Directly Shooting People With Webbing

RickyGervaisRickyGervais Join Date: 2003-01-10 Member: 12148Members
I assume its intended as its possible, but I dont think gorges should be able to directly shoot you with webbing.
I think you should only be caught in webbing when you move, so if a gorge spamms the floor around you still cannot move in that you will get webbed if you do but you can still shoot if you stay put. This way you are still trapped but not an insta death from a non combat character.

What is the point of spending res on HA and HW to walk into a gorge who just presses fire once and incapacites you till one of his friends come along. Welding the webs only works if you arent webbed in the first place which is extremely unlikely that a gorge wont have you perma webbed before you welder is ready to fire, and if you have your welder out then your offence capability has been reduced to almost nothing by a non combat character.

Webbing is good and an effective tool, but to be able to directly hit people with it even when stationary and start a permamnt web chain is just a joke, as it makes a Gorge > HA/HMG Marine in combat.
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Comments

  • ZennZenn Join Date: 2003-02-01 Member: 12970Members
    Interesting. I didn't think shooting people with webbing worked, I as a gorge have tried to do it many times and never had it work.

    Hey, I'll take even trade here. You can remove webbing if you remove jetpacks, lol.

    I'm sick of 1-2 jetpack marines winning entire games all by themselfs. Jetpack+HMG+level with lots of vents=marines win most of the time.
  • DraxoDraxo Join Date: 2002-11-22 Member: 9653Members
    think of it in this way..

    If you walked round a corner, and ran into a Gorge IRL, what would stop the Gorge webbing you then?

    its a valid tactic, and its a pretty natural one, theres not like you cant be shot with it. Plus, why were you alone anyway? <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->

    Walking food for us, imo <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    This should be in the suggestions and ideas forum, not general...

    But, this is a good idea. So if you run into a gorge you have to stay still to not die. But if you move your still screwed, so gorges and webbing is still a good form of offencive...
  • reborebo Join Date: 2002-11-01 Member: 2734Members
    Im not sure if om just lucky but when i see a gorge and it tries to web me, i stand still not moving and tend not to get webbed but can still fire.
  • ImmacolataImmacolata Join Date: 2002-11-01 Member: 2140Members, NS1 Playtester, Contributor
    then they just need to nerf the ability to web IP and phases <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • qrackdqrackd Join Date: 2002-11-03 Member: 5996Members
    <!--QuoteBegin--Draxo+Feb 1 2003, 11:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Draxo @ Feb 1 2003, 11:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    If you walked round a corner, and ran into a Gorge IRL, what would stop the Gorge webbing you then?
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    LOL, yea I run into gorges all the time IRL, they always shoot web at me...

    But yea, shooting a marine directly with web shouldn't automatically web him. Standing still should be the way to counteract a confrontation with a gorge who just shoots web to stop the marine. It would allow at least allow some way for the marine to not be stuck in web constantly.
  • DraxoDraxo Join Date: 2002-11-22 Member: 9653Members
    <!--QuoteBegin--qrackd+Feb 2 2003, 05:29 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (qrackd @ Feb 2 2003, 05:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Draxo+Feb 1 2003, 11:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Draxo @ Feb 1 2003, 11:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    If you walked round a corner, and ran into a Gorge IRL, what would stop the Gorge webbing you then?
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    LOL, yea I run into gorges all the time IRL, they always shoot web at me...
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    heh, its an example =p Just saying that.. why woudlnt the webs work? theres nothing stopping web binding you just cause its just been fired
  • KMGorKMGor Join Date: 2002-11-19 Member: 9299Members
    You can't just shoot them and web them. They have to hit you, then shoot a nearby floor or wall. Unless they have adrenaline, that's all they can do.
  • TerrTerr Arthritic Skulk Join Date: 2002-11-07 Member: 7486Members
    Direct web hits do nothing.

    You must web two places on the surrounding area and then do it in such a way that the web spawns in the middle of the marine--that's the only way to directly web a marine.

    That said, I'm in favor of the following:

    When a web strand appears, it takes X seconds (less than 5) before it will do anything when broken. In other words, you can have a web up... but if it is broken before a certain time has passed, it just gets broken and the marine is not webbed.
  • heathenSlayerheathenSlayer Join Date: 2002-11-03 Member: 6088Members
    It's fine how it is now.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    some of my best friends are gorges, they dont web me
  • PetitMortePetitMorte Join Date: 2002-11-06 Member: 7232Members
    I have seen direct webbing work fine, and I enjoy doing it. The trick to direct webbing is that you HAVE to anchor your web FIRST. One shot to the floor or wall, THEN shoot the marine. Either that, or have the marine step in web first. Then, once they're webbed, spitting them with web adds more strands .

    Or at the very least That's my experience.

    And that bit about gorge>HA/HMG??? YOU BETCHA! If you've for HA, and an HMG, and you step into webs, then you DESERVE to get health-sprayed to death. If you have HA, then you should have a welder. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • j0ej0e Join Date: 2002-11-01 Member: 2840Banned
    i have specifically tested this on 1.04 and direct hit with 1 web does nothing

    get someone to join you on an empty server and try it yourself <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • RickyGervaisRickyGervais Join Date: 2003-01-10 Member: 12148Members
    I used to try and jump away from webs when i ran into a gorge, but for the last week ive tried to sitting still and ive been webbed dozens of times without moving an inch.

