New And "better" Hlds?

m0nkym0nky Join Date: 2003-03-21 Member: 14741Members
edited May 2003 in General Server Discussion
Well I noticed tons have problems have strolled in with the new and "better" HLDS v4 and 3.
So I put together some common problems and solutions together to maybe help some people in need. Maybe someone has a solution for some of my problems also.

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<span style='color:yellow'><b>Problem: Serverdoc cannot restart the server in VGUI mode. When the server starts up a window appears with settings to choose and you must click it for the server to be activated</span>

<span style='color:green'>Solution: N/A</span>

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<span style='color:yellow'>Problem: Serverdoc no longer closes a certain crash window that sometimes appears and causes server to remain unactive untill that window is closed manually</span>

<span style='color:green'>Solution: N/A</span>

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</b>


Please note that more will be added soon. Feel free to post any other problems or solutions.

Comments

  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    edited May 2003
    nm they've released a new version that fixes all the bugs.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Beta binaries for 4111a and 3111a have been posted to our ftp server:
    <a href='ftp://hlserver:hlserver@ftp.valvesoftware.com/' target='_blank'>ftp://hlserver:hlserver@ftp.valvesoftware.com/</a>

    server: ftp.valvesoftware.com
    user: hlserver
    password: hlserver

    The changes for this version are as follows:
    v4.1.1.1a/3.1.1.1a
    ---------
    - Made "kick # <id>" work again
    - Increased max_queries_sec default to "3"
    - Increased max_queries_window to "60"
        (this means any program can send 180 queries in a 60 second window,
         hopefully the various tools can limit themselves to this)
    - Added "mapchangecfgfile" cvar. Set this to the filename of the file you
    want
      run on map change.
    - Linux: Fixed console not being able to go into the background
    - Linux: Fixed crash bug when server was in a path with uppercase characters
    in it
    - Linux: Fixed sv_stats failing on FreeBSD
    - Linux: Created optimized binaries for AMD and i686 (Pentium II and above).

       The "hlds_run" script auto-detects your CPU type and runs the
    corresponding
       binary. If detection fails then edit the top line of "hlds_run" to point
    to
       the correct binary for your CPU type.

    HLTV:
    - uses "valvecomm.lst" for authentication
    - fixed "NULL" player names in HLTV demos
    - new command "clearbanns" - removes all IPs from bann list<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I thought the beta with the bugs always came first, what a fool I am eh. <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    but it did come first. It just suffered a mislabeling error <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • alex007alex007 Join Date: 2002-11-03 Member: 6646Members
    just add -console in your command line.

    it will open the console instead the gui.
  • m0nkym0nky Join Date: 2003-03-21 Member: 14741Members
    yes u can run in console but sometimes an "illegal operation" window appears and serverdoc cant close it. it used to in the previous version of hlds
  • CaucasianCaucasian Join Date: 2002-11-26 Member: 9993Members
    I'll stick with 4.1.1.0 for awhile.
  • SpiritMasterSpiritMaster Join Date: 2002-11-07 Member: 7580Members, Reinforced - Shadow
    edited May 2003
    Even 3.1.1.1a still causes my FreeBSD box to segfault when loading up NS, Although running other servers like TFC and CStrike works.
  • verboseverbose Join Date: 2002-11-25 Member: 9968Members, Constellation
    <!--QuoteBegin--SpiritMaster+May 7 2003, 04:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SpiritMaster @ May 7 2003, 04:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Even 3.1.1.1a still causes my FreeBSD box to segfault when loading up NS, Although running other servers like TFC and CStrike works.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    What version of the linux_base port? If it's 7.1_2, this may help you: <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=8&t=21376&hl=freebsd' target='_blank'>Freebsd Problems</a>
    5 or 6 posts down, I suggest some changes to the port's Makefile and pkg-plist.i386
  • SpiritMasterSpiritMaster Join Date: 2002-11-07 Member: 7580Members, Reinforced - Shadow
    edited May 2003
    Well It doesnt seem to be an issue with the Linux port for FreeBSD which I already edited with the new libs, primarily becuase its only NS taht seemsto crash. I can run a TFC or a CStrike server fine but when I try to load up NS it starts segfaulting, this problem has only started cropping up since I upgraded to the 3.1.1.1(a) server files.

    While i'm sure you HLDS masters will be able to make sense of this the scenario is that if you ``+game tfc +map 2fort'' the server will load perfectly, which isnt supprising since it comes with the dedicated server, however if you ''+game ns +map ns_bast'' for example it will segfault. simply using ''+game ns'' wont cause a segfault but once you use the map command it will.
  • verboseverbose Join Date: 2002-11-25 Member: 9968Members, Constellation
    <!--QuoteBegin--SpiritMaster+May 7 2003, 07:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SpiritMaster @ May 7 2003, 07:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->While i'm sure you HLDS masters will be able to make sense of this the scenario is that if you ``+game tfc +map 2fort'' the server will load perfectly, which isnt supprising since it comes with the dedicated server, however if you ''+game ns +map ns_bast'' for example it will segfault. simply using ''+game ns'' wont cause a segfault but once you use the map command it will.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I haven't tried out the new HLDS yet. Anyone have it working under FreeBSD?

    What's GDB say about your core file?
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