Ns_concord
Belgarion
Join Date: 2002-07-19 Member: 973Members
<div class="IPBDescription">a map i've been working on for some time</div> ok. i've not shown this map to <i>anyone</i> on the board yet, except what's-his-face who's never on anymore.... anyway, he's not even seen the newer parts yet, so if he ever shows his face again he'll get something new as well. i've provided a zip file with 39 pics for your viewing pleaseure. ^_^ i've adjusted the brightness/contrast levels to what i think are close enough to in-game looks. it's a little less than 5 megs, and about 5 megs on disk when uncompressed. i will probably not be keeping it though, as there are parts with obscene r_speeds ( i won't even tell you, but let's say they exceed 1500-2000 in some places.. but that may be due to a problem with vis. i can't seem to do a normal vis, only fast) enough said. i will give you a link. the http button doesn't seem to be working, so here's the long link
<a href='http://www.angelfire.com/anime2/belgarion115/images/hl/NS/ns_concord_pics.zip' target='_blank'>http://www.angelfire.com/anime2/belgarion1...oncord_pics.zip</a>
enjoy, and give me some feedback so i can tell what you people are thinking.
Belg
<a href='http://www.angelfire.com/anime2/belgarion115/images/hl/NS/ns_concord_pics.zip' target='_blank'>http://www.angelfire.com/anime2/belgarion1...oncord_pics.zip</a>
enjoy, and give me some feedback so i can tell what you people are thinking.
Belg
Comments
Textures look really boring and sometimes overstreched.
Lightning and Design looks monochome sometimes, but interestring.
No place looks like it would have r_speed 600+ with a full vis.
vis is slow or stuck...
<a href='http://members.telocity.com/pdebaan/errors.htm#vis' target='_blank'>http://members.telocity.com/pdebaan/errors.htm#vis</a>
and use the latest Zhlt 1.7p tools in the webbed "maxplanes" thread.
so what do you think of the geometry
The map has potential.
Belg