    In a game the other day there was a pair of HA/HMG marines moving to via on nothing, they went round a corner and ran into the gorge, b4 either of them could kill it, they were both webbed then continually webbed for a good 20 seconds until a fade came along and killed them. Thats just wrong basicly. A gorge effectivley single handedly killed 2 HA HMG marines. If the gorge was really good or just lucky he could of killed them himself with spit or spray which would of taken forever but still an example of how a gorge > than 2 HA marines.
    I think web works good as it is but directly hitting people just makes scenarios like the above possible which is wrong.
  • AxehandlerAxehandler Join Date: 2003-01-08 Member: 12038Members
    I am sorry but if those 2 Marines didn't pull a knife and go after the gorg.. I'm shocked!!

    when I web someone - most of the smart ones start BunnyHopping for the speed.. pull out a knife and come after me... and ya know... a gorg doesn't move very fast backwards <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    So ya turn to get away from that 1 slice 1 kill freaking knife... drop a few more webs to get some distance. if your LUCKY a Skulk or Fade or Lerk =\ will come along and kill them for ya.


    Axe
  • KadreallostKadreallost Join Date: 2003-01-23 Member: 12633Members
    It's fine the way it is, the gorge need someway to defend himself and as pointed out direct hits don't web them, beside a HMG basicly vaporizes a gorge so if you webbed by one, you must of had bad aim or gottten ambushed or the webs were already there and you didn't seem them, in each case you deserve to get ganked, stay with your friends, they can cover you if you get webbed.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    Speaking as a 100% gorge player (I go gorge as my main role), it's VERY hard to web a marine. You can't just shoot once. You need to hit a surface first and then hit the marine with it. So you have to hit the floor with a slow moving projectile, and then hit the moving/jumping marine with another slow moving projectile. While getting shot. While having to work around the fact that if anything blocks the two targets, a web is not created.
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    oh but its my favorite to quickly create webbing on the left of an HA and on the floor to the right of the HA, oen appeares under his feet and poof, he is mine. with adrenaline i have taken down two ha/hmg'ers at once took em about 50 seconds to realize they should split up to prevent my webbing em both. then i jsut needed a little help: <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
  • OnumaOnuma Join Date: 2003-01-18 Member: 12428Members
    If there was a sprite effect for web, that'd be cool. Kinda like spiderman's web stuff, one would have to struggle out of it.

    I'd love to see a marine just scrambling and squirming to get away from the effects of web <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • PeregineDivePeregineDive Join Date: 2002-07-15 Member: 951Members
    edited February 2003
    I don't see a problem with it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Juyst b/c you have your fancy Heave Armor on doesn't make you invinclible now does it? Maybe this will change how marines charge around the server blindly becuase they are Ub4 l337 with their motion tracking


    -PD
  • parkanparkan Join Date: 2002-11-17 Member: 9128Members
    You need to come in contact with the line created between two web projectile impacts. A single one will do nothing. Two, I believe, will have an effect if both impact points are on the marine or one on the rine and one on the ground. I think a marine is a perfectly good surface for webbing, no?
  • j0ej0e Join Date: 2002-11-01 Member: 2840Banned
    <!--QuoteBegin--Windelkron+Feb 2 2003, 10:53 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Windelkron @ Feb 2 2003, 10:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Speaking as a 100% gorge player (I go gorge as my main role), it's VERY hard to web a marine. You can't just shoot once. You need to hit a surface first and then hit the marine with it. So you have to hit the floor with a slow moving projectile, and then hit the moving/jumping marine with another slow moving projectile. While getting shot. While having to work around the fact that if anything blocks the two targets, a web is not created. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    i jsut want to clarify, in response to this post and parkan's post

    a web projectile hitting a marine wil do NOTHING; it effectively cancels that projectile.

    the only way a web is created is if you hit two surfaces in a row - not water, not alien/marine structures, not players. any exception = no web

    here's a webbing guide i made a while ago with more info:

    <a href='http://www.joe.to/ns/webbing.php' target='_blank'>http://www.joe.to/ns/webbing.php</a>
  • devil-firedevil-fire Join Date: 2002-11-09 Member: 7912Members
    I just put something on this subject on the ideas forum b4 seeing this and basically said that webs need that 5 second rule because I don’t think gorges should be used in combat. gorges have a defense besides webs anyway, damage is low, there’s no joking there but that’s the point. gorges being able more effective in attacking the humans then skulks is something I think should be avoided. when a gorges sprays a bunch of web into a group of HAs it either webs them or forces the group to stop moving until one of them takes out the welder and gets to work but that means that a gorge, the builder of structures neutralized a unit for a length of time, if there are only 3 units in the group that’s 30% of the attacking force down for a while. but maybe someone should be using a welder anyway, keeping the other two in good shape so consider this, 3HAs, 1HMG 1nade launcher and one welder with a lmg all trying to make ground on a hive the nader is taking out the static defenses and the HMG is covering, the welder is clearing way for webs and keeping his mates healed. HMG reloads and the group is attacked by a skulk, fade and gorge, the welder cant swap weapons because the group will be webbed (assuming they the three of them are not webbed anyway and that the guy is damn good at welding webs the second they appear and before someone can be caught between 2 points) the nader is going to have a hard time hitting a skulk or the fade behind his mate so the way I see it happening is the HAs are in a vary rough spot for how much res was spend on them compared to how much res they are being attacked with
  • MistenTHMistenTH Join Date: 2003-01-01 Member: 11706Members, Constellation, Reinforced - Shadow
    If a HA is advancing on a gorge, the gorge doesn't even need to aim at the HA, just fire slightly in front of HA twice to form the strand. Then the HA walks into it. Doesn't take more than half a second. The end result is the HA has practically no chance to weld the web, since it forms nearly instantly and instantly webs him.

