My First Go

smartman101smartman101 Join Date: 2003-03-11 Member: 14368Members
<div class="IPBDescription">at modelling a gun</div> well here is my first try and modelling, it is my first try, plz dont be harsh or mean <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <img src='http://www.boomspeed.com/tropsicle/Image3.jpg' border='0' alt='user posted image'>

Comments

  • DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
    <!--QuoteBegin--smartman101+Apr 1 2003, 04:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (smartman101 @ Apr 1 2003, 04:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well here is my first try and modelling, it is my first try, plz dont be harsh or mean <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <img src='http://www.boomspeed.com/tropsicle/Image3.jpg' border='0' alt='user posted image'> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That is incredibly good for a first attempt.
  • smartman101smartman101 Join Date: 2003-03-11 Member: 14368Members
    omg daphisto u are like my idle, i started modelling because off u
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    *cough stalker cough* hehe jk

    Reeeaaallly good job for a first time go. Maybe you can out-model Daphisto in the future *winks at D man*
    hehe.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    My only suggestion is to use the alignment function (I assume MS has one; I use Max) to make your lines parallel and planes flat... the proportions are very good - a nice first attempt!
  • xexexexe Join Date: 2003-03-27 Member: 14921Members
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    Yeah not bad for a first timer good work
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    I like it, very nice.
  • Crm_GreyCrm_Grey Join Date: 2003-01-05 Member: 11890Members
    it would take ne years to even try modeling something like that or anything, your my idel <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CrouchingHamsterCrouchingHamster Join Date: 2002-08-17 Member: 1181Members
    Thats well good for a first go. I would struggle to make that and I started a few weeks back..

    But yeah, good, especially considering milkshape isn't the friendliest modeller out there..
  • smartman101smartman101 Join Date: 2003-03-11 Member: 14368Members
    OMG u guys are so great thank u so much. and not one diss <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    Yep, good stuff. You've got some of the elements down. I'd say the next thing you have to do is work on your round shapes. Try remaking your stock so it's not just 3 cylinders stuck together. Lay down some vertices are create faces so that you have your round shape. Visualize your stock in layers, and drop the vertices layer by layer. Once you've got that down, you can do some pretty good stuff.
  • GordonGordon Join Date: 2003-01-01 Member: 11707Members
    That is great work! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    -GF
  • ArgOnatHArgOnatH Join Date: 2003-01-02 Member: 11720Members
    thats a very good try for a first, u shud see my first try ( cant show if u do ask, the model is dead ) muahahah
    keep it up. read advanced tutorials?

    also if u are a young age and can model pretty good already, keep it up. it may earn u alot of this stuff -->£ or $ if u live in the USA.
  • outerfroggy1outerfroggy1 Join Date: 2002-10-01 Member: 1401Members
    edited April 2003
    it's a whole lot better than anything i could try and come up with (i wish a was a l337 model d00d)
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    Looks pretty good. Work on your smoothing groups.
  • VecdranVecdran Join Date: 2002-11-01 Member: 2323Members
    Looks pretty good. Work on your smoothing groups.
  • RotA_PlagueRotA_Plague Join Date: 2002-11-03 Member: 6768Members
    Nice for a first try but I have a few suggestions
    1- Flatshaded is a short term solution to getting around messing with smoothing groups(though you should always do them)
    2- To be more 56k friendly, cut out the perspective view alone.
    3- Might just be me but from looking at it, you made the clip really thin.

    Other then that very nice.
  • smartman101smartman101 Join Date: 2003-03-11 Member: 14368Members
    yeah i did to make the clip stand out. would it be a good cs gun or do u want it as a ns gun. well either way its gonna be in one of em <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
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