Is Getting Rid Of The First Person Muzzle Flash..
RPGreg2600
Join Date: 2003-03-16 Member: 14578Members
<div class="IPBDescription">cheating?</div> When I play with that damn muzzle flash I get all disoriented and just start spraying everywhere because the muzzle flash blocks my view of what I'm shooting at. I mad a new sprite that is just a transparency so their's no flash. Is this cheap or is it ok?
Also, does anyone know why there are 3 muzzle flash sprites that look the same? I just made 'em all transparent, is tehre a diferent one for third person muzzle flashes or something?
Also, does anyone know why there are 3 muzzle flash sprites that look the same? I just made 'em all transparent, is tehre a diferent one for third person muzzle flashes or something?
Comments
people have said that the lower your resolution is, the bigger the flash. Try increasing your resolution and see if it makes things better.
Horray for this, but a quick question: has the speed of the skulk-bite actually been increased or just the animation? I'm hoping just the animation...
And will there be any way to accomodate the 'losing' people that using the skulk bite results in? It's not the teeth that cause me any hassle, it's the knockback COMBINED with the teeth, especially when the marine is in the air. On the floor, no biggie, but in the air most marines can FLY across corridors.
hmm wait a sec, i didnt want to know that, now its no surprise <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> (why... ...why... ...did i read it :'( )
if youre in a frenzy and the marine is hiding in a dark cornerwouldnt you WANT that huge white thing to flash on him?
i know this drawback from first hand experience, and i then replaced the original sprite.
edit: this is of course assuming you play both sides.
NO ITS NOT. People like frogg think that using basic half life console commands is cheating somehow. I'm sorry but the people that think this OPTION (OPTION OPTION OPTION) is cheating, are just frickin' retarded.
It is considered by Flayra an exploit, which in my own opinion makes no sense either. But since its his game, he can do what he likes. This topic is old, just turn the models off while you can, then when they lock it, get reduced muzzle flash sprites. Customization = "elite" h4x in the NS world
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NO ITS NOT. People like frogg think that using basic half life console commands is cheating somehow. I'm sorry but the people that think this OPTION (OPTION OPTION OPTION) is cheating, are just frickin' retarded.
It is considered by Flayra an exploit, which in my own opinion makes no sense either. But since its his game, he can do what he likes. This topic is old, just turn the models off while you can, then when they lock it, get reduced muzzle flash sprites. Customization = "elite" h4x in the NS world
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OMG. I have never seen anyone so elegantly argue against themselves. As well as implying Flayra is retarded <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Sigh. In one sentence you claim it's not an exploit. Then you say it's Flayra game and he can do what he wants. He's said he considers it an exploit, so you just dug a hole for yourself i'm afraid.
as far as i can see the ONLY reason for some1 to remove their muzzle flash sprite is to be more efficient at killing. its not making it look pretty, its enabling u to get more frags. i have no problem with ppl using custom models etc. , as long as using them doesnt give them an advantage over ppl who are playing default. this does, therefore it shouldnt be used.
After all these are simple command consoles also? sure the are exploits! But It's obviously me just customizing my game!
Dragon-2
nubs-0
Frogg, <i>you</i> need to understand the difference between gameplay altering <b>glitches</b> and non-crucial <b>bugs</b>. I dont see how using stopcommandermode (a <b><u>NATURAL SELECTION</b></u> command) customizes anything.
Dragon-3
nubs-0
It <i>is</i> exploiting something. I dont know what, but thats what FLAYRA said. I dont agree with it, but I <i>am</i> allowed to form my own opinions. Respecting that opinion is the first step to arguing with someone. Cheating or hacking is using a 3rd party program to look through walls and lock onto targets. Turning off, your models in NS is just as bad as changing your mouse sensitivity. cuuuuuuustom
Dragon-4
nubs-0
Turning your models off doesnt give you any advantage that any any other player cant take advantage of as well.
Dragon-5
nubs-0
By turning off your models you lose CRUCIAL on screen information for both teams.
Dragon-6
nubs-0
i'll leave it at that and continue to prove people wrong as they keep posting what they think is good information.
as far as i can see the ONLY reason for some1 to remove their muzzle flash sprite is to be more efficient at killing. its not making it look pretty, its enabling u to get more frags. i have no problem with ppl using custom models etc. , as long as using them doesnt give them an advantage over ppl who are playing default. this does, therefore it shouldnt be used. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
the problem with this argument is that the whole mess of HL commands are a gray area of whats bad and whats good. by your reasoning my optical usb mouse at sensitivity 10.5000 is also an exploit that makes me more efficient at killing.
do what you want, rdraw is to be locked, and IMO a deleted muzzleflash makes enemy rines hard to find in dark rooms as a skulk.
Yes, replacing your muzzleflash sprite with a blank is considered a cheat. As shown in those screenshots, the muzzleflash takes up the same amount of screen real estate at 640x480 as it does at 1600x1200. Turning off the r_drawviewmodels is considered an exploit as well.. even if it removes *some* information, it is non-vital compared to the advantage gained in combat.
Both are considered an exploit by the dev team. And.. at least last time I checked, THEY have the last word on what is, and what is not an exploit... rather than an exploiting player, defending his/her pet cheat(s).
And SoBe? I'd suggest not lumping the dev team and playtesters into the 'nubs' category, if you're somehow deciding to count up 'points' to attempt to lend credence to your mindless yawping.
They're against your 'justified' form of <b>cheating</b>, and will be removing it in the next version, no matter how much you whine or squeal. So I'd suggest taking the time between now and v1.1 to get used to playing NS <i>without</i> <b>cheating</b>.
Or hey why Im thinking about it why dont I DL an aim script After all wouldent that just be "customizing"?
The differnce between cheating and customizing is a VARY slipperly slope best left untread. If flayre dident want ppl to be blinded why biting for a splite second he wouldesnt have taken time to make teeth. If they dident want Muzzle flash to blind you for a moment so that you wouls have to busrt to aim well he wouldent have taken time to set up the flash the way he did.
Changing your sprites is exploiting a loop hoe that hasent been closed PEROID.