Skulk, The Most Dangerous Kharaa...

SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
<div class="IPBDescription">Read on...</div> I'm not much of an Alien person, and I bet this has been posted many times before,b ut whenever I join a game it seems like this tactic is OVERLOOKED.

Now, I suck at Games. All games <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> But I once got SEVEN kills in a row! How you ask?
Simple.

Skulks can climbs walls. Skulks can climb on the roof. Early int he game, head to the enemy base (or near it) Hide out on the roof, and when you see a group of marines walk by, drop down and tear 'em a new one!
And it's halarious to watch the WHOLE team just walk right under you. It's like they never look up!

A simple tactic that is almost always overlooked. Well, enjoy.

-Sid

Comments

  • GiotGiot Join Date: 2003-01-26 Member: 12795Members
    truly, if the entire team fails to look up in the early game or at any point, they deserver to get raped... in counter-strike, you looked slightly down so that the kickback would end up pegging the guy in the head, in ns, you want to generaly be looking up, or atleast have a view so that you can see all areas ahead of you including walls and celing
  • CrisqoCrisqo Join Date: 2002-12-30 Member: 11625Members
    Usually if the first marine that enters a room doesn't look up, none of the others will.
  • ArchzaiArchzai Join Date: 2002-11-10 Member: 8007Members
    crisqo... great comment there...
    its very true... marines tend to be like mindless sheep.... they dont take much initiative....

    well
    dunno.. my skulking use to be EXCELLENT...
    but lately... its been failing me... im not sure if my sensitivity is too hi or too low.... cuz i either seem to be overtargeting or running right past...

    ny tips when u get up close? thx <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    I always look up, dark areas and also look back when i am running somewhere at early game, but when motion tracking is upgraded i don't have to be that carefull anymore <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    I dont like motion tracking it makes people too complacent.
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    There are a few different styles that a skulk can adopt when attacking a marine.

    Matrixesque: This is the style that I use, it involves very little hiding for extended periods of time. When you have a marine in your sights, you charge towards them bouncing in and out of their line of fire, relying on the firing cone of the weapon, the randomness of your movements and your own reflexes to keep you alive. Like the name of this style suggests, you do alot of matrix style wall jumps when you are closing in on your target. When you become skilled in this style, you can land in the middle of a squad of marines and take out most if not all of them while only taking 1 or 2 hits.

    Gurrilla: With this style Bite is almost reduced to a secondary weapon by parasite, because you parasite any marine that comes your way, before even thinking about attacking him.In this style, most of your time is taken up with hiding in corners and finding and moving to another hiding spot. It is rare for a duel to last more than 15 seconds.

    Kamakazi: like the name suggests, this tactic tends to kill you alot. it is only effective when done as a group or when done repeatedly.

    There are more, but those were the only ones I could think of
  • KizKiz Join Date: 2002-11-06 Member: 7236Members
    I'm firmly of the opinion that skulks are kamikazis. MY LIFE FOR AUIR

    oh wait.
  • Dalai-LamaDalai-Lama Join Date: 2002-11-20 Member: 9459Members, Constellation
    I'm a kamikaze skulk, my score is approximetly 2-15 until the second hive is build. Because my priority is to destroy all the marines can build, no matter for my life...
    At the begining i rush the marine (the 2 kills are often at this time <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ) and chomp the infantry portal.
    When the game is advanced, i chomp the radar, or the outpost of marines.

    And after i'm going lerk and protect fades or spy and destroy batiments in hidding me <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    lol thanks guys <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    I actually thought I'd get flammed for this, but I'm happy to see all the positive posts!
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    <!--QuoteBegin--Mouse+Feb 1 2003, 11:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mouse @ Feb 1 2003, 11:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Matrixesque: This is the style that I use, it involves very little hiding for extended periods of time. When you have a marine in your sights, you charge towards them bouncing in and out of their line of fire, relying on the firing cone of the weapon, the randomness of your movements and your own reflexes to keep you alive. Like the name of this style suggests, you do alot of matrix style wall jumps when you are closing in on your target. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Translation: Vs Marines With BroadSideOBarn Syndrome
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    <!--QuoteBegin--Mouse+Feb 1 2003, 11:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mouse @ Feb 1 2003, 11:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Kamakazi: like the name suggests, this tactic tends to kill you alot. it is only effective when done as a group or when done repeatedly. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    uhhh youd need 3 hives to do that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> so like... who cares? three hives!!! (wooh)
  • MaTTMaTT Join Date: 2002-11-01 Member: 3033Members
    <!--QuoteBegin--Sid+Feb 1 2003, 10:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sid @ Feb 1 2003, 10:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->But I once got SEVEN kills in a row! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    My best is 8 but ive also had plenty of 7 marine kills also! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Personally i prefer bieng skulk no matter how many hives the aliens get.... This pic shows a rather good game i had where i played exclusively as skulk!

