Ns_confused

ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
<div class="IPBDescription">screens</div> after too much time i have to make the exams happen
so ill give yall what i have...
= 6 screans of 27
i can give you more if you like


1) the marine start ( cc in window on left)

Comments

  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    2) sample hallways (one out side marine start (first) one as teh seige point for a hive)
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    3) the sector control hive
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    edited April 2003
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    5)the tall hive( looking down)
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    6) also teh tall hive shoing the top parts
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    have you done contrast correction on those yet?
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    Increase the gamma, and use contrast of light and dark instead of just dark.
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    It's so.... confusing.
  • Rufas_the_RedRufas_the_Red Join Date: 2003-04-23 Member: 15777Members
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    jeeze.. i can hardly even see the map it's so dark.. Add <i>something</i> that gives off light. *can visualize marine walking into wall*

    Belg
  • emtegemteg Join Date: 2003-03-02 Member: 14207Members
    that what i can see looks quite nice! the rest fades out in the dark... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • r3men4ntr3men4nt Join Date: 2002-11-10 Member: 8103Members
    I have to agree with everyone else it seems to be lacking something in the light department but other than that it looks pretty cool!
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    i didtn color correct the shots because im writeing 4 10 page papers in teh next therre days so no time they are about 30% brighter in game the only place i for see problems with darkness is in teh secotr contoll hoive b/c the hive is in teh dark but this will be fixed as soon as i can

    here is a color corrected shot and yes teh quality sux
    t1.jpg 28.9K
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    Very nice except one question. U said theres a hallway outside marine spawn that is avle to seige a hive, so all marines really have to do is jsut camp outside thier spawn hallways build a few seiges n turrents and blast the hive away (if thats the aliens 1st hive) if this is true dont u think thats alittle unfair? i mean its right by the marine spawn so theyll have no trouble at all seiging if thats aliens 1st hive of course(fades and onos tend to..stop marines from getting that far outta thier base <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->)
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    it takes about 20 sec to get there

    i think after teh next compile ill let yall dl it if i can get some one to host the file = 9 megs...
    although i could probly get it down to less if i wne back on teh custom textures and sounds...
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    tall hive = jetpacker haven

    = bad


    everything else is good, tho
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    Moody! A little blurry, but still, moooody!
  • DreamCatcherDreamCatcher Join Date: 2003-05-05 Member: 16075Members
    The fifth and sixth hives are really sweet, they look different, that is what is great about it. Great map
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