Wall_lab texture pack

KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
<div class="IPBDescription">25 new textures</div>While this probably belongs in the artwork forum, the people who need to see it (mappers) tend to mostly hang out here. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> As such, I present you with a texture pack based off the wall_lab texture theme in ns.wad. Thanks to Fam, Merkaba, and Plaguebearer for donating their time and textures to this pack. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

Also, thanks to Fam for the upload location.
<a href="http://www.box7.co.uk/ns/wall_lab_newtex.zip" target="_blank">wall_lab Texture Pack</a>

Comments

  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    Thanks guys, some usefull textures there.

    I might try an take the blue tint out of Plaguebearer's infested textures if that's ok.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    w00t!!!!

    thanks :D
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    Blue bits removed <a href="http://www.btinternet.com/~chromea999/NS/CA_wall_lab.zip" target="_blank">here</a>
  • BadgerBadger Join Date: 2002-05-04 Member: 575Members
    I like the textures, they expand on the NS theme, thanks a lot!
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Even though I have no use for this texture style in my current level, I grabbed them anyways.  Nice!
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    Sorry to revive the topic, but the new ns.wad breaks this wad file by overriding the names I used. That's what I get for naming them in the same scheme as the originals. <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo--> You'll have to rename them to use them.
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    If you rename these so they don't conflict, then repost it, I'll talk to Cory and see if he wants them to be added to ns.wad (that is, if you want them to be).
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    I'm assuming the other contributors have no problem with their work being in the official .wad file (if Cory agrees), and I know I sure wouldn't mind. I'll go back through and just move the conflicting ones to the end of the list. I'll get on that as soon as this map is ready to go -- I'm losing a bit of ground here. :-\
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