Skulk Bite Crosshair
XP-Kiowa
Join Date: 2003-01-25 Member: 12717Members
<div class="IPBDescription">Question...</div> I've been enjoying NS for quite a while now and I prefer to play skulk when on the Alien side. The only problem with this is that prolonged periods of gaming with those teeth clacking back and forth can give me quite a headache. Now I know changing, moving, removing, etc the skulk bite model is considered cheating, (and for good reason). So I was wondering what the feasibility of using a crosshair for the skulk bite would be? It wouldn't increase visibility at all, just give the viewer something to focus on so they won't need a costco size bottle of advil next to their comp. Thoughts? Would this be considered cheating?
-Kio
-Kio
Comments
i have a bind to r_Drawviewmodel which switches the teeth/gun on and off but also switches some of the hud off (ie. hivesight, motion tracking)
i would LOVE to use a skin like this
I still haven't gotten what I'd consider a final ruling on this. Is there a better place to post the question?