GRRRRR <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> I always get this stupid error, someone tell me whats worng, i did all the bones that Jamil said.
Click on select unassigned, assign those vertices to something. If it's not supposed to move, assign it to the main gun body joint. 01 in the NS default anims.
Lissen i'm almost done whit the U2 MG so i need some new work to keep me bussy , i'll try(=will) to convert this one, if you still need meh <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I don't know why the hell you would merge the hands into the AK model. That's a buttload of work. I feel merging the gun to the hands saves a lot of work, because all it takes is animating one sequence.
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I always get this stupid error, someone tell me whats worng, i did all the bones that Jamil said.