Veil

KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
<div class="IPBDescription">6 shots at my site...</div> For those of you who haven't seen it yet or still haven't figured it out, Veil is a sequel to Eclipse set within the same facility, Eclipse Station on Tentuva III. 6 new shots are available <a href='http://planethalflife.com/awmaps' target='_blank'>at my personal site</a> and I've gone ahead and posted 2 of the full-size versions here:

The ready room:
<img src='http://planethalflife.com/awmaps/teaser_pics/veilb3_teaser1_big.jpg' border='0' alt='user posted image'>

Lerk's Paradise:
<img src='http://planethalflife.com/awmaps/teaser_pics/veilb3_teaser6_big.jpg' border='0' alt='user posted image'>

Yes. It will hopefully be much less crappy come Friday.
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Comments

  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Man, that second shot made me have an orgasm. *drool*
  • relsanrelsan Join Date: 2002-11-01 Member: 3720Members, Constellation
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    Really terrific as always, KFS. Show us some of your big big BIG rooms - I know you, and I know you've got at least one in there...

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yes. It will hopefully be much less crappy come Friday<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I think KFS you mean this by your standards, personally I think it looks a bit plain on the "Lerks Paradise" screenshots, although only plain at the near left hand side of the screen - that part just stands out. Overall . . . Nice
  • marcosmarcos Join Date: 2002-06-26 Member: 825Members
    That is the best lightning i have ever seen im my hole life!
    superb! perfect!
  • G0rebashG0rebash Join Date: 2003-02-05 Member: 13153Members
    wow nice dude - some nice overhanging walkways there that should make for some interesting gameplay and I like the lighting.

    The technical accuracy of your work is what inspires me though to be honest. All of the vertexes are so....whats the word I would use...clean i think.. you can tell the geometry matches up both inside and outside. No crisscrosses or patchwork...nothing - the direct opposite to a carved map in terms of technical competance.

    Good job <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    God damn, thats some great work. I love the lighting in eclipse, but then adding different lights into this map. Ah, the red lights i especially like. Great work.
  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
    I like those screens but I hope there is something new stuff too and more places for skulks to hide those rooms look so empty.
  • chubbystevechubbysteve Join Date: 2002-10-14 Member: 1496Members, Constellation
    I agree with gorebash. Everything comes together just right. Facilitation of textures (to create that clean look) is very good as usual. I would agree that you need to provide more skulkage places.
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    Woah... looks damn good KFS.
    You gonna try to get it in 1.1?
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    have i seen right? Mr. Evil? back? or were i blind and i never saw you posting something?.. jea. hes back
  • foolfool Join Date: 2003-01-18 Member: 12447Members
    not to sound mean, but i hope eclipse doesnt turn into another de_dust where everyone uses the same textures and all for every map and its copied all the time..
  • FreestylerFreestyler The First NS Fan Join Date: 2002-01-24 Member: 20Members
    -Fool-, this is the EClipse sequel. Made by same person, set in the building. Its going to look rather similar, yes? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • foolfool Join Date: 2003-01-18 Member: 12447Members
    the same person? oh, i didnt notice. my bad. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    Ugh, I can't count the times people have criticized me for jumping on a bandwagon to use the so-called "eclipse textures."

    They're wall_lab textures. And I made the goddamned map that you fools named them after... And I apparently can't use them! AAGH!!!

    *explodes*

    heh, need to vent on that every now and then. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Dr_ShaggyDr_Shaggy Join Date: 2002-09-26 Member: 1340Members, Constellation
    If it aint broke, don't fix it. Looking REAL good KFS, can't wait to see it.
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    Veil is amazing map KFS, i was able to try it in the NG server with the EC pple and it was..WOW...

    I do really like the structure of the map and this pics are really nice. Good job <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    Actually, very little of the map you remember still remains... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> That may change, though, I may cobble some parts from older versions of Veil and Eclipse into the final Veil build - I mean, hey, might as well use the ideas somewhere! If they don't suck, that is.

    Problem is, all the bits I've cut suck even more than the regular level. Hrmm, this could be problematic...
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    What about t3h 3gg? Will that make a comeback?
  • masterswordmanmasterswordman Join Date: 2002-12-21 Member: 11303Members
    Link donsn't work.


    Check out the smily fix by ME.
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    PHL's server has been having some issues today - I've had on-and-off functionality with both my site and e-mail. Perfect timing, of course. :-\ Sorry.

    Insane, if it fits, it may just return. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> I'm also looking at the original Eclipse marine spawn, the one that may still be the background of the NS installer.
  • Sephiroth2kSephiroth2k Join Date: 2002-04-21 Member: 481Members, Constellation
    pffft TERRIBLE! lol jk.. looks great kfs, this WILL be in 1.1 right?
  • scioskulkscioskulk Join Date: 2002-11-30 Member: 10273Members
    Wow, those shots are exceptionally inspirational. I think they all look much nicer than Eclipse, in general. Even in relative simplicity (bottom-center screenshot at link), you can make it work. Outstanding. Looking forward to Veil.

    Your overlays look a bit weird in the bottom left pic (at link). And are those bridges in the top-center pic going to interfere with the commander's view?
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Like usual, it looks terrific, KFS. :)

    I'm really enjoying the moody atmosphere in a lot of the shots.
  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'm also looking at the original Eclipse marine spawn, the one that may still be the background of the NS installer.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I love the look of that spawn. Crank it up to the veil standards!(if its possible)
  • BytorBytor Join Date: 2002-11-19 Member: 9323Members
    In order to type this reply, I had to strip the insulation off of the wires between my keyboard and my computer, and tap the exposed copper ends together really quickly in hopes of approximating the serial data stream using static electricity which I built up by rubbing my feet on the carpet.

    This is because I shorted out my keyboard by drooling on it. Nice work KFS!
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    I agree with MonsE - I want to see Big Rooms! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    I'd also like to comment on the hallway with the glass on one wall, behind the railing... it seems very bare. Perhaps you could add some kind of border to the wall, or detail on the ceiling, to break up the extremely flat lines? Just a thought.
  • BacksliderBackslider Join Date: 2002-11-01 Member: 3400Members
    Looks good, but needs some more dirty looking spots.
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    Looking good as always Andrew.

    Small suggestion:
    Some of the light fixtures could benefit from a little func_illusionnary with a low FX amount, as well as smoke from nearby pipes.
    On the second shot, you may want to change the floor texture to one that looks like a track where platforms move the crates around, thus giving you a reason for putting the crates there and.. not.. give you that de_dust feeling! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    Also, add more wires for skulks to hide behind. Their always good.
    Gives your map a "buzy" feeling.
  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'd also like to comment on the hallway with the glass on one wall, behind the railing... it seems very bare. Perhaps you could add some kind of border to the wall, or detail on the ceiling, to break up the extremely flat lines? Just a thought.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I agree coil, hey KFS. That looks remarkably similar to the Keyhole. Well do what you did at the keyhole, add some nice computers in a slightly un-leveled ceiling and a more interesting floor or wall feature (like I would suggest the floor feature, or a very nice spot lighting feature above the windows) and you got yourself a map which is worthy of this very un-attracting chat up line:

    "Are you a parking ticket? because you got FINE wrote all over you"
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