How Many Servers Can Run On A T1 Line?

GoPeDeRiCkGoPeDeRiCk Join Date: 2003-03-21 Member: 14742Members
edited April 2003 in NS General Discussion
<div class="IPBDescription">Jibajaber!!! Help meh plz I need answer!</div> I just wanna know how many servers I can run on one comp on a T1 line.

meh specs
AMD Anthon 1800xp 1.53ghz
Soyo kt333
DDR256 pc2100 getting more (how much more do i need for 2 or 3 servers?)
30gig 7200rpm HD
Win 2000
T1 Line

thx in advance <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

Comments

  • MilkyPMilkyP Join Date: 2003-04-25 Member: 15841Members
    Ehh....one server a computer is generally idea.... you have enough bandwidth for more than one server, but its prob not a good idea to put them on the same computer <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • EshockEshock Join Date: 2003-02-12 Member: 13462Members
    T1 line is 1.5 mbit both ways, so you'll only have enough bandwidth to run one server, regardless of cpu contstraints. And the last guy was right, NS is pretty CPU-intense, I'd only run one server on that box.
  • JammerJammer Join Date: 2002-06-03 Member: 728Members, Constellation
    If you have multiple computers, probably 3-4. Just 1 computer, 1, or 2 if you want crappy performance :-D
  • VadakillVadakill The Almighty BSO Join Date: 2002-04-02 Member: 373Members, NS1 Playtester
    edited April 2003
    My system: 12 player Server, Linux, Athlon 1900+, 256MB DDR

    It really depends on how many players your server will host. I have a Full T-1 line on my server at the moment and I can't host a quality game of more then 12-16 people. Why, you ask? Because the complexity of the game and the number of entities the CPU has to process causes high CPU usage. Basically, what I'm saying is, it's not the T-1 that will be the bottle neck, it will be the CPU of the server machine.

    Bandwidth wise, I use very little of the total T-1, only about 270-300kbps. If you had multiple machines you could 3 (maybe 4), 12 player servers on that T-1 with little lag introduced.

    All of this will change eventually when NS 1.1 is released. NS server Engine refinements and map design changes will allow many more players or a number of smaller games per server to run simultaneously using the same amount of CPU usage. That will allow you to use of some of that bandwidth you have there. Hope that helps anwer your questions. For future reference, you should check out the Server OP forum for more details.
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