Release: Hydralisk Replacement For Fade

2

Comments

  • Bird_of_PreyBird_of_Prey Join Date: 2002-11-08 Member: 7741Members
    OMG! IT LOOKS SOOOOOOOOOO COOL! Im using!
  • MercatornMercatorn Join Date: 2002-03-18 Member: 332Members
    who really aims for the head anyways ;P
  • Commander_KittensCommander_Kittens Join Date: 2003-03-03 Member: 14255Members
    It looks ok, and it seems works fine, but the way it moves.... and the size. For some reason it looks fake. It reminds me of fast-stop claymation with a big plastic hydra toy. The movements are a little akward as to when it makes slow body movents but flys around a running fade speeds. And the face is goofy, I must have missed that when looking down on a hundred of them from outer space.

    But it's good, it's much better than the other attempts I've seen, and it acts better in game than any of the other starcraft models as well. I'll wait for the ultra onos muta lerk and drone gorg. Keep up the good work.
  • Pvt_HudsonPvt_Hudson Join Date: 2002-11-01 Member: 2019Members
    <!--QuoteBegin--Commander Kittens+Mar 22 2003, 01:23 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Commander Kittens @ Mar 22 2003, 01:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The movements are a little akward as to when it makes slow body movents but flys around a running fade speeds. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    i agree with you on this, but this is due to the half life system. when the models runs or walks, the game only takes note of how the legs ( in this case hydra's lower body part ) move, it ignores everything upper body does.
    In reality ( if you call a fictional world a reality ), aka in starcraft game, when hydralisk moves fast, ie runs, it digs its claws in to the ground and pull its body forward, as depicted in Battle of Amerigo cinematics movie. When it moves slowly, ie walks, it moves the way i animated it.
    So when i started to animate this model, i was think about making the run animation exactly like hydra movement in Battle of Amerigo cinematics. But there is no way to do it , since as i have stated above, half life will completely ignore what the upper body is doing. The only thing will show up is the lower body movement, ie the tail part. So i'm stuck with it for both run and walk movement. The only difference is that i cut the frames down for run animation to half as many as walk animation.
    if anyone has any idea to get around this system, feel free to post it. But i don't think there is any other way. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • BlaqWolfBlaqWolf Join Date: 2002-10-28 Member: 1667Members
    woohoo! now make my ultralisk! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    sorry, great model man! love it! only wish i could use it... most of the servers i play on don't allow model changes... go figure....
  • Murder_WinkMurder_Wink Join Date: 2003-01-07 Member: 12008Members
    edited March 2003
    Nice work, but how about an acid rocket launcher replacement? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    edited March 2003
    Man, I wished that I had remembered to get my screen shot <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> I went into server where all the aliens were going fade and started to rush the marine base. It was crazy so many hydralisks (fades) it was a hydralisk rush. SC <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->

    BTW Delarosa is now hosting the Hydralisk.zip and it includes the new Hydralisk Claws. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    and Geek released his Hydralisk spike (Acid Cannon).
  • Bird_of_PreyBird_of_Prey Join Date: 2002-11-08 Member: 7741Members
    lol, the headshot kill animation looks like he has a headache <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    <!--QuoteBegin--_Rico_+Mar 21 2003, 03:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (_Rico_ @ Mar 21 2003, 03:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Me and Zero Tryed this model out:D
    Zero's a good player. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    thnx rico for the comment, and also that is me in that picture. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    Psycho-Kinetic Hyper-Geek's "Spike"
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    awsome... **updates zipfile**

    still at "MY" site

    www.neotech.cc/~rose
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    Hyper- you wanna send me your edit? is it just a skin, or did you shorten the length of the head?

    now hosting hydra, hydra claws, and Hyper's acid spit stuff
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    stoofoo was making a zergling model... but then he lost interest in NS. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • WilkinsWilkins Join Date: 2003-03-15 Member: 14556Members
    Can we get a few mirrors? I dunno about anyone else, but I'm having issues connecting to the origional site to download this beautiful beast of bloodlust. Yes, I have a SC fetish <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    www.neotech.cc/~rose/new.html
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    edited March 2003
    That's a pretty nice model.

    could use some better animations though.
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    <!--QuoteBegin--Psycho-Kinetic Hyper-Geek+Mar 21 2003, 02:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Psycho-Kinetic Hyper-Geek @ Mar 21 2003, 02:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Amazing stuff. I did some minor tweaks and was wondering if you might be interested in the little changes I did. Anyway this rocks. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Whoa that is nice geek.
  • UnCoNtRoLaBLe_ChAiNsAwUnCoNtRoLaBLe_ChAiNsAw Join Date: 2002-07-28 Member: 1019Members
    Awesome fin model,

    guys check out the swimming model

    makes u never want to go in water again <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • LockNLoadedLockNLoaded Join Date: 2002-09-05 Member: 1282Members
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    this deff doesn't belong on the second page. im lovin this
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    <!--QuoteBegin--enf0rcer+Mar 22 2003, 05:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enf0rcer @ Mar 22 2003, 05:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> this deff doesn't belong on the second page. im lovin this <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    What are you talking about?
  • KuBaNKuBaN Join Date: 2002-11-16 Member: 8979Members, Constellation
    edited March 2003
    WOW! Is all I can say. That is friggin amazing. A few things I noticed though:
    1) the skin looks a bit off. It lt looks downright secksy in that image, but the gamma makes it look all bright n shiny and iunno. Anyone know where i can get that reskin?
    2) the v_lvl4claws are like toothpicks as someone already said. Hydralisks don't go on diets...
    3) it's beautiful.

    Nice work to everyone who contributed to this model.

    And someone PLEASE make a replacement for the acid spore launcher!
  • Crm_GreyCrm_Grey Join Date: 2003-01-05 Member: 11890Members
    in the top right of the screenies the hive hud is differnat where u get it please pm me <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin--enf0rcer+Mar 22 2003, 08:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enf0rcer @ Mar 22 2003, 08:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> this deff doesn't belong on the second page. im lovin this <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    lol, i see you've got the max settings the same as me....


    (this post is only on the SECOND page.... not like the 8th or something....)






    i'm working on fattening up the arms, and the shooty thing, but i have no idea where it shoots from, i think i'm just going to make a tube thingy like it is at the moment....
  • BuGiBuGi Join Date: 2002-11-02 Member: 5283Members
    edited March 2003
    Great model, only those "ribs" (or whatever <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->) looks a bit out of place. The skin and animations are great, especially that swimming animation.
  • ReapsReaps Join Date: 2003-02-12 Member: 13475Members
    Delarosa the hydra shoots spines from the back of its neck it opens its mouth wide to shoot if that helps i suggest a reskin of the skulk teeth with the hydras arms for the acid rocket replacement
  • Pvt_HudsonPvt_Hudson Join Date: 2002-11-01 Member: 2019Members
    i think hydra shoots spikes from its chest instead of back of it's neck?
  • AxanAxan Join Date: 2003-03-23 Member: 14817Members
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    The hydralisk model scared the **** outta me last night when a friend and I was lanning.

    I forgot the name of the map (nancy i think)..the one with the Mess Hall

    Anyways..my friend came from the Port Engine hive and I was at the end of a hallway that has a RN (r.nozzle) on it's side..and I see him..and the hall is all red and i just see this hydra coming straights toward me..i felt like I was really in starcraft lol..my friend saw himself come down the hall too by watching my screen hehe

    now it's like everytime i want to say fade..i say hyrda..or hyrdalisk...it p's me off lol
    oh well..great model though

    hmm..the attack animation just cracks me up...because it looks funny imo
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