Layout And Textures
Confused
Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
<div class="IPBDescription">2 questions</div> teh hall at left ( in red) below is the layout question.
iwith it in _speed increases in the 400 range in most areas of teh map.
a= 350 avg b = 131
would getting rid of it be too bad?
and the hall pics.. which textures do we like better..
iwith it in _speed increases in the 400 range in most areas of teh map.
a= 350 avg b = 131
would getting rid of it be too bad?
and the hall pics.. which textures do we like better..
Comments
teh letters match the layout (layout a has textures a)
i m not sure i like the red as much
Anyway, I think at a glance hallway B looks more interesting because of the dramatic lighting.. it's foreboding, seems.. scary. Visually I enjoy B for that. But it lacks colour imo, and it seems like a fairly generic hallway when I look closely. Picture A at least has a bit of colouring, and seems much more tactically interesting, wider, and with places to hide as a wittle cwute skulk.
My choice goes to improving picture A.