Gorge Minesweeping

matsomatso Master of Patches Join Date: 2002-11-05 Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
edited March 2003 in Kharaa Strategy
<div class="IPBDescription">Just too easy</div> While it's been well-known that wall mines can be detonated by firing acid shots through the laser, floor-laid mines have been rather more difficult. However, recently I found the trick.

You have to hit the mine detection box rather than the mine itself. The detection box starts about 20 centimeters from the top of the mine and extends to about 50 cm above it. An acid shot travelling through this area will reliable detonate a mine, even if it's been laid on the floor.

So shoot above the mine, not at it.
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Comments

  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    Good stuff, I'll give it a go sometime <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • h3nkosh3nkos Join Date: 2002-11-17 Member: 9112Members
    hehe smart trick <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    edited March 2003
    I didn't know that. Thanks for that trick
    But i think it sucks <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Only acid rocket from fade should be able to destroy mines <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • legion_gimpehlegion_gimpeh Join Date: 2003-02-10 Member: 13384Members
    Why?

    A Gorge who is busy 'Minesweeping' isn't building, is he?
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    <!--QuoteBegin--legion / gimpeh+Mar 2 2003, 11:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (legion / gimpeh @ Mar 2 2003, 11:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why?

    A Gorge who is busy 'Minesweeping' isn't building, is he? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That's a good point...
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    This works cuz the gorge's spit and acid rockets are actually solid objects. You can actually stand on a gorge's spit (not for long tho, it's somewhat quick), and any solid object that isn't a marine seems to set off a mine. I think that when you spawn, the little graphic display is solid, and sometimes that set's off a mine place directly on or too close to an IP.
  • sekdarsekdar Join Date: 2002-11-21 Member: 9564Members
    ever notice gorge spit leaves <i>bulletholes</i> where it lands? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • RenmauzoRenmauzo Join Date: 2002-12-27 Member: 11571Members
    I think gorg should definetly be able to mine sweep.. Right now Mines is obviously the biggest headache for skulks.. I am start seeing a lot more comms just abandon early TF security and go for mine field instead..
  • LeetVegeTaLeetVegeTa Join Date: 2003-02-27 Member: 14103Members
    edited March 2003
    <!--QuoteBegin--taboofires+Mar 2 2003, 11:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (taboofires @ Mar 2 2003, 11:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> any solid object that isn't a marine seems to set off a mine <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    i dotn think thats fair <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
    whats so special about marines that makes mines like them
  • AkumaAkuma Join Date: 2002-11-18 Member: 9219Members, Constellation
    Lol ya!

    "Commander drop mines!"
    Marine gets mines and places them
    Marines run through field to leave base.

    BOOM BOOM BOOM

    Marines die "WHyd we die"
    Comm "Oh ya I pushed the 'anti marine mines' button SORRY!"

    Aliens die laughing.
  • Ph0enixPh0enix Join Date: 2002-10-08 Member: 1462Members, Constellation
    Kinda off-topic but mines are oftn used to protect RTs. Here's a good way of getting round them, specifically as a skulk or lerk.

    Simply go on the ceiling above the RT and drop down on top of it (or land on it as a lerk), and chomp away. Of course when you destroy it your ineviatably gonna drop and get killed by the mines at the base but, heh, you just destroyed a RT <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Unless of course they've placed mines ON the RTs, which i've never seen <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • matsomatso Master of Patches Join Date: 2002-11-05 Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
    Or even simpler, just approach the tower carefully and chomp at maximum range. Unless they have used 10+ mines to mine it, you will be able to chomp it at range.

    Mining a respoint will only work against the unwary skulk.

    Now, turrets to force you to move and mines to kill you, now THAT's nasty...
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    <!--QuoteBegin---_Phoenix_-+Mar 3 2003, 12:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-_Phoenix_- @ Mar 3 2003, 12:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Simply go on the ceiling above the RT and drop down on top of it (or land on it as a lerk), and chomp away. Of course when you destroy it your ineviatably gonna drop and get killed by the mines at the base but, heh, you just destroyed a RT <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    But it is very easy to kill that skulk/lerk, who is on top of an RT, because those RT's legs doesn't give any protection and you cant see anything while biting (you have to look down).
  • L3onL3on Join Date: 2002-10-24 Member: 1589Members, Constellation
    Did you know that skulks with celerity or primal scream can run along gorge spit in the air. Its really cool.
  • Phifth_ElementPhifth_Element Join Date: 2002-11-11 Member: 8233Members
    So could a gorge spit up into the air and a skulk jump on it and get a boost? lol
  • NerosNeros Join Date: 2002-12-02 Member: 10398Members
    he... that would look cool <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Ind the start when i began to play... it almost seemd like the mines where coming after me, no matter where i stepped there was a mind(after the game when i where sleeping i would wake up screaming cause of terrible dreams about splattered intestens, destroyd kharaa bodies and explosions... it was terrible <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> ) But i soon learned to walk slow when i was near a base, and if there where mines, i would walk on the celing.

    The nightmares became less voilent... But they where still there...
    I then soon discovered that i could lure marines close to me, and when close enough, i would run into the mines....

