Awsome Game I Just Had
SoBe_Dragon
Join Date: 2002-12-04 Member: 10465Members
<div class="IPBDescription">found an exploit?</div> The marines moved their base to processing (which is standard) and held it. Me and another gorge capped every node on the entire map.
We dropped both the data-core and the vent hive at exactly the same time. The comm only scanned vents, and sieged that....he didnt think to scan data-core, and the hive went up. Since we were under heavy pressure, when the hive was that last tick from completing, I told everyone "go gorge and cap your res at 100. Then go fade...this way you dont have to wait for the 54"
Well, everyone went gorge and eventually capped off at 100 res before the hive finished. The SECOND that hive finished we had 7 gorges, to 7 gests's, to 7 fades. I dropped the movement chambers before I went though. We all bum rushed them and took em out in about 30 seconds.
<img src='http://www.lvcm.com/sobe/fade.jpg' border='0' alt='user posted image'>
so is it an exploit for someone to go gorge so they can morph into something else more quickly? That would work nicely with onos. its all 66 res.........67 res...........68 res......... or you can go gorge and go like 53 res...........90 res.....morph
We dropped both the data-core and the vent hive at exactly the same time. The comm only scanned vents, and sieged that....he didnt think to scan data-core, and the hive went up. Since we were under heavy pressure, when the hive was that last tick from completing, I told everyone "go gorge and cap your res at 100. Then go fade...this way you dont have to wait for the 54"
Well, everyone went gorge and eventually capped off at 100 res before the hive finished. The SECOND that hive finished we had 7 gorges, to 7 gests's, to 7 fades. I dropped the movement chambers before I went though. We all bum rushed them and took em out in about 30 seconds.
<img src='http://www.lvcm.com/sobe/fade.jpg' border='0' alt='user posted image'>
so is it an exploit for someone to go gorge so they can morph into something else more quickly? That would work nicely with onos. its all 66 res.........67 res...........68 res......... or you can go gorge and go like 53 res...........90 res.....morph
Comments
Y'all had every node on the map; you were swimming in resources. Even if you all hadn't morphed to gorge, you would have capped at 33 - and when the hive came up, your next tick would have brought everyone to 66 or higher.
-edit- If *one* person does it, they will get RPs faster. However, that is at the expense of the rest of the team, so it basically balances out. If anything, it's a llama tactic more than an exploit - getting RPs faster at the expense of your teammates, for your own personal gain.
this is done every 'tick'
Total Rez = (#RTs)*.23*(#players on your team)
if you are marines, this just goe to the comm
if you are aLiens you now get tricky
(total rez)/((# living nongorges)+(number of gorges * 3))
now, each LIVING non gorge gets one of those shares, and each gorge gets 3 shares. If any one could not take their share that rez goes back in the pool for the NEXT tick.
so you will not get rez faster, unless all the skulks had been at 33 for a long time (so the pool was very large when you all went gorge you emptied out the rez pool)
so, no it aint an exploit <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Now I really need to say:
"Kids, Never do that at home"
ok u had really stupid passive marines if they did not get both hives while your team just got all res.
Such a stupid marine Team better deserved a gorge rush.
On the server I play on, gorges usually get 3 def towers, 3 res nodes, a hive, then max out their resources. By the time hive two comes up, everyone gets 20 resources, fades up, and kills stuff. When you all gorge to get the extra resources, the end result is that you are just wasting the 13 resources it took you to evolve. That is unless the gorge on your team is st00pid and doesn't overflow =)
I was capped at 100/100, everyone else was capped at 33/33. So the res had to be going SOMEWHERE. You can get those res that have been stored away more quickly if you're a gorge. Thats all i'm tryin to say. Or at least, thats what i thought
This is true, however. On a team of 8 skulks, each player gets 1/8th of the resources. A gorge gets 3x the other players, however. Soooo a gorge would get 3/(number of skulks + number of gorges*3) = 30%. If there were TWO gorges, each would get 3/(6+2*3) = 3/12 = 25%.
Now, if all 8 go gorge... each one gets 3/(0+8*3) = 3/24.... = 1/8th! So each member of a team of 8 gorges gets RPs just as fast as the members of a team of 8 skulks.
anyway, what we did worked as you saw the screenshot =)
I had a suggestion for this in another context... if 33/66/100 limits were removed entirely, gorges would get more shares than they do now (since overflow comes much later) but to balance out the tendency to exploit it. Much-shortened version follows:
Gorges can only evolve down to skulk. If they die or evolve to skulk they lose some percentage of their resources--which is redistributed.
Ergo the gorge can still get a bigger piece of the pie--it just can't be abused for selfish gain.
as gorges they can all fade straight away.
Is the 1 tick important?, it is if the marines were gona kill the new hive 1-2 seconds after it completes
but in that situation where they forgot to scan the hive, then i gues waiting a tick wont matter