Nirvana Final Version
blueman
Join Date: 2002-04-09 Member: 399Members
<div class="IPBDescription">yeah baby!</div> mmm Ive fixed some gameplay bugs the rc11 version of the map had.
- Now marines cannot siege from double node
- Double node disapears
- Maint Hive is moved
- New vent connecting Maint Hive with Maint room.
<a href='http://www.planethalflife.com/roleplayhl/team/blueman/ns_nirvana.zip' target='_blank'>ns_nirvana</a>
Cpt Panaka mirror -> <a href='http://www.clan00.de/mapping/index.php?action=detail&id=2405&typ=10' target='_blank'>ns_nirvana</a>
Mayberry Host -> <a href='http://www.mayberrygames.com/ns.html' target='_blank'>ns_nirvana</a>
any comments will help.
If youre gonna play the map in any server please let me now, aswell as if youre gonna host it.
for pics, look here
<a href='http://www.iespana.es/blueman/eng/nirvana.html' target='_blank'>nirvana pics</a>
enjoy it please
- Now marines cannot siege from double node
- Double node disapears
- Maint Hive is moved
- New vent connecting Maint Hive with Maint room.
<a href='http://www.planethalflife.com/roleplayhl/team/blueman/ns_nirvana.zip' target='_blank'>ns_nirvana</a>
Cpt Panaka mirror -> <a href='http://www.clan00.de/mapping/index.php?action=detail&id=2405&typ=10' target='_blank'>ns_nirvana</a>
Mayberry Host -> <a href='http://www.mayberrygames.com/ns.html' target='_blank'>ns_nirvana</a>
any comments will help.
If youre gonna play the map in any server please let me now, aswell as if youre gonna host it.
for pics, look here
<a href='http://www.iespana.es/blueman/eng/nirvana.html' target='_blank'>nirvana pics</a>
enjoy it please
Comments
<a href='http://www.iespana.es/blueman/eng/nirvana.html' target='_blank'>nirvana pics</a>
Some places have almost 900w_polys.
Hive defense for aliens should be really easy becasue they need to run 10 seconds trough a marine save vent to walk from one hive to another.
Best marine strat seems to be a central hive rush- thats the most marine friendly hive location.
about the hive to hive...yes, pipes hive to cargo bay via vent system is only 10 secs, but still is much easy to defend the vent entrances so i dont think it matters alot. Some official maps have also hive to hive vent system.
well, i know, every hallway has his own style, but they are all similar. This isnt bad, but some special rooms or other special things wouldnt be that bad.
I cannot judge the rest, perhaps the skulks havent enough cover, but im not shure, i have to play it on a server.
When i see maps like this, isnt there someone out there that wants to make a quality map pack, i mean with serious maps? I would like to see that, because i will never play those "funmaps" and because of that i dont want to download those huge packs.
PS:this map is a winner..
GJ, btw <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Greets,
CaptainPanaka
Admin of <a href='http://clan00.de/mapping/index.php?typ=19' target='_blank'>NS-Maps @ Clan[00] Maparchiv</a> and <a href='http://www.ns-maps.de.vu/' target='_blank'>NS-Mapsection @ [00]Network</a>
<a href='http://www.mayberrygames.com/ns.html' target='_blank'>http://www.mayberrygames.com/ns.html</a>
Cheers.
MST <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
The map itself it pretty good craftet. The aritecture is nice and smooth, though the lightning can be alittle boring.. It has plenty of diffrent areas (arcitecture, lighting and texture wise) witch I like.
One layout thing: The way from Pipes Hive and Mainentance is just a long coridor. This makes it very easy for aliens to control both these hives. I suggest adding some bigger room betwen them.