Is It Just Me Or Does V1.04 Lean Towards Aliens?

That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
<div class="IPBDescription">The aliens usually "elite" the marines</div> When we play V1.04 @ lunchtime in our school and after class, with 5 marines on 2-3 alien players, the aliens usually shred the marines, however Vash got lucky a few days back <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
and The regeneration feature works insane for an onos, anyone know whats up?
and does anyone know abou Devour? and can you link me?
thanks

Comments

  • MeltedSnowmanMeltedSnowman Join Date: 2002-11-08 Member: 7779Members
    Does it? No, not really.
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    With a small amount of players, (<16) games tend to lean towards alien in most cases (and vice versa).

    However, with an experienced group of players, games tend to lean towards marines in most cases (and vice versa). When you put experienced players into the mix, the first statement turns false.
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    edited March 2003
    Devour info is at the top of this forum.

    The aliens are probably doing better in your games, because aliens "elite" the marines in small games, and your giving them a resource boost by having the teams uneven.

    Go play on a 16+ player server with fairly good marines, and you'll see that they are almost equal in pubs.

    Nano-Gridlock and Vadakill's servers are a good place to start.
  • AcrobadAcrobad Join Date: 2002-10-31 Member: 1779Members
    If marines could actually work together with a plan, then yes, they would win.

    If not, the aliens are most likely to wind becuz of brute force.

    The onos regen I have noticed, it regens very fast. but I'm thinking that's the 10% regen or something ( i can't remember, i think lvl 3 regen is 10% of original health regen per pulse... so onos is 500 hp, then it regens 50hp per pulse)

    However this is not proven to be true. My memory always fails me.
  • SavantSavant Join Date: 2002-11-30 Member: 10289Members, NS1 Playtester, Contributor
    edited March 2003
    Once you have seen one of the many PROPERLY executed marine 'strategies' (like 'tech rush' for example) then you will NEVER say aliens are too strong in this build.

    I promise you that a skilled group of marines can beat ANY equal or lesser skilled alien team at any time.

    Try playing on more servers where the clans play (when they are open to public) and you'll see what I mean.

    Here's a sample 'sure win' strat.

    Tech rush #216: Marine rush and secure 2-3 res nodes. During this time they build minimal equipment, and use marines as 'walking sentries' to guard the res nodes and spawn area. Comm backs them up with a HEALTHY dose of med pack spam so they can easily handle the skulks. Grabbing a hive is NOT important to them. Once they have enough res they pass out jetpacks and hmgs to a few marines and they all head to alien hive. (aliens will only have enough res to drop hive IF they are lucky) Marines get to hive and JP/JMGs clear it out and kill hive/spawn camp. Once hive is down game is basically over. This is a 'sure win' since marines will distress beacon if you kill too many of them or attack spawn, and all they have to do is hold a few res nodes for a few minutes to have enough res to equip 3 players with jp/hmg LONG before second hive is finished building.


    So for ANYONE who feels that aliens win too often, look for a pub server that has a clan tag on it and try playing when a nice bunch of clanners are there. THEN tell me how aliens always win. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Regards,

    Savant
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    me no have half life on comp, and the Davis Joint Unified School district has a firerwall (dell software, which is utter crap) which makes it so we can't see games on the WAN (internet) side of there crappy LAN
  • p4Samwisep4Samwise Join Date: 2002-12-15 Member: 10831Members
    <!--QuoteBegin--th@ annoying kid+Mar 2 2003, 12:19 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (th@ annoying kid @ Mar 2 2003, 12:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> me no have half life on comp, and the Davis Joint Unified School district has a firerwall (dell software, which is utter crap) which makes it so we can't see games on the WAN (internet) side of there crappy LAN <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    So if you no have half life on comp, why are you even here talking about NS?
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->So for ANYONE who feels that aliens win too often, look for a pub server that has a clan tag on it and try playing when a nice bunch of clanners are there. THEN tell me how aliens always win. 
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Aliens always win.
  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    <img src='http://www.unknownworlds.com/forums/style_images/2/icon2.gif' border='0' alt='user posted image'>

    It just never ends I tell ya ..
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    I'd say to buy a copy of HL, and play on the open servers. Playing with a restricted group, you won't learn about most of the 'elite' (slaps the s**t out of himself) strategies that make Marines quite overpowered in v1.04.. they can be overcome, but it takes at least decently skilled players with a good bit of experience in doing exactly that to be able to prevail.

    That or really.. REALLY stupid Marines. Especially so on 16+ player servers.

    (note: Even if you weren't restricted by the firewall, unless each of those school computers had an individually-purchased copy of HL, with its own key, you wouldn't be able to play non-LAN anyway. Each copy has its own key-number, which is tracked by the WON servers. Seriously.. just go grab a copy of HL. You can pick one up for ten bucks.)
  • PvtLohnePvtLohne Join Date: 2003-02-11 Member: 13402Members
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    edited March 2003
    In general, small servers see an advantage on aliens while large ones see tha rines advantaged.

    But I'm sure that, if organised (marine styled) their chances are nearly as great on small servers.


    EDIT: btw, playing during lunchtime is bad for your concentration and all that ya know... it's not serious work from you <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    Yes, it is just you. 2 vs 2 against a good marine is a painful experience if you're kharaa - I've played it.

    I think we're starting to wear out this "game balance" dead horse. Can we start on another one please? Maybe Dead Horse v1.1?
  • SemperFi1SemperFi1 Join Date: 2003-02-14 Member: 13559Members
    <!--QuoteBegin--Silver Fox+Mar 2 2003, 04:05 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Silver Fox @ Mar 2 2003, 04:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <img src='http://www.unknownworlds.com/forums/style_images/2/icon2.gif' border='0' alt='user posted image'>

    It just never ends I tell ya .. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I think people actually register JUST to post balance threads.
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