Hmmm very god point, scores doesnt mean that much in games, although i would have to say it means more in pubs vs clan match's which is mostly one of the reasons why aliens win more in pubs rather then clan match's.
<!--QuoteBegin--Harry S. Truman+Feb 3 2003, 09:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Harry S. Truman @ Feb 3 2003, 09:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Does turning the teeth off make a difference? I know some guys do this. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Tell them that turning off the bite models is not only cheating, but will be locked in 1.1. Weapon models are there for a reason.
not that hard. I have scores like that from time to time. I often go about 20-6 as a skulk before i fade. But i like the rush and regen approach. I think it helps everyone not to die.
You go 36-4 as a skulk by playing against unexperienced pub players. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> So true. Even on a pub server i play on, there's always 6 or more clan members on there. If you play against experienced marines (like me and my friends) skulks will rarely get to kill more than 1 of our squad. It's called aim.
If your good its not difficult to get scores like that If you play on a server with nubs its easy to get high scroes If you dont attack until you get carapace its quite easy to keep a good kill/death ratio.
I notice alot of SS's posted here show that aliens have mutliple hives, your SS prove nothing as you could have gotten those kills as fades/lerk/onos etc then just taken a SS of you being a skulk. Im not saying your all lying just pointing that out <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.
Best skulk score i ever had was 40-5 on nancy and yes I have SS Ive seen someone with over 120 kills before in a long game with only about 20 deaths so it just depends on how long the games been going
on NS_Caged i made a bunch of def towers in the vent.... got about 20 kills before marines mooved base with the def chambers healing me all the time, they mooved to gen and i got celerity and just did hit and runs healing all the time.. leaping with celerity and carapace makes a skulk a formidabble enemy.
eat yer heart out fades <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
but it reminded me of a game on nothing when the marines relocated to cargo, they were losing after a few hours of play and the gorge had built OCs in good formation in thier orginal base and webbed the whole room to crap, the marines commander did quite a few Beacons at the end and the gorge got about 40 kills from that alone, was quite funny <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--CForrester+Feb 3 2003, 09:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CForrester @ Feb 3 2003, 09:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--lagger+Feb 3 2003, 09:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lagger @ Feb 3 2003, 09:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Bob, i'm going to have to regard this post as elite skill: <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Doctored image. The 77 is misaligned and all the kills on the alien team do not add up to the marine deaths. Sorry, try again. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> "the kills on the alien team do not add up to the marine deaths"...
I figure you already realised the flaw in you logic here... but just incase you didn't. If one or more of the marines have not played throughout the game the kills on the alien team wont match the deaths on the marine team. Infact it's more unlikely that they do match then they don't, unless it's a clanmatch, cause people join and leave all the time. [edit]+suicides which decrease the kill count[/edit]
Just look at the other screenies hardly any team scores match with the the kills/deaths for the other team.
As for the numbers not being aligned, Im not quite sure. They look ok to me, but Im not 100% certain.
I absolutely suck at Skulking, and my aiming on Marines isn't good either.
I know I'm not going to take out 2 out of 5 marines shooting me, so I go on suicide missions for my team... I'll run in their outposts, attack their phase gate, die, then go back again until it's gone.
I never get good scores, more times than others, I have more deaths than kills, but I also have taken hives back for my team just because the whole Marine team was focused on taking another location, while I worked on one where they were paying attention on.
One of the most memorable attacks I did was on ns_Bast (I think, it has the Feedwater, Engine Room and Refinery hives)... our hive was in Feed, so I took the ladder down, went up into the vents, ran all the way to the vent with the 2 openings to the elevator of the marine base. Low and behold, 7+ marines were running to Atmospheric, so I jumped down, took down 4-5 of them before I died... lol I couldn't believe my luck <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
i went 40/0 as a skulk (i'm at school i dont have the screen shot to prove it). It depends upon the talent you go against. If they are scrubs and you have a good idea of what you are doing, then you will dominate, if you go against competent marines that can aim decently, you are probably gonna die a few times.
Obviously the larger the server the more sheep there are to chomp on <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Skulks also have the advantage of having hitboxes that don't cover the entire model. Me and another guy tested shooting the model as marines. Bullets will pass through the heads, neck, and a small portion of the front body without registering a hit. In addition, the hitbox extends slightly above and behind the skulk's rear. Firing at the wall just above or to the rear of a skulk's back half will result in a hit. So marines who know they are hitting the skulk model may be missing the skulk hitbox.
