Exploits....

domesticxdisputedomesticxdispute Join Date: 2002-11-01 Member: 2300Members
<div class="IPBDescription">Anyone wanna list me some?</div> Well after not playing since the beginning of 1.03 I've been told that "silent bunnyhopping" is an exploit along with biting through thin floors.
Now, I've been through the bunnyhopping debate with all of the mods, and although I like to bhop, it's not something I'm going to argue for and try to show that it's a "skill." I remember hearing that it's being taken out in 1.1. I was just kinda shocked when the guy goes, "Jesus! you exploiting cheating POS! " and then complained to admins about me. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

Biting through thin floors....
I was a skulk in maintenance and was under the grate type things when a marine walked by. I tried to bite him a few times and then ran to heal, not really thinking much of it, just a regular thing you know? Couple minutes later I hear, "nice exploit attempt there you @#$@$^@" Right about then I was ready to jump through the computer and smash the guys face in. I would think that mappers know thin walls/floors can be attacked through, and if they didn't want this to happen they would make them thicker.

So basically what I'm wondering is:

1) Is "biting through thin floors/walls/whatever" considered an exploit?

2) Are there any other exploits I should know about?


Gah I feel like a nub.

Comments

  • RedmonkeyRedmonkey Join Date: 2002-11-10 Member: 8052Members
    I've found that if you bind /stuck, then spam it, you can "fall" through floors with thin grating on it. I accidentally found this out, and while it's a great way to build fields of DT's under hives that are above said gratings, the only way to escape is to commit suicide.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    don't forget that "unlimited health from DC" exploit, or that one where the marine mummbles something and health rains from the sky...those are the worst!
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    edited April 2003
    Bunnyhopping. Silent-bunnyhopping. Turning off r_drawviewmodel. Removing your muzzleflash sprite. Hiding anywhere outside the maps. Using any projectiles through welded grates/glass/thin walls. Attacking through walls. Speedhacking. Building through walls. Pistolscripting. Marine building-stacking of ANY sort.

    I personally class the JP rush as an exploit, as it's destined to be fixed in v1.1 along with the other exploits listed.

    (edit)
    Though it's been noted before on the forums that Aliens' stacking is a design feature, and that overgrowing passageways, elevators, and doors so they cannot be used is a valid tactic. Their answer to the Marines being able to weld given points. After all, if it's a vital point, you can just build a siege and clear out the passage behind it/destroy the stack gumming up the elevator.
    (/edit)
  • domesticxdisputedomesticxdispute Join Date: 2002-11-01 Member: 2300Members
    I'm starting to think making this thread was a bad idea....
    What's gonna happen when people read this thread and do this stuff? :/
  • HaydukeHayduke Join Date: 2002-11-02 Member: 5048Members
    edited April 2003
    too late now!

    mwah hahahahahahahahahahahahah!

    EDIT: actually an interesting post. Although should exploits having to do with /stuck be included? Seeing as it's a 3rd-party plugin.
  • KaniranKaniran Join Date: 2003-01-19 Member: 12465Members
    Hopefully these will be addressed. Whenever you make a thread like this, its always best NOT to tell how an exploit is pulled off. I'll add one to the list, the [LEAP] exploit. Leaping infinitely without energy or sound.

    Most other exploits are server dependant. After all, you can't /stuck outside a map if the plugin isn't installed. Most of the other exploits are well kept secrets (ie Leap, invinci hive and multiple nozels per node). I hope they all stay this way until 1.1 is released, and these issues dissapear. Much like stopcommandermode stopped being an issue when 1.04 was released.

    Oh, any mods please lock this thread. Though it seems to be made and contributed to with good intentions so far, it could get out of hand VERY quickly. Don't need every n00b learning how to "cheat to win."
  • NupiNupi Join Date: 2002-12-16 Member: 10898Members
    <!--QuoteBegin--Kaniran+Apr 25 2003, 01:05 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kaniran @ Apr 25 2003, 01:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Don't need every n00b learning how to "cheat to win." <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    I think they already know, what there is to be known.. At least those people who started to cheat/using exploits/hack on CS (they tried/try to kill the mod.)
    man.. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    No need to describe for the community how to use any of the various exploits that can be found in any game. Nothing to see here. Move along.
This discussion has been closed.