Unknown Worlds Forums
Login Now
To get unlimited access to the Natural Selection 2 website.
Unknown Worlds Entertainment
Home
Game Guide
Community
Media
Forums
Store
Steam
Twitter
Facebook
YouTube
Hello Subnauts!
We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums.
We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond.
Your support remains, as always, incredibly important and valuable to us, and with that in mind, we would like to invite you to continue to interact with us and the wider community on some of our more active platforms, especially
our official Discord
.
All of the content on the forums will remain available in read-only mode, but it will no longer be possible to create new topics or posts as of June 21st 2021.
We hope to welcome you all on our Discord and
other community platforms very soon
.
Keep diving,
Unknown Worlds Team.
Home
›
Natural Selection
›
Natural Selection Creation
›
NS Customization
Improved Oc
Shask
Join Date:
2002-12-18
Member:
11083
Members
April 2003
in
NS Customization
<div class="IPBDescription">Offence Chamber.</div> it looks better when most of its not on flat ground. let me know if u want it. THANK U.
OC.bmp
28.1K
0
Off Topic
Disagree
Agree
Awesome
Comments
BadKarma
The Advanced Literature monsters burned my house and gave me a 7
Join Date:
2002-11-12
Member:
8260
Members
April 2003
erm. It appears to be melting.
0
Off Topic
Disagree
Agree
Awesome
Ollj
our themepark-stalking nightmare Fade
Join Date:
2002-12-12
Member:
10696
Members
April 2003
that are no roots.
0
Off Topic
Disagree
Agree
Awesome
MalambisBZ
Join Date:
2002-11-21
Member:
9559
Members
April 2003
That's a huge picture with a lot of empty space.
Show us an in-game picture of stacked OCs.
0
Off Topic
Disagree
Agree
Awesome
Rubedo
Join Date:
2003-04-27
Member:
15877
Members
April 2003
That's pretty cool, if someone could make more realistic roots, it'd be cool.
But release it anyways <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
0
Off Topic
Disagree
Agree
Awesome
Delarosa
Naturally Custom
Join Date:
2002-11-29
Member:
10214
Members, NS1 Playtester
April 2003
one thing prevents me from viewing this thread....
your WAY too large flashbang of a picture....
0
Off Topic
Disagree
Agree
Awesome
H4nDC4Pd
Join Date:
2002-12-24
Member:
11500
Members
April 2003
I like ur concept but that is in no way improved, u have parts of the OC floating in mid air and ur roots are too straight and triangular, i can make you some roots if someone can tell me how to get the model into milkshape.
0
Off Topic
Disagree
Agree
Awesome
Sign In
or
Register
to comment.
Comments
Show us an in-game picture of stacked OCs.
But release it anyways <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
your WAY too large flashbang of a picture....