Settings

ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
<div class="IPBDescription">Need help on a few tidbits.</div> How do I...
Turn off auto reload? In 1.04 this is more annoying than usual.
Turn off auto weapon pickup? Grrr darn welders.

Comments

  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    - you can't
    - you... can't
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    you must be able to turn off auto reload at least.
  • GiotGiot Join Date: 2003-01-26 Member: 12795Members
    what is auto reload? you mean when you hit 0 bullets? if thats it, then you just have to switch to a different weapon while reloading, but you cant run around with an empty clip unless you dont have any ammo left in that gun
  • HEAD_d_bHEAD_d_b Join Date: 2003-02-01 Member: 12967Members
    edited February 2003
    for not picking up weapons try

    _cl_autowepswitch "0"

    in console

    works in cs

    carnt stop the reload with out have a script which redraws your current weapon
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    im sure there was a line for it in hl dm...
  • n00b101n00b101 Join Date: 2002-10-29 Member: 1706Members
    Just curious. Why dont you want to auto-reload ? Dont flame me or anything, just want to know.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    cause you have to reload almost twice when restocking on ammo
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    He wants to turn it off because armorys give out half a full clip ie: 25 our of 50 bullets for your lmg, so when you hit 0 and go back to reload you have to reload 25 bullets then get more then reload another 25 into the clip, which i have to say sometimes gets annoying
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    edited February 2003
    no it will reload the full clip at once but you have to wait 1 and a bit reloads for the ammo to switch
  • GiotGiot Join Date: 2003-01-26 Member: 12795Members
    ahh, yea... thats a problem... it does that because the game is set to automaticly reload whenever the gun has 0 bullets in the clip... post something about this in the comments/suggestions or bugs forum
  • OnumaOnuma Join Date: 2003-01-18 Member: 12428Members
    If you don't wanna have to go thru that reload stuff...hold the "Use" key on the Armory with your knife out, and while you're still holding it, switch to the empty weapon.

    This will (it used to 100% but only sometimes now) put the bullets directly into the magazine of the weapon, rather than in your extra bullet capacity. Sometimes it works in 1.04, and sometimes it doesn't.
  • MasterEvilAceMasterEvilAce Join Date: 2002-11-29 Member: 10268Members, Reinforced - Shadow
    <!--QuoteBegin--Gargamel+Feb 2 2003, 09:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gargamel @ Feb 2 2003, 09:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I take 50 bullets from the Armory, stop using it, reload my gun, then use the armory till full capacity is reached. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> This change was nice in 1.04. It doesnt let MArines spam those Nades so fast. It just wasnt realistic. Now it is <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    God.. the new way it works ISN'T cool-- it creates mroe problems than anything

    you can STILL grenade spam
    pick up grenade launcher, reload it 100%

    fire 3 grenades, get more from armory
    fire 3, get more from armory

    because your reserve is FILLED, your current clip fills up instead

    I don't understand why people don't think this was a useless change-- it creates so many more problems.. GL spam still is possible (i've never seen it occur, though)
  • GargamelGargamel Join Date: 2003-01-04 Member: 11773Members
    I take 50 bullets from the Armory, stop using it, reload my gun, then use the armory till full capacity is reached. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> This change was nice in 1.04. It doesnt let MArines spam those Nades so fast. It just wasnt realistic. Now it is <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    <!--QuoteBegin--Gargamel+Feb 2 2003, 09:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gargamel @ Feb 2 2003, 09:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I take 50 bullets from the Armory, stop using it, reload my gun, then use the armory till full capacity is reached. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> This change was nice in 1.04. It doesnt let MArines spam those Nades so fast. It just wasnt realistic. Now it is <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    no you can still spam greandes...you just need 30 grenades in stock before hand
Sign In or Register to comment.