N00b Guide To Gorg Rush

ZanidZanid Join Date: 2003-04-03 Member: 15158Members
<div class="IPBDescription">you can make it happen</div> Its actually simple and takes only a little organization. The game progresses as normal with 1 gorg getting res untill people have about 25-27 res.

At that time the normal gorg starts saving up and 3 people gorg and drop the chamber of choice. You can go def for cara or mov for adren, both are viable.

After you get those 3 chambers up the rest of the team goes gorg and gets the upgrades then you gather somewhere. Here is where it gets complicated. You need at least 2 skulks to kill those annoying buildings.

There should be a few new gorgs with enough to drop O/D chambers (if you picked D) and the main gorg should have quite a few res of his own.

The team has to move as a pack to the marine base or wherever you want to go and when you see a marine CHARGE AND SPRAY! With a team full of gorgs all spamming healthspray, no one will be losing much life. when you get to where you were going everyone drops O and (if you have them) a couple D chambers and build under the cover of healthsprays.

If done correctly the marines should have a bunch of chambers scattered around theyr base and you should have your skulks munching on important buildings like IPs and turrets. An intresting note is that turrets will usually shoot at the chambers giving you a nice window of attack.

Just remember to spam health and stay close together even while building and you have a real good chance of wining... at least if you can get your entire team to help.

Good luck on the gorg rushes everyone ! <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->

Comments

  • JowerJower Join Date: 2003-02-12 Member: 13448Members
    If everyone goes gorge how would you get "at least 2 skulks" ? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    hehe
  • CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
    I think that this is a fantastic tactic, but one VERY VERY DIFFICULT TO EMPLOY. You would at least need to have a clan for this. Therefore, I believe it should be moved to Kharra strategy, and not to new players, as this would be diffucult to do for veterans, let alone newbies.
  • H4nDC4PdH4nDC4Pd Join Date: 2002-12-24 Member: 11500Members
    edited April 2003
    its not that hard to employ. ALl u need is cooperation. As long as everyone heals and drops towers it will be fine. Ive found atleast in my experiences at 2 hives the gorge rush is unstoppable. Normally the commander will not be giving out HA till he sees fades destroying his team. He will normally go HMG/JP and welder. What u gotta do is have a webber and everyone else heal. The thing marines do are they will weld the webs to a certain point, then they pull out their guns, and then rush in at them making them back into more. Happens everytime. May help to have a fade but its not needed. All you need is 4-6 gorges and maybe a lerk for umbra and to bite a tf. But now most comms do not drop a TF at base. making gorge rush easy. Run in, 2 in front web, rest heal. web marines that are in base, then web over infintry portal, next web doors, drop OC's around armory cause it alwayz seems to be in the middle of the base thus the chambers have a wide choice of structures to attack, drop 2-3 DC, and drop an OC right next to if not onto the IPs. Game over. If any marines are left outside the base just explore for them building, it will take them a while to get a CC, IPs, Armory, And TF with turrets. And the marines are likely to build very slow, listening 4 aliens. once u find then go skulk parasite and go back to gorge> Wait 4 ur team, maybe drop some OCs and theyre done.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    a good gorge rush is a beutifull thing, and if enough stealth tactics are employed can be done by one's self
    I have a hilarious demo on eclipise of a gorge (me) hidding behind the arms lab (which was near the CC) and theres a marine filling up on ammo @ the armory no more that 5 feet away. Unfortunetly I lost it....<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> it was still hilarious <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    (yes, the aliens via OC/DC in the marines base)
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    edited April 2003
    I have seen few succesfull gorge rushes. And they are really effective. When five gorges start to build OC's around the marine base, WOL is up really fast, before marines even realizes what is going on.

    Well, i suggest that you dont even think about gorge rush, if marines have a siege in their base. Once we decided to do a gorge rush, but we didn't know, well actually we didn't even expected a siege at their base. We went in and all of us started to build OC's....BOOM.....two dead <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> ......BOOM.....one dead <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> more......the other two gorges tryed to escape, but marines killed them with pistols. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Oh, and grenade launcher is another really effective gorge rush stopper.
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    <!--QuoteBegin--H4nD!C4P*d+Apr 10 2003, 06:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (H4nD!C4P*d @ Apr 10 2003, 06:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> its not that hard to employ. ALl u need is cooperation. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    and, honestly, when have you <b>ever</b> seen the required level of co-operation on a pub?


    (ok, so its a little sarcastic, but you get my point)
  • AyatollahAyatollah Join Date: 2003-01-06 Member: 11921Members
    I've been on the other end of a gorge rush before.

    Let me tell you, theres' nothing funnier than scanning that fat mass of motion tracking and watching 8 gorgs waddle their way up the stairs into docking wing.

    I almost lost the game because I was stunned from disbelief.

    Gorg Rush's biggest enemies:
    Any tech past 10 minutes.
    Siege Cannons

    It can be done.
  • ZanidZanid Join Date: 2003-04-03 Member: 15158Members
    Most people yell at the comm for even dropping a TF in base let alone siege but thats another story, that and GLs appearing in the base for any reason before 20 min. I've put these together on [WHO] modified 2, a][, some cld somethign clanserver and 2 other nameless pub servers with NS in the name... all you need is a mic (probably a modest ammount of charisma too) and people will at least listen if not try it. Some convincing and explaining gets the job done to people that are bored of the old, "who is the gorg, ok... skulk skulk skulk skulk... "

    It only takes about 5 min for everyone to get organized and cordinated and after 10, probably before, you should be able to launch an attack but that off of personal experience where people don't instantly n00b at me and try to get me killed/kicked/banned for not continuing the rut.

    It's acutally kinda easy when you have your group of 6 gorg 2 skulks all roving to the marine base. The atacks suffer few losses if you stay togehter and mines, HA! Mines are worthless to a pack of gorgs, you just have to remember to spray spray drop build spray spray spray.

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> < <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    edited April 2003
    And remember, gorge spit kills mines!!! I have never seen other gorges do this, but it does. If the mine is on a wall, shoot the laser. But when the mine is on the floor, you have to go quite near it, and jump then spit, it might take a few tries but it works.

    Usally what stops a gorge rush is a pack of 18 mines at the door, then a marine spraying the rest.
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    By the time you can actually gorge rush, your hive will be already JP/HMGed
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