Style Test
Freestyler
The First NS Fan Join Date: 2002-01-24 Member: 20Members
<div class="IPBDescription">Need some suggestions</div> Ok, here are a couple of screenshots from a little test room I made for a map I'm thinking of making. As some of you know, I've recently taken a break from mapping, but I want to get back into it, and I want to be pleased with what I am making.
I think I like the architecture in this room, but I'm not sure on the lighting. Perhaps it is too bland with not enough shadows? Perhaps its the wrong colour? I really don't know. Any suggestions as to waht is wrong and how to correct/improve it will be appreciated.
Note: The 'Thea' sign and the texture on the lights at the top will be changed (if any of you want to design a logo and a new skylight texture for me, that would also be really great <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ).
I think I like the architecture in this room, but I'm not sure on the lighting. Perhaps it is too bland with not enough shadows? Perhaps its the wrong colour? I really don't know. Any suggestions as to waht is wrong and how to correct/improve it will be appreciated.
Note: The 'Thea' sign and the texture on the lights at the top will be changed (if any of you want to design a logo and a new skylight texture for me, that would also be really great <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ).
Comments
Edit: replaced images with PNGs. Image 1 was image 2 and vice versa
[EDIT] On that second picture, where the wall is nearest the screen and on the center, the border bit which looks like the last 16 units, bring it out by 16x16 with that border edge all the way round. Would bring out some menaing to the area nad make it aestetically more pleasing [EDIT]
too dark.
kinda like
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L L FL L
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------------------------------<-- Hall
key: L = Light
FL = Flashing light
Hall = Hall
Ego
Having a seethrough grate with something underneath (pipes, for example) seems to be a popular addition. It'll help break up the 'openness' of the floor, and will give the room a fuller appearance.
3 pictures