Quark and ns setup

liquidscriptliquidscript Join Date: 2002-01-24 Member: 35Members, Constellation
<div class="IPBDescription">How do you setup quark?</div>Hey, does anyone know how to setup Quark to use the Natural Selection textures and entities?  I've copied both files into the correct folder, but i can't seem to figure out how to activate or designate their usage in Quark.  

I'm new to Quark and would like messing around with it.


  • liquidscriptliquidscript Join Date: 2002-01-24 Member: 35Members, Constellation
    Heh, nevermind.  I figured it out.  It is amazing how you seem to not notice the little things, such as the "ADD" button, when you are dead tired at 11:38 pm.  <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    The next version of the NSTR2 will come with updated .qrk configuration files.  Howling has been nice enough to keep them up to date as the .fgd changes.  I can't guaranteed it will work, but he's a Quark mapper himself and he's using it (I believe).
  • HowlingHowling Join Date: 2002-01-26 Member: 97Members
    Oh yesalaboobadiddle I am! The best beta test there is, testing the thing yourself.
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