Ns_missilecommand_final3

Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
edited February 2003 in Mapping Forum
<div class="IPBDescription">Download and use instead of final2.</div> Sorry so many "final" releases, this finally addresses the balance problems of a even remotely good marine team. Now aliens have a chance, and this should make the map much more fun.

Also fixed: Linux ladder problems (Ladders are gone), Marine res build problems.

<a href='http://requiem.qis.ca/ns_missilecommand_final3.zip' target='_blank'>http://requiem.qis.ca/ns_missilecommand_final3.zip</a>
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Comments

  • bicballbicball Join Date: 2002-11-23 Member: 9751Members
  • j0ej0e Join Date: 2002-11-01 Member: 2840Banned
    edited February 2003
    hmm ... aliens were already winning the majority of the games.

    also do you know if anything in this might prevent the crashes that happened on final2?

    regardless, people DEMAND that we put missilecommand on all the time. you have created a bunch of addicts! the map is quite fun <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> it's on my servers. in fact i have an adminmod plugin that changes the map to missilecommand whenever it's empty for 30 minutes <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    The problem is this: Marines lost ALL the time till they figured out how to play the map, once they did aliens can not win. I modified it so its even more difficult for marines to figure out the map, but now when they do, they will have a very good chance to win, but not an easy ride like final2.
  • bicballbicball Join Date: 2002-11-23 Member: 9751Members
    edited February 2003
    <b>** If you can't play nice, you'll be kicked out of the sandbox. **</b>
  • j0ej0e Join Date: 2002-11-01 Member: 2840Banned
    edited February 2003
    <b>** Don't flame even when others are. **</b>
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Be.
    Nice.
    Or.
    <b><span style='color:red'>NUKE</span></b>.
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    j0e.
    and.
    comprox.
    >.
    flamer.
  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    download.
    url.
    wont.
    work.
    for.
    me.

    reupload.
    or.
    mirror.
    it.
    please.
  • BigDBigD [OldF] Join Date: 2002-10-25 Member: 1596Members
    Must.
    Right-click.
    And.
    Hit.
    Save.
    Target.
    As...
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    Works.
    For.
    Me.
    Must.
    Be.
    Your.
    Computer.
    Req.
  • j0ej0e Join Date: 2002-11-01 Member: 2840Banned
    let's not do that anymore <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    j0e stick around Im about to post a brand new map, made from an idea I brainstormed earlier this evening. (Missile command was made the same way, so if you liked that you'll likely like this... and vice versa. Post coming in a few minutes)

    Req
  • j0ej0e Join Date: 2002-11-01 Member: 2840Banned
    i'm always around <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • boobs!boobs! Old-School Competitor Join Date: 2002-11-13 Member: 8504Members
    dont.
    h8.
    lets.
    m8.
    with.
    apes.
    wouldnt.
    that
    be.
    gr8.
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    [QUOTE]** If you can't play nice, you'll be kicked out of the sandbox. **

    This post has been edited by Flayra on Feb 4 2003, 07:20 PM[/QUOTE]
    [QUOTE ** Don't flame even when others are. **

    This post has been edited by Flayra on Feb 4 2003, 07:20 PM[/QUOTE]
    Muahhahaha, Flayra truly pwnz. Now time to try this map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SimulationSimulation Join Date: 2002-11-01 Member: 3603Members
    nice1, but the plateau in the air cant unfortunally not seen by the commander. it will be fun and usefull to build there. (turrets will shoot brabblers for example.)

    btw i played this version a lot, and most of the time the ALIENS win...
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    I decompiled the map to make a motion blur version of it.
    Because of the sucking decompiling process the detail of this map (gg) got even worse.
    another problem of the bluss effect is that u need rendermode texture and this does not like to show light on it + the decompiled map causes tons of RAD errors.
    -> so its fullgright <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    this is just a "how it could look like" test and no serious map modification.
    with the original .map file i could have done better.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
  • H_U_M_PH_U_M_P Join Date: 2002-11-05 Member: 7013Members
    WoW we just tryed this 3 map. Even with Res shairing Aliens lost every time. I feel for non res shairing server's on this!!! GL HF <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • PinkyPinky Join Date: 2002-11-07 Member: 7540Members
    Would you guys shutup with your spamming?
    This is a thread about someone's map and you just come in and start talking about apes and other bs.
    Grow up, or get out.
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    Well, ignoring the flames, I haven't played this map but I trust Joe and ^Requiem^'s judgement so I have add this to my website downloads and my server. I would urge people to try it out, after all... whats the worst that can happen?

    Q. cheesey music....
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    Not cool at all. You released a version of my map without asking me after decompiling the code and changing it.
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    I must side with Requiem on this one, you should've at least asked for permission!
  • HeistHeist Join Date: 2002-11-09 Member: 7922Members
    Yeah. Requiem is right however I do not think there was any intent by ollj to "steal" any of the credit. Just an honest mistake I am sure.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    YES!!!! I love this map!!! But, where's the MiniMap!?!?!? LOL J/K
  • DriftwoodDriftwood Join Date: 2002-11-11 Member: 8245Members
    <!--QuoteBegin--^Requiem^+Feb 5 2003, 06:03 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (^Requiem^ @ Feb 5 2003, 06:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Not cool at all. You released a version of my map without asking me after decompiling the code and changing it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I'd say his intent was solely to test the motion blur he's been going on about for the last week on a real killbox/funmap. Should've of course asked permission, but I'd say the crime isn't such a big one considering his version is essentially a technology test, not a version of your map that's meant to be played instead of the original. Unless I've read the situation wrong.
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    That is hardly the point. If I decompiled ns_eclipse to see how it would look with motion blur in it I guarentee KFS would be **** beyond ****.
  • DriftwoodDriftwood Join Date: 2002-11-11 Member: 8245Members
    edited February 2003
    <!--QuoteBegin--^Requiem^+Feb 6 2003, 12:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (^Requiem^ @ Feb 6 2003, 12:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That is hardly the point. If I decompiled ns_eclipse to see how it would look with motion blur in it I guarentee KFS would be **** beyond ****. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    You have every right to be angry, but is it really this big a deal? I understand the principle of maps being mapper's property that shouldn't be touched by others in any way and clearly Ollj didn't follow that guideline. But was it really an offense to you in more ways than just in principle?

    Also, if you don't mind me saying, ns_eclipse and ns_mach6 don't compare too well in this with the other being the end result of months' labour and the other being a rather quickly finished(?) funmap. This is in no way meant to diminish mach6's value as a map, just to put things into perspective.
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    Perspective nothing, intellectual property is just that, and it doesn't matter if my map was a box completely textured in aaatrigger with no player spawns or lighting, its still MY AAATRIGGER BOX ****. Why is someone even trying to justify what he did? There is no justification, and I don't even want an apology, just DO NOT MODIFY MY INTELLECTUAL PROPERTY WITHOUT EXPLICIT PERMISSION. FULLSTOP.
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