Ns Turret In Hl

aeckaeck Join Date: 2003-02-15 Member: 13600Members
<div class="IPBDescription">For us who still play HLSP</div> <img src='http://home.no.net/aeck/avatar/turr1t.gif' border='0' alt='user posted image'><img src='http://home.no.net/aeck/avatar/turr2t.gif' border='0' alt='user posted image'><img src='http://home.no.net/aeck/avatar/turr3t.gif' border='0' alt='user posted image'>

While viewing the NS models in HLMW, I found out it was possible to replace the HL turret with the NS one, since their animations are almost exactly the same.

Here is how I did it, and how anyone can do it in 3 simple steps.

<ul>1. Copy <b>b_sentry.mdl</b> and <b>b_sentryt.mdl</b> from your <i>\Half-Life\ns\models\</i> folder

2. Paste them into the <i>\Half-Life\valve\models\</i> directory

3. Rename <b>b_sentry.mdl</b> to <b>sentry.mdl</b>, and <b>b_sentryt.mdl</b> to <b>sentryt.mdl</b>.</ul>And voila! You'll easily mistake a game of Half-Life with NS.

Comments

  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    LOL
    That's great <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    it seems that animations just were changed a little and skin was changed,i also noticed the same look in normal Hl turret and NS one when browsing in HLMV
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    Ha! It looks so out of place there - a high-quality model in among HL's low-res business. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    I forgot that the're turrets in Half-Life Single Player. But that's awesome!
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    cool

    How about doing the opposite? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    o yea lets turn NS to Humans vs Xen!whups Swarm modification does that :O
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    hehehe
    Heacrabs for skulks
    AGrunts for Fades
    Controller for Lerk
    Alien slave for Gorge
    big Garg for Onos

    *rofl*
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    That would actually be really cool!
    But the fade would be the zombie, those claws! Or maybe that electro alien thing...
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    lol..sounds fun.. hl-ns.. we got all weapons too <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> the m4/mp5 for the lmg,we got a pistol from oposing force...and a hmg..the saw from opfor is perfect... ok..the rpg for the grenlauncher sucks..... and alien structures made of mutated human corpses
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    someone could make a conversion..... PLEASE..... PLEASE!!!!!
  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    You know, I don't think I realized just how sharp NS's textures and skins are until you posted that pic, aeck...the HL textures look really, really blurry in comparison to the turret.
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    <!--QuoteBegin--BlackPanther+Feb 18 2003, 10:54 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPanther @ Feb 18 2003, 10:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hehehe
    Heacrabs for skulks
    AGrunts for Fades
    Controller for Lerk
    Alien slave for Gorge
    big Garg for Onos

    *rofl* <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Garg for onos?ROFLOLMAO!it would kill me to see that thing <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ,but hey Houndyes For Skulks(even houndeye has 3 legs)
  • GordonGordon Join Date: 2003-01-01 Member: 11707Members
    Garg is MUCH bigger than an Onos <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->.

    I'm gonna test using NS sentry, but I think it doesn't look right <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    -GF
  • MorgothMorgoth Join Date: 2003-02-04 Member: 13096Members
    im using the knife from opposing force in ns atm <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    i just copied the files straight from the opfor demo over to ns

    its not perfect but it looks way better than the normal knife <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SinistarSinistar Join Date: 2002-11-01 Member: 2793Members
    <!--QuoteBegin--BlackPanther+Feb 18 2003, 03:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPanther @ Feb 18 2003, 03:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hehehe
    Heacrabs for skulks
    AGrunts for Fades
    Controller for Lerk
    Alien slave for Gorge
    big Garg for Onos

    *rofl* <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Actually, you could just use the Stukabat for the Lerk, and the HoundEyes for the Gorgs. i think those would fit better than what you suggested. The garg as the onos would probably not work becuase of the hitboxes. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Yummy.... these will look good while playing Sven Coop! Wheeeeeee!
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