A Couple Of Beginner Questions
nsmapguy
Join Date: 2003-02-09 Member: 13328Members
I'd like to get my feet wet in the map-making arena, and I've hit my first hurdle..
Much like the "Hello World" programs, the humble beginnings of the level designer might be the "Box" level. Using the latest Hammer downloads, I've created and compiled the box.bsp file. It's in the correct /maps folder, but it doesn't show up as an option when creating a multi-player game in NS.
Is there something in the header of the .bsp file that tells the HL engine which mod the map is for? If so, would this be a Hammer setup issue? I've followed the tutorial on initial setup, and checked it twice.
Second question: Would the original NS map creators consider releasing the source to their maps to the community? Or maybe a toolbox of pre-defined entities?
box.rmf attached if you want to have a look.
Thanks in advance.
Much like the "Hello World" programs, the humble beginnings of the level designer might be the "Box" level. Using the latest Hammer downloads, I've created and compiled the box.bsp file. It's in the correct /maps folder, but it doesn't show up as an option when creating a multi-player game in NS.
Is there something in the header of the .bsp file that tells the HL engine which mod the map is for? If so, would this be a Hammer setup issue? I've followed the tutorial on initial setup, and checked it twice.
Second question: Would the original NS map creators consider releasing the source to their maps to the community? Or maybe a toolbox of pre-defined entities?
box.rmf attached if you want to have a look.
Thanks in advance.
Comments
Just so you know, there are some sticky threads at the top which should help if you haven't seen them already.
I should have added, I tried the ns_* naming convention, and I renamed an existing ns_ map into non ns_ to see if that was it. That doesn't seem to be a problem though. I'll try forcing a load. Wonder what else it could be?
Hope that helps <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->