drako2003 Join Date: 2003-05-06 Member: 16105Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->QUOTE (drako2003 @ May 9 2003, 06:48 PM)
    1. They SAY that it is easy to mod, they show some pictures (printed), but until you see a demo (movie or playable) you cant say that it`s going to kick some ****. You have NOTHING except some screenshots that were printed and reprinted to go on. However, YES HL2 does look nice. However until I see the edditor or movies of how it works im not convinced.  <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    you... havent played any games on crytek....
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    1. You have never even seen a demo (movie or playable) of half-life2 so your remark has no point to it.
    2. If you even would have bothered to watch the demo of Crytek you would atleaste have SOME idea as to how the edditor in the game Farcry (being made by Ubisoft = same guys that made splinter cell) you would atleast see a flick of how the edditor works.



    As for who said that Flyra didn`t chose Half-Life for its grafix.

    1. Your damn right he didnt.
    2. He chose it because ITS OPENSOURCE.
    3. HL2 is NOT going to be open source from the beginning.
    4. It is hard to find an open source engine as good as Half-life (was hard anyway).

    That is the BIGGEST reason why HL is so popular for moding though, its because it has an SDK (and that is a very good thing). I would LOVE to see more companies make the code to their engines opensource.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    edited May 2003
    <!--QuoteBegin--drako2003+May 10 2003, 01:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (drako2003 @ May 10 2003, 01:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> HL2 is NOT going to be open source from the beginning.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    oh really?
    what makes you say that <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    I have completely forgotten the actual point of this thread, and its beginning to degenerate into a slur. I suggest ending this thread soon.
  • drako2003drako2003 Join Date: 2003-05-06 Member: 16105Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    QUOTE (drako2003 @ May 10 2003, 01:33 AM)
    HL2 is NOT going to be open source from the beginning.

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    oh really?
    what makes you say that
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->


    DUDE! if it is going to have an SDK from the beginning then ****en eh! I completely agree that it would be the next MOD mule. BUT, until you show me some evidence that it is going to be opensource it may only become a MOD mule because all the people from HL are gona go WHOA! HL2 that means its going to be...2x better than HL ! whoa! and have 2x better MODs (not realizing that without an SDK it`s no dif from UT2k3).


    I do hope that it will be open source engine. I really do.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    Crap, Im gonna have to buy another video card. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    First off, let's clarify a few terms here. Half-Life's engine is <b>not</b> open source. There is an SDK, yes, but to open source the engine would require actual engine code being released, a la Quake and Quake II under the GPL. To do this would be suicide - engine-level cheats would be next to invulnerable, and entirely undetectable. The SDK does make certain bits of code available, but not all of it as per the open source definition.

    Also, Unreal tech doesn't need an SDK. UnrealScript pretty much serves as its own SDK. You can get in there from the start and start tweaking around with things.

    Besides, HL was already a virtual mecca for mod authors before the SDK was even released. Lack of an SDK won't stop anything - Hell, look at BF1942. If the players are there, the mods will be there. And if there isn't an SDK or equivalent from release, you can bet there'll be one soon enough after release that it won't make a difference. HL2 won't take off immediately anyway; it'll be about 6-8 months before you start seeing the really high-quality work coming out of it.
  • drako2003drako2003 Join Date: 2003-05-06 Member: 16105Members
    edited May 2003
    KungFu:

    You are probably right.

    Asfor the opensource stuff, I know its not open source, I just wanted to be as clear as possible that I am talking about an engine that you can access the code to using an SDK.

    And you are completely right about Unrealscript.
  • MadjaiMadjai Join Date: 2002-11-01 Member: 2986Members
    ya I would have to say thats the most realistic engine I have seen to date. But being the best isn't everything, as HL's many mod's has proven.
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