Res Node In The Hive Area
Savant
Join Date: 2002-11-30 Member: 10289Members, NS1 Playtester, Contributor
<div class="IPBDescription">Should there be res nodes IN the hive?</div> Early mapping guidelines indicated that mappers should 'avoid' putting res nodes IN the actual hive room itself, but that hasn't been taken as a hard and fast rule. My understanding is that the reasoning behind NOT putting a res node in the hive area was that it would delay sieging of the hive in many cases.
However, I tend to think the opposite. I think that every hive room AND the marine spawn should all have ONE res node location. I really don't think having a res node in the hive area is that big a deal. By the time siege comes up there are usually plenty of other chambers in there already.
What do other people think? Res node or no res node?
Regards,
Savant
However, I tend to think the opposite. I think that every hive room AND the marine spawn should all have ONE res node location. I really don't think having a res node in the hive area is that big a deal. By the time siege comes up there are usually plenty of other chambers in there already.
What do other people think? Res node or no res node?
Regards,
Savant
Comments
a marine siege can take out a res node in about 2 hits.
So I think that ALL should start with 1 main thing (comm/hive) and 1 res node (Do I have to explain it?)
but not IN HIVE Mr. Flamer Pants.