When You Fight...

ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
<div class="IPBDescription">where are you fighting?</div> Is it a frontiersman battle simulation? A real battle? Or are you just sitting at your computer enjoying one of the best damn games in a long time? Just wondering how far the game bg is taken into consideration when playing.

Comments

  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    lol, the ns history thingy...where do these battles take place?
  • TabrisTabris Join Date: 2002-11-02 Member: 4273Members
    Ziggy.... do you really need 3 posts in such a short amount of time? how about corroborating them into one post.... this isnt a war for post counts.....


    on that note: Tabris post count +1
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    I just wanted to know where people think the game fits in with the story behind the game. Im growing tired of "WOW I NEVER KNEW MINES BLEW UP" and "OH MY GOD I GOT BEATEN BY SKULKS ITS A REVELATION THEY MUST ALWAYS WIN"
  • TabrisTabris Join Date: 2002-11-02 Member: 4273Members
    <!--QuoteBegin--ZiGGY^+Mar 3 2003, 02:16 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY^ @ Mar 3 2003, 02:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I just wanted to know where people think the game fits in with the story behind the game. Im growing tired of "WOW I NEVER KNEW MINES BLEW UP" and "OH MY GOD I GOT BEATEN BY SKULKS ITS A REVELATION THEY MUST ALWAYS WIN" <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Just a suggestion... not a commandment from god....

    He is at the game developers conference...
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    Hmm stop spamming youre making me wretch
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    I get the impression from reading the backstory and the manuals that this is not a drill. I don't know how much you've read, so I'll start from the beginning and give you an abridged version of what I understand:

    The TSA are basically the galactic peace keeping force - a small but powerful "buttock-prodding" agency intended to keep evil corporations and tyrants in line. However, when the Kharaa were discovered in a certain arm of the galaxy, since they were infesting all kinds of corporate stuff and various governments' stuff, and since the people to whom the stuff belonged were unable to deal with the threat alone and were unwilling to let anyone else get their grubby mits on their property the task fell to the TSA. This is because the TSA are universally despised by the evil guys, and are known to have no special interest in the evil guys' stuff.

    Anywho, the TSA divisioned a special section called the Frontiersmen, who's task it is is to dock with infested ships\space stations and clean out the infestation. These are the SAS of the marine world; the elite, the absolute best humanity has to offer... ("COMM! hMG now!! omg n000b!".... God help us!)

    So yeah, it's not a drill. These are space stations and spacecraft belonging to various organisations which require some special attention from everyone's favourite Prodders of Buttock. As far as I know, anyway.
  • BigwigBigwig Join Date: 2002-10-27 Member: 1646Members
    I wish that each map came with it's own short storyline, so we know why we are there in the first place. You know, to fit in with the whole NS theme.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    well reading of the backsory is assumed as this may be another high-tech uber expensive training thing for boots or just the real thing.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    <!--QuoteBegin--Bigwig+Mar 2 2003, 09:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bigwig @ Mar 2 2003, 09:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I wish that each map came with it's own short storyline, so we know why we are there in the first place. You know, to fit in with the whole NS theme. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yeah, but im just glad to have maps lol <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    my mouse has died... the shops dont open for another 8 hours <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    edited March 2003
    most do

    ok, so caged and nothing

    c:\downloads\pr0n...
    no wait wrong direct

    c:\games\halflife\sierra\ns\map DAZAAAAAAA!!!!!
  • BlaqWolfBlaqWolf Join Date: 2002-10-28 Member: 1667Members
    edited March 2003
    nope, you're just playing one of the best damn games in a long time now <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->When the alien threat first arose in the Ariadne Arm, the existing militaries all had a go at it: United America, N.F.O., and a score of smaller trans-system and cargo companies sent in their forces to deal with the problem. The results were ugly - ships filled with dead soldiers and civilians that had to be destroyed before reaching base, or worse - entire stations scuttled, trillions of dollars lost (the people on board were already dead). There were two reasons for the failures: 1. the forces were, for the most part, inexperienced and woefully unprepared to deal with such an unorthodox threat; 2. getting the forces to the infested ships was difficult - often meant negotiating passage through gates, and the forces were usually so far away that by the time they arrived the infestation was out of control.

    There seemed to be only a couple of options: declare a quarantine on the whole of the Arm, destroy anything that tried to come out, and call all the ships and stations and people in it a loss; or a protracted and expensive ship-by-ship, station-by-station campaign that looked as if it could not be won. Ever cost conscious, the corporations and governments favored the former. To the TSA, with its long history of standing up against these same institutions on human rights and expansionist issues, abandoning those people and the entire sector was intolerable. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    From the <a href='http://www.natural-selection.org/world_marine1.html' target='_blank'><i>TechTrope</i> article</a>, found in the World section of the NS website.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The Kharaa began appearing on ships and bases throughout the Ariadne Arm a decade ago, slaughtering everyone on board. In almost every case the ship then wandered off course, and either destroyed itself by slipping into some gravity well (usually a planet or sun), or was tracked down and destroyed by the owners of the craft. Life support on bases and ships usually fails soon after the Kharaa take over, so even without military response, they don't last very long. But without more detailed knowledge about them, we will never learn how to prevent them from appearing on our ships in the first place. Every successful team returns with valuable information. And our fragile economy cannot afford to loose all those ships and bases. There is also the danger that a fallen ship will automatically dock at a major city-base, or land on an Earth-compatible planet. Lord help us if this happens – we have seen what they do with the limited resources on ships … and can only imagine an entire planet of Kharaa. Thankfully, the Ariadne Arm is a frontier sector, and there are few large habitations. So far, there have been no incidents involving more than a crew of civilians.

    The terminology for the aliens is still being developed. At the moment, we refer to the aliens, and their whole system of bacteria, lifeforms and growths, as the "Kharaa"; and the pre hive-stage presence as the "bacterium". The first TSA encounter with the aliens occurred aboard the Mongol's Sanjii mining facility. The tattered voice comm logs they extracted from the command network had one word that stood out, used again and again – "Kharaa!" "Kharaa!" Later, it was understood that this means "Watch out!" in Mongolian. By then, it had stuck.

    The relatively obscure field of exo-biology has flourished since the beginning of the conflict, attracting many of the best and brightest from biology, chemistry and even paleontology and sociology. And while we have made huge strides (as you will read in the pages to follow), we are a long way off from a true understanding of these prolific and dangerous creatures. The information in this manual is that small amount we are confident enough in to tell you as you head in to combat. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    From the <a href='http://www.natural-selection.org/manual_launch.html' target='_blank'>TSA Frontiersmen Manual</a>.
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    <!--QuoteBegin--ZiGGY^+Mar 2 2003, 10:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY^ @ Mar 2 2003, 10:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hmm stop spamming youre making me wretch <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Pot. Kettle. Black. Goodnight.
  • ainfectainfect Join Date: 2003-02-04 Member: 13102Members
    wow.....the topic post &$%#@#@#$!!@ me up that i think i need more therapy
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