Concept Design

iddqdiddqd Join Date: 2002-11-07 Member: 7596Members, Constellation
<div class="IPBDescription">version 0.01alpha</div> this is my map concept, I was wondering if any of you would be able to give some hints as to how it could be improved.

it's a storage facility, like a post office circa 2250, for shipping and all that.

red = vents
yellow=weldable
blue = doors
light blue = commander
green = alien
purple = resources
arrows point downwards on stairs.

Comments

  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    its a little small...
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    All maps don't have to be big or massive, small can be very nicely done, as long as siege can't be exploited too much.
  • Cash_Car_StarCash_Car_Star Join Date: 2002-11-03 Member: 6448Members
    I would advise against tying all your vents together like that. I find the vents much more navigable if they all go from just a few locations to a few others, like hera, tanith or caged. I don't believe the vents in nancy do it any favors, most everybody just ends up getting lost. Bast is an exception, but relic made the vents themselves quite memorable with recognizable locations and screens to tell you where you're going.
  • ParasiteParasite Join Date: 2002-04-13 Member: 431Members
    Just throw a few kinks in the longer sections of vent. AND FOR GOD SAKES PUT MORE THAN ! ENTRANCE TO ALL TEH HIIIIIVES!!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    Yeah 1+ entrance to hives, and be careful around Main Hall East. Looks like a possible double seige point.
  • iddqdiddqd Join Date: 2002-11-07 Member: 7596Members, Constellation
    yeah, this is wierd cos some lengths should be put longer than others

    the parts between the hives and the 2 exits (after that little bottleneck) are really short.

    thanks a lot you guys
  • Frogg2Frogg2 Join Date: 2002-11-02 Member: 4867Members, Constellation
    Looks like you could siege all 3 hives from one point.
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    Doesn't look like it at all.

    Feels like a nice small map.
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