Onos From Start?
MEShootHere
Join Date: 2002-11-05 Member: 6975Members
<div class="IPBDescription">What the..</div> Couldn't find it by a search...
I see a lot of little posts everywhere that say that the Onos will be available from the start in 1.1..
It seems that indeed the res model is getting redone, im just wondering if I just misread about the Onos thing or if its true.
Not trying to start a rumour:
WHAT I SAY IS MAYBE UNCONFIRMED, DONT FREAK! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I see a lot of little posts everywhere that say that the Onos will be available from the start in 1.1..
It seems that indeed the res model is getting redone, im just wondering if I just misread about the Onos thing or if its true.
Not trying to start a rumour:
WHAT I SAY IS MAYBE UNCONFIRMED, DONT FREAK! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
This discussion has been closed.
Comments
when you got the cash(read res) you can get(read evolve into) anything u want
Nothing has been confirmed up till now, so please don't speculate too much about it.
However if you think about it, if you give all your res to an Onos, the gorge gets no res. The Onos can also only use 2 of it's powers and will be un-aided by movement, sensory and maybe even defense upgrades. A big fat Onos with no Primal Scream, adrenaline, carapace or whatever will go down pretty fast. As soon as you lose that Onos, you lose all the res you pooled and the game's probably screwed because the gorge is getting no overflow and has no res to defend anything <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Well yeah since the Kharaa economy is based on the fact that every alien has its own resources the plugin would pretty much screw up the game.
And since the boy got his answer NO MORE SPECULATING
over and out
So not all THAT bad...I'd be more concerned about the fade..(if onos gets in, so should fade).
i like it tho...wouldnt be unbalancing at all I think, getting 100 res at the start of a game is nigh impossible.
But once more, w0rd on str33ts, so hush! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
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So are they changing the alien res model? Because if every alien has the capacity for 100 res at the beginning of the game, it's going to take three times longer to hit the cap where it sends all the excess resources to the gorge. (ie, everyone has 33/33 resources, so the fatty is getting hooked up with tons of res) That would give the marines an even bigger advantage than they already have.
But I want mention/suggest/speculate cos coil said not to.
Bah <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Lets all shuttup and just lock this silly speculation topic!
So are they changing the alien res model? Because if every alien has the capacity for 100 res at the beginning of the game, it's going to take three times longer to hit the cap where it sends all the excess resources to the gorge. (ie, everyone has 33/33 resources, so the fatty is getting hooked up with tons of res) That would give the marines an even bigger advantage than they already have. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
If they're changing the alien resource model what makes you think excess res will still go to the gorge?
the 2 sides are in no way equal, but at least when a skulk goes vs a HA the HA is slow and hitable, while the onos runs 300mph <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
.....just wanted to get that offa' my chest <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
To quote Weird Al: Everything You Know Is Wrong.
The system's getting overhauled. It's quite different now, and will change more before 1.1 releases. Therefore, most of your worries are not only unfounded... they're not even applicable.
........but currently its kinda fun dropping n00b gorges from high up when they are asked not to be gorge and don't listen (lerk lift mod! w00t <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> )
I just think the rines are gonna need something drastic to counter the imbalance this causes. like they al come equipped with hmgs or something.
i mean, if i were sending troops out to secure a place or retake it, id give them all the best equipment i could ..wouldnt you?
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see ... you guys should really stop assuming that the aliens are going to play exactly like they did in 1.0x ...
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see ... you guys should really stop assuming that the aliens are going to play exactly like they did in 1.0x ... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
sorry Silver-fox, but i doubt its likely to change unless you spill the beans and stop teasing <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Things have really changed around here.
You know what they always say up north: If there is anything you can trust, It's TEH BACON.
But non-speculation is A-Typical of these forums, it only started to decline in October of last year.
PS:<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
And coil i think you should tell me and me only how the new resource system works.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
To quote Weird Al: Everything You Know Is Wrong.
The system's getting overhauled. It's quite different now, and will change more before 1.1 releases. Therefore, most of your worries are not only unfounded... they're not even applicable. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Thank you coil, thank you. I don't know why they don't grasp this concept yet.
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So are they changing the alien res model? Because if every alien has the capacity for 100 res at the beginning of the game, it's going to take three times longer to hit the cap where it sends all the excess resources to the gorge. (ie, everyone has 33/33 resources, so the fatty is getting hooked up with tons of res) That would give the marines an even bigger advantage than they already have. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Exactly my fear. I've been shot down for having this fear because we should have faith in the redev of the resource system... *Sighs* But I just don't know. I'm worried :-\ Sorry
As others have said, have a little faith in the developers, eh?
They know what they doing... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Twilight