More Turret Discoveries...

The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
<div class="IPBDescription">Read away!</div> I know someone posted a while back about the NS turrets in regular HL, what about doing it the other way round? No, i don't mean the tripod turrets! Remember the ceiling/floor turrets in a few maps? I checked out the animations and they are compatible! I will test this out and report my findings soon...

Comments

  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    That would be AWESOME! Good luck!
  • marinermariner Join Date: 2003-02-24 Member: 13932Members
    great idea! hope it works!
    <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo-->
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    Well, i tested it out, and it works!
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    Damn, can't edit to attatch files...
    Says my .jpg cannot be uploaded?
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->THE FOLLOWING ERROR(S) WERE FOUND You cannot upload this type of file<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Anyway, here are the required models, just slap them in ns/models and look yourself...
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Any in game screens of seeing these ol' dogs in action?
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    edited March 2003
    Yeah. Watch.
    <img src='http://www.tdhfiles.com/~quasar/turret1.JPG' border='0' alt='user posted image'>
    <img src='http://www.tdhfiles.com/~quasar/turret2.JPG' border='0' alt='user posted image'>
    first as marine, second as alien.
    BTW: Firing sprites are the unreal 2 a likes, posted on these forums.
  • CartmanCartman Join Date: 2002-11-09 Member: 7895Members
    Wow, those are pretty cool, especially with the unreal sprites.
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    So, it uses the same animations? Will the barrels spin..? Ahh, screw it, i'm downloading anyways. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    Everything works just as normal! The barrels spin, they shoot from the right place, and the only slight problem is that they are too short for their hitbox (you can stand on thin air about a meter above them). But i can't help that!
  • GordonGordon Join Date: 2003-01-01 Member: 11707Members
    W0w, that's a cool idea, I'll test it out <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo-->

    -GF
  • DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
    yeah this would be really cool except it doesn't work too well because of the hitboxes. Oh well. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    that's my main problem, the hitboxes... i've got models (used to) that i was shooting at, but not hitting because of the dang hit boxes...
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    I would use these if they didn't point up all the time.
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    Coolness they look like the SC turrets that pop out the floors and walls!
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    someone should resize the hitboxes to the NS turret standard hitboxes(i had to abond using alien queen hive model because hitbox problem when hosting own server <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> )
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    Is the hit boxes different in height? cause if it is why don't you add an antannae (typo) thingie...
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    *Bump*

    Um I was just testing the turrets and the turrets always seem to be point up even if they aren't built fully yet... when it ain't built yet it looks like a sewer lid that got opened... (Teenage Mutant Ninja Turtles?) <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • Duo_MaxwellDuo_Maxwell Join Date: 2002-11-02 Member: 4631Members
    This wil do until i have completed the Unreal 2 Turrets <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    <!--QuoteBegin--Duo Maxwell+Mar 2 2003, 09:35 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Duo Maxwell @ Mar 2 2003, 09:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This wil do until i have completed the Unreal 2 Turrets <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I never seen the U2 turrets can you post a picture or a link?
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    That's kinda sexy! Neat! Good job. I like that.
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    Nobody has answered my question above yet...
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Poor Zero.... Well... Erm, I can't help you either. *cough* *blink*...

    So, this post is kinda pointless, so why am I still typing..?
    Okay, to make this thread NOT get deleted, can someone please show me a pic of a U2 Turret?

    Thanks
    -Sid
  • auto354auto354 Join Date: 2003-01-26 Member: 12750Members
    Well I've seen a turret in UT2 but I dunno if it was THE turret. I dont have a pic so Im gonna describe it.

    Before it deploys on you in the game it looks like a regular barrel and when it was active double galting guns would pop up. The guns werent really big just a tiny bit bigger than the regular NS turret gun.
  • 3ncrypted_zer03ncrypted_zer0 Join Date: 2002-12-24 Member: 11458Members
    Barrel? Um how about you put some beer in there or wine? Then when the skulk comes towards the barrel it pops up these 2 guns and sprays the skulk with wine/or beer. J/K <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    edited March 2003
    We're talking about the turret found in Unreal 2. UT2K3 Kicks MAJOR DONKEY!

    Edit: DONKEY?! What the FUDGE kinda swear censor is that?!

    Edit 2: FUDGE?! ....?
  • EvintosEvintos Join Date: 2002-11-02 Member: 3981Members
  • auto354auto354 Join Date: 2003-01-26 Member: 12750Members
    <!--QuoteBegin--Sid+Mar 5 2003, 08:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sid @ Mar 5 2003, 08:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We're talking about the turret found in Unreal 2. UT2K3 Kicks MAJOR DONKEY!

    Edit: DONKEY?! What the FUDGE kinda swear censor is that?!

    Edit 2: FUDGE?! ....? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    well the other thing to call a donkey is an ****.
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Indeed it is. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Say, anybody got any pics of that U2 Turret, yet?
  • TheHornetTheHornet Join Date: 2002-10-31 Member: 1776Members, Constellation
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