<!--QuoteBegin--teh Lurv+Feb 4 2003, 03:02 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (teh Lurv @ Feb 4 2003, 03:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Skulks also have the advantage of having hitboxes that don't cover the entire model. Me and another guy tested shooting the model as marines. Bullets will pass through the heads, neck, and a small portion of the front body without registering a hit. In addition, the hitbox extends slightly above and behind the skulk's rear. Firing at the wall just above or to the rear of a skulk's back half will result in a hit. So marines who know they are hitting the skulk model may be missing the skulk hitbox. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> THIS is very interesting and could explain why on occasion my fire seems to have no effect. What you're saying is in effect, try to hit the rear and high on a skulk? I might have to give that a try.
The thing the guy was saying about the deaths not adding up... Well the total score of the aliens adds up when u put all the final scores together... Could be just lucky with people leaving and everything but it seems fine to me. Also some of the marines deaths could have been suicides, like from falling or just like the people that choose to do 'kill' because they are parasited...
I liked seeing that in lagger's game not one but <i>both</i> admin slots were used up (it's a blueyonder server - 16 public slots, 2 for admins) and the chap spectating is almost certainly recording a demo. That score's a mighty suspicious-looking thing.
I'm not saying lagger's cheating though - just that scores like that are going to make everyone shout haxor, which is something you can imagine all the marines were shouting every time he killed one. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--QuoteBegin--lagger+Feb 3 2003, 07:15 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lagger @ Feb 3 2003, 07:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Bob, i'm going to have to regard this post as elite skill: <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> HEY!
I was there, and I can say that DID happen <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
1) Parasite like crazy. It might sound silly, but instead of rushing the marine base, pop in the door, parasite any marines you see, then run away before you get fragged. Also, if you happen to see a marine outside of base and he has the advantage (i.e. long, narrow corridor with him on one end and you on the other) parasite him then run away to fight another day.
2) Usually, you only need to parasite 1 or 2 people successfully to get a good idea of team movements. When you know where they are heading, hide in vents and stuff along the route and most importantly, WAIT. I've seen so many skulks die simply because they leap out as soon as they see a marine. When you see a marine or a team or marines, wait it out. If you see them start to break up, there's your opportunity. A favorite tactic of mine is to hang around a resource node that I know marines are trying to get, wait for the commander to drop the resource tower, wait for 1 person to build the resource node and for the other 2 or 3 to *turn their backs* as they guard all possible points of entry - then I strike and kill all of them, wasting 33 of the marine teams' res to boot. If you have a REALLY good hiding spot (i.e. int he rafters at powersilo hive), you can parasite the marines as they walk in the base and scare the bejeezes out of them. You gotta remember: most marines don't know just how many skulks they are dealing with when you are well-hidden, so parasite can freak them out pretty well.
3) If you don't know where the marines are, it's handy to guard strategic areas. Aliens have vents for a reason; marines don't have vents early on for a reason. For example, when you play NS_Nancy, guard Aux Generator and Mess Hall. In order to get into ANY hive and most of the maps resources from marine main base, the marines have to pass through one of those two rooms. If you station you entire team between those two rooms (both have a ton of hiding spots), you can usually rack up the kills AND prevent the marine team from getting resources and a hive - nice.
4) Jumping will save your live in many a situation. Don't bunnyhop; but when you are within biting range of a feisty sidestepping marine, jump up into his face. It'll both disorient his aim and get you closer to him for the kill.
I just went 20-2 as a Marine. At the end the Skulks where accusing me of using an Aimbot, but I hate cheaters and cheating and would never do that. I finally got a JP and HMG and was going to rush the Hive with like 8 other guys equipped the same, but the clan needed the server for a scrimm and booted us all <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
its reeeeally easy to kill people with a high carapce/def chamber i know on many maps where dcs can be placed safelys ive managed to rack up insane frags my highest being roughly 85-5.
