Binding(?) Taunts

JaGmanJaGman Join Date: 2003-03-04 Member: 14316Members
<div class="IPBDescription">rapid taunting?</div> I've seen many a game where people are aliens and do the chuckle thing continuously and rapidly. I'm pretty sure this can only be achieved if you bind the thing to a key--although i do not know how. I DO know how to bind, but i do not know the command. This would help psych out an opponent with the chuckling or quickly taunting someone u just killed without using the popup menu. The comman for the taunt in marines might be helpful too. Any help is appreciated.

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Comments

  • ZennZenn Join Date: 2003-02-01 Member: 12970Members
    Alien Chuckle Taunt- bind "<key>" "impulse 9"
    Marine Taunt- bind "<key>" "impulse 7"

    I'm 90% sure, on those, although I might have them switched around.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    *whew* I thought from the topic that you wanted to know how to bind a message to a key, so you could spam it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    You've got them wrong way around. Alien chuckle is impulse 7, marine taunt is impulse 9. Well, that's what my config files say anyway <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • RieperRieper Join Date: 2003-03-04 Member: 14305Members
    The alien chuckle is impulse 7, while the marine taunt is impulse 9. As a side note, taunt effectively and sparingly, not continuously. There's a fine line between psychological warfare and juvenile behavior.
    As a marine, you will NOT get that skulk to come out of hiding by spam-taunting him. If you have motion tracking, you will benefit your team more by staying alert while continuing on with your objective. Otherwise, you are merely giving the aliens a chance to swarm your position.
    As a skulk, spamming chuckle will not divert the enemy from their task. A smart marine will a) travel in a group and b) get that structure built while trusting his buddies to save his bacon. You're better off remaining silent and parasiting as many marines - and the structure being built - as you can before they find you.
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    ah yes on those 7=aliens and 9= marines.

    One note still, if you use 7 as marines and 9 as aliens you'd find yourself with other sounds. I believe it's Im building here for Kharaa and Need Backup as Marines, but Im not sure AT ALL
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->This would help psych out an opponent with the chuckling<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    This is SO not true, an opponent would hear you and simply prepare to shoot your biddy liddle 455 off <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Big_Game_HunterBig_Game_Hunter Join Date: 2002-12-11 Member: 10539Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->As a skulk, spamming chuckle will not divert the enemy from their task.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Yeah thats what they say to me; 10 minutes later: "OMG STOP SPAMMING CHUCKLE" while the whole team is camping my vent trying in vain to shoot me. Mission accomplished!
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    it is damn irritating hence effective.
  • BarxBaronBarxBaron Join Date: 2003-02-02 Member: 13031Members
    fallout!

    w00t!

    erm sorry............. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    The alien chuckle is much more effective than the marine taunt

    if i hear a marine taunting, i just get ready to parasite him and hunt him down...

    as an alien, (it has been mentioned b4) one of the most effective things you can do to distract lots of marines is to hide in a vent and chuckle, and maybe poke your head ot a few times to entice them further (make sure you have regen though...)
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    Well if the marines are put off by that they deserve to lose <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    *sigh*... when people are annoyed they are distracted and so will not be in complete senseof the situation, it can also be used to mask morst other game sounds so that an assault can go unnoticed if the spamming has been going off for sufficient time to make people lose faith in it occuring
  • sekdarsekdar Join Date: 2002-11-21 Member: 9564Members
    mass chuckles are great for pulling marine attention onto you so a teammate can flank them.

    not to mention the psychological DAMAGE it does to marines that are sitting around defending stuff.
  • CyborgguineapigCyborgguineapig Join Date: 2002-11-01 Member: 3233Members
    Phss, impulse 9 alien ownZ you and Chuckle!
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    the chuckle is foloow me as amrines and the marine taunt is attack as aliens sounds like a hiss
  • GiGGiG Join Date: 2003-03-12 Member: 14416Members
    I'm not sure which server this was on (might have been GWB) but later the other day, someone was spamming marine taunt like half the match until his teammates got po'ed and tried to vote kick him a few times but failed. Then he spams "Commander, i need ammo" for about a thousand times until the comm threatened to leave... I couldn't stop laughing for about 20 mins <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> .
  • Big_Game_HunterBig_Game_Hunter Join Date: 2002-12-11 Member: 10539Members, Constellation
    <!--QuoteBegin--GiG+Mar 11 2003, 11:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GiG @ Mar 11 2003, 11:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm not sure which server this was on (might have been GWB) but later the other day, someone was spamming marine taunt like half the match until his teammates got po'ed and tried to vote kick him a few times but failed. Then he spams "Commander, i need ammo" for about a thousand times until the comm threatened to leave... I couldn't stop laughing for about 20 mins <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> . <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thats the problem with vote-kick. It takes BOTH teams to vote someone off when usually they are only doing something that affects their own team. Most votes usually lose because everyone on same team will vote to kick, while only a few people on the other team will vote to kick because they dont really know whats going on.
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