More Ns_senria Pics
The_Real_Quasar
Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
<div class="IPBDescription">Here we go again...</div> Ok folks, here we go... using a few suggestions from my last topic i've improved a LOT i think. So here goes...
Outside at the launchers.
Outside at the launchers.
Comments
Pic 2 - Greatly improved from what I remember. Like you said, the lighting is much too bright -- dim it down and you'll have some nice shadows with those columns on the left. I feel that hall is still a bit too long and empty, though. Even if you don't shorten it, at least through something in to break things up, like a few pipes or other brushwork perpendicular to the way the hall runs.
Pic 3 - Really, really nice. You have shadows, interesting architecture, varied texturing, colored accentual lighting.... Nice. Are those some custom textures I see on the back wall? The blue staticy graph thing is cool, too.
As for the textures, they're from fam's v_wad. The most i can do with my photoshop is make something look even worse than it already does.