    As a gorge I've done this before, webbing 3 marines, all with welders, instantly by shooting just in front of them. Having a welder is a moot point because the web forms nearly instantly and they run into it, so they can't weld the web.

    I should have died since 3 HAs do take a lot of webbing, but there was a fade fighting them too so I pretty much gave him 3 very sweet kills.

    Regardless, the point is, a web that is formed on the spot to web marines cannot be welded because it almost instantly webs the marines.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    For the record: Gorges used to be able to web a player by hitting them directly. It was *far* too effective, and was removed.
  • porpporp Join Date: 2002-11-06 Member: 7445Members
    I see no problem with gorges as they are. There is no reason why webs should not be used in combat. Are you trying to argue that a gorge is some insanely powerful unit? They have fairly low health and run about as fast as your grandma. It's clearly a support unit and on that basis it's a perfectly legitimate role for a gorge to play.

    And if you're going to complain about the gorge, then why are welders also used for combatting buildings and the like?
  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    to the guy whining for a 5 second delay, the only time a group of 3 marines will die from ONE gorge, is if he's hella good and has adrenaline, or he set up a booby-trap, and you fell for it.

    a 5 second delay would make web-spamming as common as apple pie in America. And if you web-spam and no-one destroys it, you can't web elsewhere (when you use too much, that is).

    If there's a 5 second delay, the limit to webbing should be removed, and that would lag servers big time!

    Nades kill webs, AFAIK, so 2 HA/hmg, with one nader behind them, or some variation of that shouldn't get caught with their pants down (by a gorge).
  • fo_sheezy_my_neezyfo_sheezy_my_neezy Join Date: 2002-12-14 Member: 10768Members, Constellation
    Just interested.. my posts keep dissapearing. Am I being censored? I wish I knew why.... cheezes me off.
  • TerrTerr Arthritic Skulk Join Date: 2002-11-07 Member: 7486Members
    edited February 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->to the guy whining for a 5 second delay<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Are you saying that I'm "whining"?
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->the only time a group of 3 marines will die from ONE gorge, is if he's hella good and has adrenaline, or he set up a booby-trap, and you fell for it.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Where did I ever mention three marines and only one gorge? As a gorge I have managed to web up two or three marines--with just one you can have enough energy with adrenaline in order to healspray/web them to death. The issue isn't that the gorge is able to trap marines with web--the issue is that it is possible to web marines who are standing perfectly still, which shouldn't be possible--they should have to move to trip the trap.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->a 5 second delay would make web-spamming as common as apple pie in America.  And if you web-spam and no-one destroys it, you can't web elsewhere (when you use too much, that is).<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I don't follow--how the heck would a delay of LESS THAN FIVE SECONDS (which is what I said, not five, just between zero and five) cause *more* web spamming?

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If there's a 5 second delay, the limit to webbing should be removed, and that would lag servers big time!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Wait... you *want* to remove the limit in order to lag up servers?

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Nades kill webs, AFAIK, so 2 HA/hmg, with one nader behind them, or some variation of that shouldn't get caught with their pants down (by a gorge).<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Again, if you read the thread more carefully, I think you would have noticed that the point of contention is that skilled gorges can web marines even if they don't move.
  • Fang-CEFang-CE Join Date: 2003-01-06 Member: 11946Members
    I was once playing the lone gorge on nancy (for those who don't know map names, it's the map with the noname hive). The server had a decent 10 vs 10 game going, and we had noname and the middle hive; the marines built up in the other hive (subspace?). We had a few fades and I was capping the node just outside the middle hive (near mother interface and cargo). The marines saved up for a bunch of HA's and HMG's and did a six man HA/HMG rush. They were moving for our hive and didnt see me to their left down the hall. I almost pee'd my pants when I saw all six round the corner.

    I called for backup and started spamming the web, expecting to be killed any second. The HA's on their left saw me but were immobilized. It stopped the whole marine squad in their tracks, since the front guys couldn't move and the other guys couldn't walk around them. I had one fade giving me backup and he took them down one by one. The guys in the back couldn't shoot past the front webbed guys, so I stayed alive. After that rush, the marines were broke and couldn't hold onto their hive. That was the turning point in the game as we went on to win. A game in the balance, and one gorge in the right place at the right time turned the tide.
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