Holo Room

GreyPawsGreyPaws Join Date: 2002-11-15 Member: 8659Members
<div class="IPBDescription">Visual RT Bug?</div> I've noticed (as many of you have) that there is a problem with the nodes in HOLO ROOM. Its a double node room but most of the time you can only build 1 RT. Ive managed to build Both Towers on occasion (as aliens and as Marines) And I noticed that when both towers are builts the +x Resources message only appears over 1 of the towers. Is that room still a double node? Or is building 2 towers just a visual bug?

Comments

  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    You have to put one off in a slightly different spot - you can't have 2 nodes directly next to each other, I don't think the mapper realized this.

    It's possible to make them both, but they won't be totally lined up.
  • GreyPawsGreyPaws Join Date: 2002-11-15 Member: 8659Members
    Flat:
    I know u can build them both, but do they both give Res?
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    I believe both give res, and just as a reminder; to build the other RT, you have to stand on the railing and drop it from there.
  • GreyPawsGreyPaws Join Date: 2002-11-15 Member: 8659Members
    Ill have to make sure and take some screenies to post in here later. I hope they still give res but Im not sure
  • FantasmoFantasmo Join Date: 2002-11-06 Member: 7369Members
    Somebody showed me how to place the Node as a Commander.

    You click the RT just outside the upper right of the node, not on the black texture of the node itself but on the texture of the floor.

    Node->[o o]* | <-Railing

    *Click RT here in-between the Node and the Railing on the Floor Texture

    Hope this helps.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    <b>Just dont look at the node while you try to buil it.</b>
    Ok this sounds werid, it does not mean to look away from the monitor while building.
    It means that the node should not me on center of your screen...

    As Gorge it perfectly works on any map when you look AWAY from your node, just standing close to it.
    (Some custom maps having LOTS of nodes really close to each other)
    Since 1.04 Gorges best build the resource nodes out of their ****, and Commanders with one eye closed <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • LucidLucid Join Date: 2002-12-11 Member: 10534Members, Constellation
    Ok heres how you build the node for both teams. Get as far away from the other node as possible while still being in range for the one you are going to build. It's not "looking away" or "3/10"

    as marine this exact spot

    <img src='http://damagenetworks.gotdns.com/hera_sweet_spot.jpg' border='0' alt='user posted image'>


    as alien you just sit on the railing and drop it.

    Now once you've accomplished this you will realize that all your hard work was for nothing. It doesn't provide any res at all. I was playing a game with Monse and he told me the dev team shut that node off. Maybe he was joking but he did defiantely tell me that.
  • TheHornetTheHornet Join Date: 2002-10-31 Member: 1776Members, Constellation
    hmm, if thats true, then which node was shut off?
  • civman2civman2 Join Date: 2002-11-03 Member: 6116Members, Constellation
    how can they just shut a node off? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    I mean, they didn't change the map, so unless they coded in serverside not to have that RT make res... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    meh.
  • TheHornetTheHornet Join Date: 2002-10-31 Member: 1776Members, Constellation
    hmmm good point...
  • ZennZenn Join Date: 2003-02-01 Member: 12970Members
    edited March 2003
    <!--QuoteBegin--Lucid+Mar 5 2003, 07:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lucid @ Mar 5 2003, 07:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> as alien you just sit on the railing and drop it.

    Now once you've accomplished this you will realize that all your hard work was for nothing. It doesn't provide any res at all. I was playing a game with Monse and he told me the dev team shut that node off. Maybe he was joking but he did defiantely tell me that. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Actually, you can do it from the ground, just stand against the ramp.

    Secondly, I JUST tested this in a little LAN game.
    Marine start res only- 2 res per tick
    Marine Start+"res 1" in holo room- 3 res per tick
    Marine start+both res in holo room- 4 res per tick (sustaned, meaning it wasn't flow over from the 3.blah blah from the 2)

    It DOES give out resources, it just doesn't have a +1 animation. Test it yourself if you want, I myself as a comm, will continue to get both <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    edited March 2003
    <!--QuoteBegin--Zenn+Mar 6 2003, 04:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zenn @ Mar 6 2003, 04:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Lucid+Mar 5 2003, 07:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lucid @ Mar 5 2003, 07:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> as alien you just sit on the railing and drop it.

    Secondly, I JUST tested this in a little LAN game. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Did you use the latest build of the *server* download?
  • ZennZenn Join Date: 2003-02-01 Member: 12970Members
    <!--QuoteBegin--Ahnteis+Mar 5 2003, 11:19 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Mar 5 2003, 11:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Zenn+Mar 6 2003, 04:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zenn @ Mar 6 2003, 04:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Lucid+Mar 5 2003, 07:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lucid @ Mar 5 2003, 07:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> as alien you just sit on the railing and drop it.

    Secondly, I JUST tested this in a little LAN game. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Did you use the latest build of the *server* download? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes, I have 1.04 installed to host games <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    <!--QuoteBegin--Lucid+Mar 5 2003, 07:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lucid @ Mar 5 2003, 07:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    as marine this exact spot

    <img src='http://damagenetworks.gotdns.com/hera_sweet_spot.jpg' border='0' alt='user posted image'>
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Exactly what I said:
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    As Commander with one Eye closed<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • BytorBytor Join Date: 2002-11-19 Member: 9323Members
    As gorge, there's no need to drop it from the railing ... just look at the node as you normally would, then turn around so that you are facing away, then build. This has worked very time for me, so it's not like you need to be facing away at any precise angle or anything like that.
  • GreyPawsGreyPaws Join Date: 2002-11-15 Member: 8659Members
    Zenn:

    Thank You! You addressed my question! It seems both nodes still give Res, even though only one ticks away the message
  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    Someone showed me how to do this ages ago and it does give out res.
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