How To Parasite?
NeedDirections
Join Date: 2003-03-29 Member: 15011Members
Join Date: 2003-03-29 Member: 15011Members
Comments
*slaps forehead*
thanks
It looks like you probably found the source of the problem (the range on it). Just thought I'd add a comment about that last guy's post. Sometimes buildings will get in the way of the parasite as well - I sometimes think the hitbox on the building is bigger than it looks or something. Good luck with that parasite!
It looks like you probably found the source of the problem (the range on it). Just thought I'd add a comment about that last guy's post. Sometimes buildings will get in the way of the parasite as well - I sometimes think the hitbox on the building is bigger than it looks or something. Good luck with that parasite! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
It's debatable about whether or not to parasite evry building. Personally, I prefer all the structures parasited so that I can gauge the size of an outpost. There's a big difference between a poorly built hive defnse consisting of one TF and three turrets and two TFs, a forest of turrets and two phase gates. You can't tell the difference before you get there if only three structures are parasited.
I find it much better if all the turrets are parasited
Else I run in and think "HA ! I see you all !" only to bump into 3 turrets when I run around a corner
it draws the skulks attention thats for sure
Ideas like that have been suggested like 100 times already so that's a little late