Favorite Server Size?

killswitchkillswitch Join Date: 2003-02-05 Member: 13141Members, Constellation
<div class="IPBDescription">big vs. small</div> I play on Enya's Egobooster in Finland. 26 players. Gives the aliens a run for their money and it's a breeze to comm.

Played some smaller games but teamwork is brutally hard to coordinate on the marines side.
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Comments

  • OrcristOrcrist Join Date: 2002-12-18 Member: 11050Members
    I'd say 16-18 but not more. It helps keeps the lag down too.
  • TryonTryon Join Date: 2002-11-05 Member: 7040Members
    From my experiences, I've found that 8-10 (or less) and the game is just <b>WAY</b> too easy for the aliens to walk all over the marines. More than 22 on a pub server and everyone is trying to do everything themself. So, I'd have to say that my favorite server size is 14-16.
  • ArchzaiArchzai Join Date: 2002-11-10 Member: 8007Members
    24 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> if u EVER manage to get a game where marines have HA HMG GL and good upgrades wif two hive aliens that have fades...

    its sucha sweet battle! omg so fun! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> but too bad there arent as many of those...

    thats why i hope in 1.1 a majority of the battles will be focused on HMG HA GL vs FADES... fighting for res and the last hive... that'll make NS way better.... but then.. it'll also make it boring if thats the only fights that go on.. blech
  • golden_eyegolden_eye Join Date: 2002-11-01 Member: 3425Members
    I love big games, so if lag wasn't an issue, I'd stick mostly to 20 or larger.
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
  • DoombringerDoombringer Join Date: 2002-11-15 Member: 8679Members, Constellation
    20 players total is a good number for me. 16 would probably be the lowest I'd go, unless I were desperate for an NS fix <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • BlaqWolfBlaqWolf Join Date: 2002-10-28 Member: 1667Members
    i only have 56k so i play on games with only about 15 players... they're fun sometimes but yeah aliens win too much...

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
  • relsanrelsan Join Date: 2002-11-01 Member: 3720Members, Constellation
    I LOVE BIG GAMES. If both teams are experienced and play smart, you are in for an EPIC battle. In fact I've had a lot of EPIC battles on big servers with the tide turning several times in a game, and utter mayhem ensuing all over the map at the same time. That's also where elite commanders get their stars.

    It's easier to find a good noobless game on smaller servers for obvious reasons, and its also easier to command there. It's also eaiser to be an alien. So basically if I'm looking for a challenge I go to big servers and try to educate my teammates as best I can. If I just wanna play a little, I'll find a smaller server.
  • FizzerFizzer Join Date: 2003-01-30 Member: 12925Members
    At the moment? 16

    8 players each is a good number, you've got the best chances of controlling good players as com and Aliens have just enough players to scour the map. Although the games are usually shorter than in larger games (which tend to have the fun big, battles) I think there's a lot more effort required on the strategy side of things (rather than brute force)
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    I like em big.
    16 minimum,
  • killswitchkillswitch Join Date: 2003-02-05 Member: 13141Members, Constellation
    I used to play on smaller servers and ya, aliens won just about everytime and it got kind of annoying. So I moved to a bigger server, played marines and started winning. But I usually play the "underdog" when I play NS, so I switched to aliens. I don't mind getting beaten it makes u try a lot harder and makes the win that much more fulfilling.
  • monkeymastermonkeymaster Join Date: 2003-02-20 Member: 13771Members
    8v8 and 5v5 are the best ... 5v5 marines ussualy win in my experience, 8v8 marines ussually get raped. but both are fun, anyomre is **** and laggy
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    I like 10-14 players server most.
    16 is good too, but more than 20 is too easy for marines <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    16 is very nice. As an alien (I go gorge), I usually will have one skulk following me around, or someone nearby defending me.

    As a marine (I go comm), I can split my team into TWO sqauds. mmm, two firesquads..

