Cl_flush_entity_packet

Azrael_38Azrael_38 Join Date: 2003-03-11 Member: 14407Members
cl_flush_entity_packet

What is it, what does it do, and why does it happen?

Comments

  • Lightning_BlueLightning_Blue Sunny Domination Join Date: 2002-12-11 Member: 10647Members, Constellation, Reinforced - Silver
    edited March 2003
    I run a 26.4 modem connection, and it <i>seems</i> to happen when either myself or the server wants to send too much info.

    Knowing what it actually is would be nice tho <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    I think it happens when your modem is choking on too much data. Reducing your rate should help.
  • agentpropagentprop Join Date: 2002-11-16 Member: 8961Members
    For a long time I though myself and a friend were the only ones who experienced FEPs, however it would seem we are not. Basically, FEPs occur when too much data is being sent, and getting clogged and lost in the connection. Its like a mega version of lag. My fix was to buy ISDN (ADSL is not avaliable >:( ). Of course, setting your rate lower than it currently is would help.
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    go into your config.cfg file with notepad.

    Find the line
    rate "xxxx" where xxxx is a number

    Set this to 2000 and try again.

    If it's fine, set it up to 2500 and try again. If you find your ping is stable and sensible and you've very little loss or choke (type net_graph 3 in console and keep an eye on the bottom right of your screen).

    If you are on a 56k modem (I'm guessing here), then I'd suggest setting the rate to no more than 3500, but most certainly try lower values first.

    The principle is this, you want a trade-off between playable ping and adequate data transfer. A very low setting will mean very low data transfer. The ping may be higher than optimum but not by much probably. You will find lots of packet loss and choke as the data flow between your machine and the server is not high enough.
    At a very high rate, too much data flows to your computer. This may have a knock on effect on ping, but the main killer is packet loss. Think of it as trying to push an elephant down a hosepipe. You've got two options, reduce the size of the elephant (eg your rate setting) or increase the size of your pipe (get broadband).

    Hope this helps

    Roo
  • Azrael_38Azrael_38 Join Date: 2003-03-11 Member: 14407Members
    edited March 2003
    This Flush Entity Packet problem is on my friend's server...

    When I played on it (it was a new server), we played ok for a game... Then we started getting a few ping spikes... then complete freeze with FEP's... This problem is more about his server since i never get FEP's when i paly on other servers... Everyone on my friend's server get a FEP...

    But we kinda stopped getting FEP's after my friend disconnected off his server... My friend was playing on a different computer, but on the same internet connection...

    Is the problem his internet connection or his computer itself (system speed)?
    What can he do to not have any more FEP's? Without getting a faster connection...?
  • Azrael_38Azrael_38 Join Date: 2003-03-11 Member: 14407Members
    Can anyone help me on this one?
  • TsungfaiTsungfai Join Date: 2002-12-23 Member: 11454Members
    Most servers that are made are usually cable or T1 connections.
    If your friend have anything less then that, well....
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