I wanna start mapping...
noname
Join Date: 2002-04-30 Member: 556Members
<div class="IPBDescription">...but im not sure how exactly</div>hi, ive tried to make maps before, so im not totally new. i tried to create some stuff for c.s. but i didnt get much help from the community and it kinda turned me off from mapping, as a result i deleted a bunch of stuff and just quit.
a while after that i found out about ns, ive crused the forums and i would really like to be an active part of the community and produce something to help the ns community. but i havent mapped in a long time, and never really finished a map when i did. i have alotta nifty ideas id like to make but i need a good amount of help.
i need world craft (a link would be great) and whats this hammer thing i keep hearing about?
i have Q2 beaVer as a compiler, anyone know if its good/bad or if theres a better compiler available?
textures, what do i need to create my own?
im poor <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo--> so i cant go out and buy an expensive painting program, anyone know of a demo or other free painting programs? (links=good)
thats all i can think of now. any help is greatly apperciated.
noname
a while after that i found out about ns, ive crused the forums and i would really like to be an active part of the community and produce something to help the ns community. but i havent mapped in a long time, and never really finished a map when i did. i have alotta nifty ideas id like to make but i need a good amount of help.
i need world craft (a link would be great) and whats this hammer thing i keep hearing about?
i have Q2 beaVer as a compiler, anyone know if its good/bad or if theres a better compiler available?
textures, what do i need to create my own?
im poor <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo--> so i cant go out and buy an expensive painting program, anyone know of a demo or other free painting programs? (links=good)
thats all i can think of now. any help is greatly apperciated.
noname
Comments
As for compile tools, you will need to use <a href="http://www.valve-erc.com/files/?category=Zoner's%20Compile%20Tools" target="_blank">Zoners HL compile tools</a>
If I remember the URL correctly, <a href="http://jasc.com" target="_blank">Paint Shop Pro</a> is a free/cheap painting program. Certainly enough for editing screenshots, and even textures.
And on the topic of mapping help, just a friendly reminder that this is <b>not</b> a help forum, but a forum for NS specific maps. www.valve-erc.com have forums and tutorials that can help you rekindle that mapping spirit.
As for textures, they are incredibly hard to make and require lots of still and experience. There are many textures that come with the NSTR2 that you can use.
And, Paint Shop Pro is NOT free. It is almost as expensive as Photoshop and nearly as good. I find it much easier to use and get used to using as well. I believe it is the second most popular 2dart program in the world. If you do decide to buy it, it is well worth your money. It is also my personal choice for 2d art.
As for mapping. Well, in the NS community you'll find most of us are friendlier than most mappers from other communities, perticularily CS (They're quite greedy there, I hear). If you need help with anything, just ask.
The community is very helpful. If you have any questions that cannot be answered by Valve ERC or a simple search, pop into the IRC channel (#natural selection on Gamesnet) for help. We are very friendly.
Don't immediately try to build a huge, sprawling masterpiece for Natural Selection (not the easiest mod to map for, from both a technical and aesthetic viewpoint) - start on some small and simple single-player or Half-Life Deathmatch map. It probably won't be that great, and you don't have to release it, but it'll be a great learning process.
Just remember, mapping's meant to be about having fun - it is working with a computer <b>game</b> after all. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
As for a graphics manipulation program, I'd recommend <a href="http://www.gimp.org/" target="_blank">The Gimp</a>. It's not the easiest of programs to learn, but it's ridiculously powerful (vaguely similar to Photoshop, but with programmable bells and whistles). Plus, it's Free. With a capital F. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
Paintshop Pro Rules.
thanks for the quick replys
noname
You can use Wally to extract textures from the NS.WAD
personally i think that use a professional SW like Photoshop like i do,also if i haven't bought, isn't a crime if u don't have a money return. for a student is almost impossible to learn to use professional tools and achieve enough experience for a job if he has not much money like most students.
ill give you the benefit of the doubt and assume you thought you were in another thread.