I almost forgot to add a few notes to the unfair teams/stuff like this. It helps you on the skulk side if the server pings more lag, just becuz spamming your bite around them is much easier then spamming your lmg with lag. Also the more people in the server is better for the marines, cross fire etc.... So if you play small games with lots of ping you should have a higher score as a skulk. ALTHOUGH this doesnt give the skulks any type of edge as marines r somewhat overpowered in the begenning of ns unless the aliens can work very well together. *rawr*
An odd post really, the answer is simple: a really good player.
Forrester what are you smokin? Why would he try and fake a SS? lol, I doubt many people would be that pathetic. Ive seen better scores than that and never thought anything of it.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I've managed 30 odd to 2 before, anything is possible if the marines are just *that* bad.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Haha, yes, so true.
Anyway, as skulk I'd rather just parasite and suicide, whether the marines are good or bad, then worry about my score. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
BTW, how long does the game have to last in order to get more than 30 kills? Did you intentionally prolong their suffering? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> By the time I reach 30 the game is over. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> With victory of course. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> With me at or near the top of the list of course. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--ZERG!!+Feb 5 2003, 12:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZERG!! @ Feb 5 2003, 12:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> BTW, how long does the game have to last in order to get more than 30 kills? Did you intentionally prolong their suffering? :p By the time I reach 30 the game is over. :p With victory of course. :p With me at or near the top of the list of course. :p <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Well, as the score suggests, the server was full of very poor marines. Just chomping down entire groups of marines everytime they leave the base will get you 30+ in no time. I assume our gorge was as inexperienced as the marine side, as we didn't get past the 1 hive stage, untill we eventually just took their base as skulks.
Crazy scores like 80/0 are of course possible in some situations where you can just farm frags. Lerk spore spamming or spawn camping etc. At the same time, i've somehow gone entire marine games without getting bitten once.
FamDiaper-Wearing Dog On A BallJoin Date: 2002-02-17Member: 222Members, NS1 Playtester, Contributor
<!--QuoteBegin--Souljah+Feb 4 2003, 04:21 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Souljah @ Feb 4 2003, 04:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I assume your being sarcastic fam <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> No, I wonce did get 230-2 as a gorge (or something like that). Admittedly, that was a game back when Gorges got points for building, and we were testing how many structures it took to break a server. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
My best records are 53 kills as a marine in a gather (obviously don't know how many times I died), 46 - 1 in a winning Alien team and 50 - 20 on a <b>losing</b> alien team.
My brother Aldaris has got a pic of him going 96 -1, i'll see if I can get him to post it.
Comments
You go 36-4 as a skulk by playing against unexperienced pub players.
Tell them that turning off the bite models is not only cheating, but will be locked in 1.1. Weapon models are there for a reason.
You go 36-4 as a skulk by playing against unexperienced pub players. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
So true. Even on a pub server i play on, there's always 6 or more clan members on there. If you play against experienced marines (like me and my friends) skulks will rarely get to kill more than 1 of our squad. It's called aim.
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
If your good its not difficult to get scores like that
If you play on a server with nubs its easy to get high scroes
If you dont attack until you get carapace its quite easy to keep a good kill/death ratio.
I notice alot of SS's posted here show that aliens have mutliple hives, your SS prove nothing as you could have gotten those kills as fades/lerk/onos etc then just taken a SS of you being a skulk. Im not saying your all lying just pointing that out <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.
Best skulk score i ever had was 40-5 on nancy and yes I have SS
Ive seen someone with over 120 kills before in a long game with only about 20 deaths so it just depends on how long the games been going
eat yer heart out fades <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
but it reminded me of a game on nothing when the marines relocated to cargo, they were losing after a few hours of play and the gorge had built OCs in good formation in thier orginal base and webbed the whole room to crap, the marines commander did quite a few Beacons at the end and the gorge got about 40 kills from that alone, was quite funny <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Doctored image. The 77 is misaligned and all the kills on the alien team do not add up to the marine deaths. Sorry, try again. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
"the kills on the alien team do not add up to the marine deaths"...
I figure you already realised the flaw in you logic here... but just incase you didn't. If one or more of the marines have not played throughout the game the kills on the alien team wont match the deaths on the marine team. Infact it's more unlikely that they do match then they don't, unless it's a clanmatch, cause people join and leave all the time. [edit]+suicides which decrease the kill count[/edit]
Just look at the other screenies hardly any team scores match with the the kills/deaths for the other team.
As for the numbers not being aligned, Im not quite sure. They look ok to me, but Im not 100% certain.
