Need Animator

OrdosOrdos Join Date: 2002-11-16 Member: 8903Members
<div class="IPBDescription">For bolter</div> Ok, so instead of trying to skin my current bolter, I instead converted the q3arena one. It's skinned and ready to go, I just need an animator. This animator will also need to be able to assign the proper joints to the proper models.

In the meantime, I'll work on V and W models (Or is it P and W, or P and V, whichever)

Comments

  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    Holy ****! Sweet geezus take me now! WoW! amazing!... Um yeah... If you guys fix up this gun can you make it have the WH40K arms and extra Textures for the arms? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • infallibleinfallible Join Date: 2003-02-01 Member: 12946Members
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    <!--QuoteBegin--infallible+Mar 5 2003, 07:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (infallible @ Mar 5 2003, 07:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> DAMN that's big <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I know what you mean... <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> But if it wasn't big it wouldn't be a rifle... but more like an SMG. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • FirebatFirebat Join Date: 2003-03-01 Member: 14173Members
    Everything in teh WH:40k series is overly large. Anybody think taht the game creators are compensating for something? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • OrdosOrdos Join Date: 2002-11-16 Member: 8903Members
    I could try making some arms, but I'm not all that great with human anatomy.
  • IceWolveIceWolve Join Date: 2002-11-09 Member: 7887Members
    W is world model, which is when its laying on the gournd not beignheld, P is player model which is when you see some oen carrying it around, V is vision model when in first person you see it and the reload animations and all. 3rd person games dont have v models for example.
  • TheGivingTreeTheGivingTree Join Date: 2003-01-09 Member: 12070Members
    OMG plz make arms for the marines.. that will own all, and some terminator arms when someone decides to make the term.
  • RicoRico Join Date: 2003-02-23 Member: 13888Members
    <!--QuoteBegin--Firebat+Mar 5 2003, 10:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Firebat @ Mar 5 2003, 10:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Everything in teh WH:40k series is overly large. Anybody think taht the game creators are compensating for something? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The creators made the space marines very tall and built like brick **** houses cos spacce marines are bolt hard, if you ever see a human holding the bolter you'd see how big it is <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • auto354auto354 Join Date: 2003-01-26 Member: 12750Members
    Looks good. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • OrdosOrdos Join Date: 2002-11-16 Member: 8903Members
    Since someone else is already converting the Bolter (which is much better than me pulling my hair out heh)

    I'm going to devote 100% of my time to making a heavy bolter to replace the hmg.
  • RicoRico Join Date: 2003-02-23 Member: 13888Members
    <!--QuoteBegin--Ordos+Mar 6 2003, 03:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ordos @ Mar 6 2003, 03:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Since someone else is already converting the Bolter (which is much better than me pulling my hair out heh)

    I'm going to devote 100% of my time to making a heavy bolter to replace the hmg. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Heavy Bolter will own but its a chain feed gun i wonder how your gonna go about it? But it will be sweet to run around with one <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • OrdosOrdos Join Date: 2002-11-16 Member: 8903Members
    I'll probably modify it, like have the chain dissapear into the gun's butt in 3rd person, just have it go off screen in first person, and skin it so it looks like a flexible cartrige.
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