<div class="IPBDescription">big vs. small</div> I play on Enya's Egobooster in Finland. 26 players. Gives the aliens a run for their money and it's a breeze to comm.
Played some smaller games but teamwork is brutally hard to coordinate on the marines side.
From my experiences, I've found that 8-10 (or less) and the game is just <b>WAY</b> too easy for the aliens to walk all over the marines. More than 22 on a pub server and everyone is trying to do everything themself. So, I'd have to say that my favorite server size is 14-16.
24 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> if u EVER manage to get a game where marines have HA HMG GL and good upgrades wif two hive aliens that have fades...
its sucha sweet battle! omg so fun! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> but too bad there arent as many of those...
thats why i hope in 1.1 a majority of the battles will be focused on HMG HA GL vs FADES... fighting for res and the last hive... that'll make NS way better.... but then.. it'll also make it boring if thats the only fights that go on.. blech
20 players total is a good number for me. 16 would probably be the lowest I'd go, unless I were desperate for an NS fix <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I LOVE BIG GAMES. If both teams are experienced and play smart, you are in for an EPIC battle. In fact I've had a lot of EPIC battles on big servers with the tide turning several times in a game, and utter mayhem ensuing all over the map at the same time. That's also where elite commanders get their stars.
It's easier to find a good noobless game on smaller servers for obvious reasons, and its also easier to command there. It's also eaiser to be an alien. So basically if I'm looking for a challenge I go to big servers and try to educate my teammates as best I can. If I just wanna play a little, I'll find a smaller server.
8 players each is a good number, you've got the best chances of controlling good players as com and Aliens have just enough players to scour the map. Although the games are usually shorter than in larger games (which tend to have the fun big, battles) I think there's a lot more effort required on the strategy side of things (rather than brute force)
I used to play on smaller servers and ya, aliens won just about everytime and it got kind of annoying. So I moved to a bigger server, played marines and started winning. But I usually play the "underdog" when I play NS, so I switched to aliens. I don't mind getting beaten it makes u try a lot harder and makes the win that much more fulfilling.
I like 10-14 players server most. 16 is good too, but more than 20 is too easy for marines <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
16 is very nice. As an alien (I go gorge), I usually will have one skulk following me around, or someone nearby defending me.
As a marine (I go comm), I can split my team into TWO sqauds. mmm, two firesquads..
Any more than that, and the resource issues become very obvious. I have to run like a mad gorge to keep up with a relentless marine force, and as a marine I just tech like a mutha.
16 to 18 seems very balanced; once you get any higher the marines start getting ridiculous advantages, having to hold only a fraction of the res points to equip entire teams with hmgs and jps/ha. 16 player games offer no advantage to either side and provide fast furious gameplay, avoid the larger servers is my advice.
18-24 is my range. i've got a wireless DSL connection, so sometimes in bigger games with 30 people i get that annoying red "Connection Failure" message on my HUD when im in a room with a lot of action going on.
matsoMaster of PatchesJoin Date: 2002-11-05Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
If the marine commander wants to, they will almost always win 10v10 games and larger, by going for the JP/HMG rush. Of course, on smaller servers (6v6 or smaller), the ONLY chance the marines have of winning is the HMG/JP rush.
Larger servers allows the marines to use a variety of strategies to win.
NarfwakJoin Date: 2002-11-02Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
14-16, although I usually end up with 2-3 <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
12-14 here. Can tolerate 16, but 18+ it starts to sway out of hand. The epic uber battles can be fun, but I'm not seeing a lot of those, just HMG/JP rushes, mine rushes, and if a bad skulk or gorge rush happens, then the out-spawn-you LMG rush. Its been awhile since I was on a 10 vs 10 or higher and Fades and Heavies were going at it.
<!--QuoteBegin--killswitch1968+Feb 26 2003, 08:30 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (killswitch1968 @ Feb 26 2003, 08:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I play on Enya's Egobooster in Finland. 26 players. Gives the aliens a run for their money and it's a breeze to comm.
Played some smaller games but teamwork is brutally hard to coordinate on the marines side. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> The server admins on that server has made a stupid decision, everyone who gets over 100 ping gets kicked AND banned. The real problem with that is... well I usually have 60-80 ping on that server, but when the server starts lagging everyones ping gradually goes up.
