Ns_maru Beta 2 Released
Green_Meat
Join Date: 2002-11-06 Member: 7331Members
<div class="IPBDescription">Feedback welcome.</div> <a href='http://team-mvp.org/ns/ns_maru_b2.zip' target='_blank'>NS_Maru_b2</a>
The list of fixes includes:
Two Forward Maint Access areas added (opens a route to early-game marines to access the aft of the ship - aka Hive rush possible, but very dangerous)
Bridge Access tunnels made Onos freindly
Forward areas retextured and given more light (including The Bridge, Cryo, and Air Lock)
Stairs in Life Support mirrored to the other side next to the Moisture Vaporator
Hull areas made Onos Freindly (moved sheild generators away from hull wall to provide walking space)
All doors have been fixed to open wide enough for Onos.
Reactor room redesigned (hive lowered)
Power Conduit raised to provide more headroom for Onos
Aft Power Conduit access tunnels raised for Onos
Forward Power Conduit access tunnels LOWERED to block Onos, Marines must crawl from Cryo/Air lock to life support
Fixed - mystery hive sound
Fixed - floor above power conduit split in reactor room - players no longer fall through it when evolving
Raised ceiling in access tunnels between engines and reactor
New flight deck (lower poly count)
Fixed door buttons so that they cannot be triggered by parasite
Plus other various tweaks and fixes.
Check it out, let me know what ya think.
Thanks,
GSH
The list of fixes includes:
Two Forward Maint Access areas added (opens a route to early-game marines to access the aft of the ship - aka Hive rush possible, but very dangerous)
Bridge Access tunnels made Onos freindly
Forward areas retextured and given more light (including The Bridge, Cryo, and Air Lock)
Stairs in Life Support mirrored to the other side next to the Moisture Vaporator
Hull areas made Onos Freindly (moved sheild generators away from hull wall to provide walking space)
All doors have been fixed to open wide enough for Onos.
Reactor room redesigned (hive lowered)
Power Conduit raised to provide more headroom for Onos
Aft Power Conduit access tunnels raised for Onos
Forward Power Conduit access tunnels LOWERED to block Onos, Marines must crawl from Cryo/Air lock to life support
Fixed - mystery hive sound
Fixed - floor above power conduit split in reactor room - players no longer fall through it when evolving
Raised ceiling in access tunnels between engines and reactor
New flight deck (lower poly count)
Fixed door buttons so that they cannot be triggered by parasite
Plus other various tweaks and fixes.
Check it out, let me know what ya think.
Thanks,
GSH
Comments
BTW - You definately have the coolest name and avatar I've seen in a long time.
GSH
"BEWARE COWARD! I LIVE!" - SiniStar
Cheers.
MST
you can now reach the hives without welder if you know were.
Some places around the marine spawn are unfriendly for onos (crounch stuck)