    Any more than that, and the resource issues become very obvious. I have to run like a mad gorge to keep up with a relentless marine force, and as a marine I just tech like a mutha.
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    16 to 18 seems very balanced; once you get any higher the marines start getting ridiculous advantages, having to hold only a fraction of the res points to equip entire teams with hmgs and jps/ha. 16 player games offer no advantage to either side and provide fast furious gameplay, avoid the larger servers is my advice.
  • Capt_ObviousCapt_Obvious Join Date: 2003-02-20 Member: 13779Members
    18-24 is my range.
    i've got a wireless DSL connection, so sometimes in bigger games with 30 people i get that annoying red "Connection Failure" message on my HUD when im in a room with a lot of action going on.
  • AminalAminal Join Date: 2002-12-12 Member: 10610Members, Constellation
    I prefer 14-16 servers tbh, anything less than 14 and the aliens have too big an advantage and on big servers the marines sheer numbers will win out.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited February 2003
  • matsomatso Master of Patches Join Date: 2002-11-05 Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
    If the marine commander wants to, they will almost always win 10v10 games and larger, by going for the JP/HMG rush. Of course, on smaller servers (6v6 or smaller), the ONLY chance the marines have of winning is the HMG/JP rush.

    Larger servers allows the marines to use a variety of strategies to win.
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    I like games that are 14-16 players. Once I have to start commanding 10 or so players on a pub, I get overwhelmed.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    14-16, although I usually end up with 2-3 <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • Sifo25Sifo25 Join Date: 2003-01-28 Member: 12890Members
    12-14 here. Can tolerate 16, but 18+ it starts to sway out of hand. The epic uber battles can be fun, but I'm not seeing a lot of those, just HMG/JP rushes, mine rushes, and if a bad skulk or gorge rush happens, then the out-spawn-you LMG rush. Its been awhile since I was on a 10 vs 10 or higher and Fades and Heavies were going at it.

    S
  • RazorClawRazorClaw Join Date: 2002-11-06 Member: 7413Members
    edited February 2003
    <!--QuoteBegin--killswitch1968+Feb 26 2003, 08:30 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (killswitch1968 @ Feb 26 2003, 08:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I play on Enya's Egobooster in Finland. 26 players. Gives the aliens a run for their money and it's a breeze to comm.

    Played some smaller games but teamwork is brutally hard to coordinate on the marines side. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The server admins on that server has made a stupid decision, everyone who gets over 100 ping gets kicked AND banned. The real problem with that is... well I usually have 60-80 ping on that server, but when the server starts lagging everyones ping gradually goes up.

    If everyone has over 100 ping nobody gets kicked. If there is anyone on the server that normally has < 20 ping I'll have 140-160 ping before they get 100+ ping so I get kicked. Despite normally being well under the limit. This always happens in long games, so any exciting game usually ends with...

    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->? is kicked
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->? is kicked
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->? is kicked
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->? is kicked
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->? is kicked
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->? is kicked

    ...which usually unbalances the teams to such a degree that the game ends.

    The admins on that servers are ping <i>"racists"</i>. Unless you normally have around 20 - 30 ping on that server DON'T go there cause eventually you'll get kicked/banned.

    "Egobooster" I guess they are some elitist ****.
  • p4Prosperop4Prospero Join Date: 2002-12-04 Member: 10454Members, Constellation
    12 - 18 is my preferred game size. There's enough people for both sides to pull of clever forked attacks that way.

    Prosp
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    game is intended to be balanced around 16-18 players.
    larger favors marines.
    smaller aliens.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    <!--QuoteBegin--Ahnteis+Feb 26 2003, 03:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Feb 26 2003, 03:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> game is intended to be balanced around 16-18 players.
    larger favors marines.
    smaller aliens. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    on publics +6 ppl needed.
  • ainfectainfect Join Date: 2003-02-04 Member: 13102Members
    well....COMMing a large game is easier because your chances of having people who listen are greater. it could be 10 a side, and if you get 4 rines who listen, you can win.

    as for size, i like a nice 8v8. balanced. fair. not too big, not too small.
  • TacT_RaDoXTacT_RaDoX Join Date: 2003-01-16 Member: 12348Members
    I usually play 10v10 on our server here in Ireland.
    On publics I find 6v6 up to 10v10 are my faves as either race. Had one or two gg's on the xcoms 28player server while it was up but if marines are in anyway organised, kharaa just don't stand a chance <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    8-a-side is fine, and is usually a well matched game. 26 player games can either be very interesting or very boring.
  • killswitchkillswitch Join Date: 2003-02-05 Member: 13141Members, Constellation
    <!--QuoteBegin--Error404:+Feb 26 2003, 04:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Error404: @ Feb 26 2003, 04:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 8-a-side is fine, and is usually a well matched game. 26 player games can either be very interesting or very boring. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Scenario: 2 hive lockdown. Marines have lost their main base. They have 2 nozzles and only 2 nozzles. They're going to win, but at the slowest possible rate you can imagine. It's hell and I hope I never comm a game like that again.
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