    Know when the nightmares come and a mine is triggered... I laugh... I laugh at the sight that comes into my mind.. The sight of the marines faces when they realize that they have gone into a trap... The sight of their bodies getting ripped by the explosion...

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • DrathDrath Join Date: 2002-11-12 Member: 8310Members, NS1 Playtester, Contributor
    /me backs away slowly
  • Sifo25Sifo25 Join Date: 2003-01-28 Member: 12890Members
    Just to be clear, because I ran into this last night... web will trip a mine, but spit will not.

    S
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    /me summons the men in white coats..
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    <!--QuoteBegin--Sifo25+Mar 6 2003, 09:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sifo25 @ Mar 6 2003, 09:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just to be clear, because I ran into this last night... web will trip a mine, but spit will not.

    S <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    spit does trip mines.
  • SootySooty Join Date: 2002-12-23 Member: 11416Members
    I managed to test it out myself... the results are as the first poster said.

    *verified*

    Web on the other hand...
  • NerosNeros Join Date: 2002-12-02 Member: 10398Members
    edited March 2003
    My tactic work... And a skulk or lerk WILL trigger a mine... just try it... Dont worry... it dosent hurt...

    /me runs into a mine and kills the men in white coats
    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> *BOOOOOUUUUUUMMM* BLood every where <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    You can't put mines directly on certain structures. It will instantly go *poof* and be either completely gone or possibly deep inside the structure, probably the prior. I believe this applies to any structure that has an animation (res, obs, armory, etc) but not the stationary ones (definately ip, prolly arms lab, proto, etc).

    A gorge being able to trip mines isn't too big a balance issue, because if the mines are being used off in kharaa territory they aren't gonna be very effective (random kills here and here), and if the marines get killed in their own base by a gorge, it's their own fault <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Fennec_FoxFennec_Fox Join Date: 2002-11-24 Member: 9858Members
    <!--QuoteBegin--Error404:+Mar 6 2003, 10:02 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Error404: @ Mar 6 2003, 10:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Sifo25+Mar 6 2003, 09:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sifo25 @ Mar 6 2003, 09:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just to be clear, because I ran into this last night... web will trip a mine, but spit will not.

    S <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    spit does trip mines. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I know for a fact that spit trips mines. I accidentally killed a skulk once by tripping a mine with spit.

    I SWEAR! I THOUGHT HE WAS OUTSIDE THE BLAST RADIUS!
  • Sifo25Sifo25 Join Date: 2003-01-28 Member: 12890Members
    Hmmm. Weird. Like I said, it was last night. We had pushed an entire team of marine n00bs (seriously, they were... it was 5 on 4, we had a NS-Bot running circles below our noname hive in ns_nothing (that is so annoying btw), and they never reached noname or mess hall, EVER) all the way back to their base, where they had laid probably 30 or 40 mines.

    I had been skulking most of the game, but I went gorge in front of their res nozzle/closing door near the marine base. I dropped four or five D towers for healing as lerks pegged the marines coming out of the base, and then waddled over to the ramp up into their base to drop webs (the 2nd hive was just coming up). I remembered reading here that gorges could set off mines, so I spit... and spit... and spit... and spit. Nothing.

    One of the really good alien players yelled over voice to hit the mines with Web. I did, they go boom.

    I must have been hitting the mentioned detection boxes being off problem. My bad guys. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Sifo
  • Fennec_FoxFennec_Fox Join Date: 2002-11-24 Member: 9858Members
    It seems to be more of an art than a science. Just spit towards the mines, or over them, or through the beam (if they have one), one of those usually works. Or do it the easy way, get three hives and just bilebomb the center of all the mines (Got about five kills from mines in the span of twenty seconds by doing that...)
  • twilitebluetwiliteblue bug stalker Join Date: 2003-02-04 Member: 13116Members, NS2 Playtester, Squad Five Blue
    edited March 2003
    OU~CH!
    Man! That reminds me of a particular game on Eclipse, where I told the comm to drop mines and mine everything <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->. The problem was, I was not the only one who picked up mines (HEY! Those are *my* mines!). Someone decided to surround the PG in spawn with mines but forgot to replace the 2 doorsmats.
    Then, while the entire team was having a meeting in the spawn about countering 2-hive fades, the subject of our conversation dropped by and threw a water balloon (or what we thought was the Kharaa equivalent of) at us...
  • PugsleyPugsley Join Date: 2002-07-03 Member: 876Members
    Mines, while effective early on game for a great defence FOR fades, if the marines base entrance is mined off, dont go in, acid rocket from outside, when marines rush you, them mines leave a nice big mess <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • WormtailWormtail Join Date: 2002-11-26 Member: 10033Members
    mine sweeping is cool, but the mine's detonation range is too far

    most of the time i gorge spit the mines, they blow up, and the range is so far, i keep getting myself killed or injured.

    it's annoying, so shoot LONG RANGe medium range might still get you injured.
  • Phifth_ElementPhifth_Element Join Date: 2002-11-11 Member: 8233Members
    Speaking of long range, never under estimate your gorge spit at long distances! I killed a guy shootng fro one end of refinery to the other. I could watch my spit sail through the air! He was JP and thought that he was in control. Then *splat*....
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