If everyone has over 100 ping nobody gets kicked. If there is anyone on the server that normally has < 20 ping I'll have 140-160 ping before they get 100+ ping so I get kicked. Despite normally being well under the limit. This always happens in long games, so any exciting game usually ends with...
...which usually unbalances the teams to such a degree that the game ends.
The admins on that servers are ping <i>"racists"</i>. Unless you normally have around 20 - 30 ping on that server DON'T go there cause eventually you'll get kicked/banned.
well....COMMing a large game is easier because your chances of having people who listen are greater. it could be 10 a side, and if you get 4 rines who listen, you can win.
as for size, i like a nice 8v8. balanced. fair. not too big, not too small.
I usually play 10v10 on our server here in Ireland. On publics I find 6v6 up to 10v10 are my faves as either race. Had one or two gg's on the xcoms 28player server while it was up but if marines are in anyway organised, kharaa just don't stand a chance <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
<!--QuoteBegin--Error404:+Feb 26 2003, 04:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Error404: @ Feb 26 2003, 04:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 8-a-side is fine, and is usually a well matched game. 26 player games can either be very interesting or very boring. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Scenario: 2 hive lockdown. Marines have lost their main base. They have 2 nozzles and only 2 nozzles. They're going to win, but at the slowest possible rate you can imagine. It's hell and I hope I never comm a game like that again.
Comments
its sucha sweet battle! omg so fun! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> but too bad there arent as many of those...
thats why i hope in 1.1 a majority of the battles will be focused on HMG HA GL vs FADES... fighting for res and the last hive... that'll make NS way better.... but then.. it'll also make it boring if thats the only fights that go on.. blech
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
It's easier to find a good noobless game on smaller servers for obvious reasons, and its also easier to command there. It's also eaiser to be an alien. So basically if I'm looking for a challenge I go to big servers and try to educate my teammates as best I can. If I just wanna play a little, I'll find a smaller server.
8 players each is a good number, you've got the best chances of controlling good players as com and Aliens have just enough players to scour the map. Although the games are usually shorter than in larger games (which tend to have the fun big, battles) I think there's a lot more effort required on the strategy side of things (rather than brute force)
16 minimum,
16 is good too, but more than 20 is too easy for marines <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
As a marine (I go comm), I can split my team into TWO sqauds. mmm, two firesquads..
Any more than that, and the resource issues become very obvious. I have to run like a mad gorge to keep up with a relentless marine force, and as a marine I just tech like a mutha.
i've got a wireless DSL connection, so sometimes in bigger games with 30 people i get that annoying red "Connection Failure" message on my HUD when im in a room with a lot of action going on.
Larger servers allows the marines to use a variety of strategies to win.
S
Played some smaller games but teamwork is brutally hard to coordinate on the marines side. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
The server admins on that server has made a stupid decision, everyone who gets over 100 ping gets kicked AND banned. The real problem with that is... well I usually have 60-80 ping on that server, but when the server starts lagging everyones ping gradually goes up.
If everyone has over 100 ping nobody gets kicked. If there is anyone on the server that normally has < 20 ping I'll have 140-160 ping before they get 100+ ping so I get kicked. Despite normally being well under the limit. This always happens in long games, so any exciting game usually ends with...
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->? is kicked
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->? is kicked
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->? is kicked
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->? is kicked
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->? is kicked
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->? is kicked
...which usually unbalances the teams to such a degree that the game ends.
The admins on that servers are ping <i>"racists"</i>. Unless you normally have around 20 - 30 ping on that server DON'T go there cause eventually you'll get kicked/banned.
"Egobooster" I guess they are some elitist ****.
Prosp
larger favors marines.
smaller aliens.
larger favors marines.
smaller aliens. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
on publics +6 ppl needed.
as for size, i like a nice 8v8. balanced. fair. not too big, not too small.
On publics I find 6v6 up to 10v10 are my faves as either race. Had one or two gg's on the xcoms 28player server while it was up but if marines are in anyway organised, kharaa just don't stand a chance <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
Scenario: 2 hive lockdown. Marines have lost their main base. They have 2 nozzles and only 2 nozzles. They're going to win, but at the slowest possible rate you can imagine. It's hell and I hope I never comm a game like that again.