Onos Devour Balance

n00bletn00blet Join Date: 2002-11-14 Member: 8593Members
Just read through half the 1.1 teaser thread and while most of the alien players are enthusiastic about the proposed change I see a couple really big drawbacks.

1) The onos would have the ability to completely negate the res invested in one marine, making any weapon or armor he has go to waste. Heavy armor and weapons are currently the only counter to onos and assuming the the marines are facing a 3-hive assault their res flow is more than likely going to be a trickle. So the marines are going to have to scrimp and save for that one ha/hmg set only to have the onos devour the marine who picks it up. I'd say have Devour work only on light armor marines for balance.

2) I didn't see any mention of the Onos excreting a half-digested shotgun or welder. At least have the devoured marine drop his weapon so a teammate can pick it up and "attempt" to use it to free him.

3) There should be some drawback to using Devour even if it's as simple as reduced movement speed or allowing the devoured marine to knife (since he dropped his weapon when he was devoured).

4) The devoured marine has to have something to do even if it's only knifing the onos for reduced damage or sharing vision with the onos. Being devoured and digested in utter darkness over a period of thirty seconds with no recourse available is NOT fun and will only give less enthusiastic marines another reason to F4 once that third hive comes online (which is essentially what devour would do anyways - remove a marine from play).

5) Devour and L3 Redemption would mean that it would be nigh impossible to save your teammate or his equipment. If the Onos is redeemed it should spit or sh!t out the devoured marine before returning to the hive.

6) If providing the opportunity to make a comeback is a balance concern, Devour would be extremely difficult to overcome especially in the face of multiple onos who can devour a portion of the team and then trample the remaining marines. In the face of Devour marines would have to rely on LA/LMG marines unless they want to risk the onos devouring their HA marines.

Comments

  • AcecoolAcecool Join Date: 2002-10-20 Member: 1560Members
    There is a post for this, check page 18

    Since onos has an ****, and a hole in it, I suggested that they erm, poop it out. lol
  • SemperFi1SemperFi1 Join Date: 2003-02-14 Member: 13559Members
    The ability isnt even out yet and people are already making balance threads about it.

    And why didnt you post this in the thread already made about this subject?


    Ughhh....
  • n00bletn00blet Join Date: 2002-11-14 Member: 8593Members
    18 pages Semper Fi, that's a lot of redundancy regardless your opinion on the ability.

    And now is definitely the time to give feedback while 1.1 is still being coded, to highlight questionable situations that the developers may or may not have considered.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    1.1 will be very different from 1.04, and will be balanced extensively in playtest before release. Devour will be tweaked until it's fair.

    Please don't try to place 1.1 features in the context of 1.04. At the very least, the resource system is getting an overhaul on both sides, pretty much negating most arguments right there.

    Oh yeah, and there's already a thread discussing Devour.
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