    <img src='http://www.mathus.pwp.blueyonder.co.uk/Skulkathon.jpg' border='0' alt='user posted image'>
  • Canadianmonk3yCanadianmonk3y Join Date: 2002-11-13 Member: 8465Members
    <!--QuoteBegin--ZiGGY^+Feb 2 2003, 11:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY^ @ Feb 2 2003, 11:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Translation: Vs Marines With BroadSideOBarn Syndrome <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hahaha... VERY well said. If the marines have decent aim, no amount of running/jumping will make them miss you, even with celerity, as skulks just do not move fast enough. Distance is key. Closer you are to the marine before he starts shooting, the greater chance you have of living.
  • MarocMaroc Join Date: 2002-08-31 Member: 1255Members
    I agree, the skulk can be the most efficent killing machine the kharaa have (besides of course the onos, but that doesn't count). A good skulk can turn the tide in the beginning of any game. If your lucky enough to get in a game where sensory is built first, a cloaked skulk can rip apart 3+ marines with ease. In my opinion a skulk with Silence and Cloaking is by far the best combo out there for killing plain marines, they can't see you and the can't hear you. Except for of course a cloaking, silenced, redemption Onos, which is just sick.
  • RenmauzoRenmauzo Join Date: 2002-12-27 Member: 11571Members
    I seldom rush into enemy's base in the beginning UNLESS I have a pack of skulks around me and we all decide to rush.. But generally speaking I choose to camp outside their entrance and bite whoever I see.. I've won countless games using this strategy as skulks.. The trick with skulks is patience and listen for soudns
  • NicatorNicator Join Date: 2002-12-15 Member: 10829Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Translation: Vs Marines With BroadSideOBarn Syndrome<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Not exactly true. It is perfectly possible if you evade well enough (ie making use of the walls and ceiling, my favoured manouveur is a spiral) to evade marines with pretty good aims. It is, however, hard, and if you do kill the marine(s) you will usually be pretty badly harmed <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->.
  • SpuraSpura Join Date: 2002-11-17 Member: 9083Members
    what I usually do is circle strafe a marine with skulk and when the marine starts shooting way behind my strafe I strafe in a closer circle and thus getting close enough to kill him. I don't jump around since u will probably croos his line of fire many times and u just can't afford that especially without carpace. If u use matrix style even spray and pray marines can kill u often. I am very good skulk, but mediocre lerk though working on that. And cloaking silence skulk sucks a lot, cos by that time marines have motion sensors and even if they don't hear u coming around the corner they will have aimed at the right spot. I prefer carpace adrenaline skulk if there are defense chmbers close. If u turn the corner and see marine all aimed at u just aim at the ceiling and leap, then leap from the ceiling on the spot behind him and run around him to the side wher u originaly were. Most marines will be turned with their back to u at this point since they've seen u leap behind them. Adrenaline rocks cos u can leap a lot even to get out of the fight to heal. and adrenaline and carpace can be ground for gestating into lerk later
  • statusqstatusq Join Date: 2003-01-10 Member: 12142Members
    <!--QuoteBegin--ZiGGY^+Feb 2 2003, 06:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY^ @ Feb 2 2003, 06:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Mouse+Feb 1 2003, 11:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mouse @ Feb 1 2003, 11:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Kamakazi: like the name suggests, this tactic tends to kill you alot. it is only effective when done as a group or when done repeatedly. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    uhhh youd need 3 hives to do that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> so like... who cares? three hives!!! (wooh) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    He means that you just charge at them.
    No divine wind used.
  • GigasGigas Join Date: 2003-01-16 Member: 12380Members
    Ah... suicide runs. My favored tactic. I'll run headlong into a heavily armed squad, snapping and biting and jumping around like a damned idiot. I'll die pretty quickly, but usually I can take out two or three Marines before I go.

    I have no sense of self-preservation. I'll die and die and die and come back for more. My life for the swarm, and all that.

    'Course... while the marines are busy chasing me around, they usually don't notice the Lerks that followed me sneaking into sniping positions...
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