I know I'm not going to take out 2 out of 5 marines shooting me, so I go on suicide missions for my team... I'll run in their outposts, attack their phase gate, die, then go back again until it's gone.
I never get good scores, more times than others, I have more deaths than kills, but I also have taken hives back for my team just because the whole Marine team was focused on taking another location, while I worked on one where they were paying attention on.
One of the most memorable attacks I did was on ns_Bast (I think, it has the Feedwater, Engine Room and Refinery hives)... our hive was in Feed, so I took the ladder down, went up into the vents, ran all the way to the vent with the 2 openings to the elevator of the marine base. Low and behold, 7+ marines were running to Atmospheric, so I jumped down, took down 4-5 of them before I died... lol I couldn't believe my luck <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Obviously the larger the server the more sheep there are to chomp on <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
THIS is very interesting and could explain why on occasion my fire seems to have no effect. What you're saying is in effect, try to hit the rear and high on a skulk? I might have to give that a try.
I'm not saying lagger's cheating though - just that scores like that are going to make everyone shout haxor, which is something you can imagine all the marines were shouting every time he killed one. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
HEY!
I was there, and I can say that DID happen <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
1) Parasite like crazy. It might sound silly, but instead of rushing the marine base, pop in the door, parasite any marines you see, then run away before you get fragged. Also, if you happen to see a marine outside of base and he has the advantage (i.e. long, narrow corridor with him on one end and you on the other) parasite him then run away to fight another day.
2) Usually, you only need to parasite 1 or 2 people successfully to get a good idea of team movements. When you know where they are heading, hide in vents and stuff along the route and most importantly, WAIT. I've seen so many skulks die simply because they leap out as soon as they see a marine. When you see a marine or a team or marines, wait it out. If you see them start to break up, there's your opportunity. A favorite tactic of mine is to hang around a resource node that I know marines are trying to get, wait for the commander to drop the resource tower, wait for 1 person to build the resource node and for the other 2 or 3 to *turn their backs* as they guard all possible points of entry - then I strike and kill all of them, wasting 33 of the marine teams' res to boot. If you have a REALLY good hiding spot (i.e. int he rafters at powersilo hive), you can parasite the marines as they walk in the base and scare the bejeezes out of them. You gotta remember: most marines don't know just how many skulks they are dealing with when you are well-hidden, so parasite can freak them out pretty well.
3) If you don't know where the marines are, it's handy to guard strategic areas. Aliens have vents for a reason; marines don't have vents early on for a reason. For example, when you play NS_Nancy, guard Aux Generator and Mess Hall. In order to get into ANY hive and most of the maps resources from marine main base, the marines have to pass through one of those two rooms. If you station you entire team between those two rooms (both have a ton of hiding spots), you can usually rack up the kills AND prevent the marine team from getting resources and a hive - nice.
4) Jumping will save your live in many a situation. Don't bunnyhop; but when you are within biting range of a feisty sidestepping marine, jump up into his face. It'll both disorient his aim and get you closer to him for the kill.
Forrester what are you smokin? Why would he try and fake a SS? lol, I doubt many people would be that pathetic. Ive seen better scores than that and never thought anything of it.
Haha, yes, so true.
Anyway, as skulk I'd rather just parasite and suicide, whether the marines are good or bad, then worry about my score. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
BTW, how long does the game have to last in order to get more than 30 kills? Did you intentionally prolong their suffering? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> By the time I reach 30 the game is over. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> With victory of course. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> With me at or near the top of the list of course. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Well, as the score suggests, the server was full of very poor marines. Just chomping down entire groups of marines everytime they leave the base will get you 30+ in no time. I assume our gorge was as inexperienced as the marine side, as we didn't get past the 1 hive stage, untill we eventually just took their base as skulks.
Crazy scores like 80/0 are of course possible in some situations where you can just farm frags. Lerk spore spamming or spawn camping etc. At the same time, i've somehow gone entire marine games without getting bitten once.
No, I wonce did get 230-2 as a gorge (or something like that). Admittedly, that was a game back when Gorges got points for building, and we were testing how many structures it took to break a server. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
My brother Aldaris has got a pic of him going 96 -1, i'll see if I can get him to post it.
personally i dont give a rats **** about scores. they mean nothing. ESPECIALLY in ns.