2 Questions

b00z3rb00z3r Join Date: 2003-01-11 Member: 12168Members
1.)
Why in the hell wont my NS map show up when creating a game?? it has worked fine before with my other maps....

2.)
Since that dont work i have been manually changing to my map from a different map....but on this recent comiling i have gotten a "Host Error: no precache *1"....what in the hell does this mean???

please help...

Comments

  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited February 2003
    When your map has no info_mapinfo with a given "mapname" it wont be in the "create game" list and just playable with console command "map ...".

    Decompiling without random bugs is impossible.
    Never heared of this one.
  • WolvWolv Join Date: 2002-01-25 Member: 56Members
    2)
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><b>From <a href='http://members.telocity.com/pdebaan/errors.htm#precache' target='_blank'>Tommy</a>:</b>
    Precache is a game memory problem. It often could be you have a bad path/name for a sprite/model/wav. But it can also be that you have too many kinds or too large sprites, models(400 obj limit?), wav sound files(limit<3min) or entitys(data limit ~0.5M) and have overfilled the space setup for them. (see also SVC bad below.) Sometimes combining entities into fewer helps, but usually you will have to simplify to fewer kinds of sprites/models, or smaller sprites/models/wavs. Occasionally this error happens when you are using a corrupted or non-standard model/sprite. Using other folk's prefabs are often hidden reasons for this problem.
    Sometimes the "too many wads" problem sets this off, or having a brush textured with AAAtrigger texture visible in the map will cause this problem.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • b00z3rb00z3r Join Date: 2003-01-11 Member: 12168Members
    thats not quite the problem...look in your C:\sierra\halflife\ns\maps folder....

    note all the maps in there as *.bsp

    now create a ns game...every map in there is listed....or should be in my case but isnt.....

    thx for support ne way...

    and i have had this error before with my Counterstrike map....but i just downloaded this WC and just installed it, i havent mapped in a while...
  • b00z3rb00z3r Join Date: 2003-01-11 Member: 12168Members
    oh yeah and the precache may be because of too many wads...i remember now that i had this problem before....thx for the reminder im gonna go try it...


    *NOTE - Dont try to put all the .wad's you have into worldcraft...not a good idea*

    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • HtNickoliHtNickoli Join Date: 2002-11-24 Member: 9786Members
    To much drinking makes for map errors.
  • b00z3rb00z3r Join Date: 2003-01-11 Member: 12168Members
    or mental ones... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Sign In or Register to comment.