Directly Shooting People With Webbing
RickyGervais
Join Date: 2003-01-10 Member: 12148Members
I assume its intended as its possible, but I dont think gorges should be able to directly shoot you with webbing.
I think you should only be caught in webbing when you move, so if a gorge spamms the floor around you still cannot move in that you will get webbed if you do but you can still shoot if you stay put. This way you are still trapped but not an insta death from a non combat character.
What is the point of spending res on HA and HW to walk into a gorge who just presses fire once and incapacites you till one of his friends come along. Welding the webs only works if you arent webbed in the first place which is extremely unlikely that a gorge wont have you perma webbed before you welder is ready to fire, and if you have your welder out then your offence capability has been reduced to almost nothing by a non combat character.
Webbing is good and an effective tool, but to be able to directly hit people with it even when stationary and start a permamnt web chain is just a joke, as it makes a Gorge > HA/HMG Marine in combat.
I think you should only be caught in webbing when you move, so if a gorge spamms the floor around you still cannot move in that you will get webbed if you do but you can still shoot if you stay put. This way you are still trapped but not an insta death from a non combat character.
What is the point of spending res on HA and HW to walk into a gorge who just presses fire once and incapacites you till one of his friends come along. Welding the webs only works if you arent webbed in the first place which is extremely unlikely that a gorge wont have you perma webbed before you welder is ready to fire, and if you have your welder out then your offence capability has been reduced to almost nothing by a non combat character.
Webbing is good and an effective tool, but to be able to directly hit people with it even when stationary and start a permamnt web chain is just a joke, as it makes a Gorge > HA/HMG Marine in combat.
Comments
Hey, I'll take even trade here. You can remove webbing if you remove jetpacks, lol.
I'm sick of 1-2 jetpack marines winning entire games all by themselfs. Jetpack+HMG+level with lots of vents=marines win most of the time.
If you walked round a corner, and ran into a Gorge IRL, what would stop the Gorge webbing you then?
its a valid tactic, and its a pretty natural one, theres not like you cant be shot with it. Plus, why were you alone anyway? <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
Walking food for us, imo <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
But, this is a good idea. So if you run into a gorge you have to stay still to not die. But if you move your still screwed, so gorges and webbing is still a good form of offencive...
If you walked round a corner, and ran into a Gorge IRL, what would stop the Gorge webbing you then?
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LOL, yea I run into gorges all the time IRL, they always shoot web at me...
But yea, shooting a marine directly with web shouldn't automatically web him. Standing still should be the way to counteract a confrontation with a gorge who just shoots web to stop the marine. It would allow at least allow some way for the marine to not be stuck in web constantly.
If you walked round a corner, and ran into a Gorge IRL, what would stop the Gorge webbing you then?
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LOL, yea I run into gorges all the time IRL, they always shoot web at me...
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heh, its an example =p Just saying that.. why woudlnt the webs work? theres nothing stopping web binding you just cause its just been fired
You must web two places on the surrounding area and then do it in such a way that the web spawns in the middle of the marine--that's the only way to directly web a marine.
That said, I'm in favor of the following:
When a web strand appears, it takes X seconds (less than 5) before it will do anything when broken. In other words, you can have a web up... but if it is broken before a certain time has passed, it just gets broken and the marine is not webbed.
Or at the very least That's my experience.
And that bit about gorge>HA/HMG??? YOU BETCHA! If you've for HA, and an HMG, and you step into webs, then you DESERVE to get health-sprayed to death. If you have HA, then you should have a welder. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
get someone to join you on an empty server and try it yourself <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
In a game the other day there was a pair of HA/HMG marines moving to via on nothing, they went round a corner and ran into the gorge, b4 either of them could kill it, they were both webbed then continually webbed for a good 20 seconds until a fade came along and killed them. Thats just wrong basicly. A gorge effectivley single handedly killed 2 HA HMG marines. If the gorge was really good or just lucky he could of killed them himself with spit or spray which would of taken forever but still an example of how a gorge > than 2 HA marines.
I think web works good as it is but directly hitting people just makes scenarios like the above possible which is wrong.
when I web someone - most of the smart ones start BunnyHopping for the speed.. pull out a knife and come after me... and ya know... a gorg doesn't move very fast backwards <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
So ya turn to get away from that 1 slice 1 kill freaking knife... drop a few more webs to get some distance. if your LUCKY a Skulk or Fade or Lerk =\ will come along and kill them for ya.
Axe
I'd love to see a marine just scrambling and squirming to get away from the effects of web <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
-PD
i jsut want to clarify, in response to this post and parkan's post
a web projectile hitting a marine wil do NOTHING; it effectively cancels that projectile.
the only way a web is created is if you hit two surfaces in a row - not water, not alien/marine structures, not players. any exception = no web
here's a webbing guide i made a while ago with more info:
<a href='http://www.joe.to/ns/webbing.php' target='_blank'>http://www.joe.to/ns/webbing.php</a>
As a gorge I've done this before, webbing 3 marines, all with welders, instantly by shooting just in front of them. Having a welder is a moot point because the web forms nearly instantly and they run into it, so they can't weld the web.
I should have died since 3 HAs do take a lot of webbing, but there was a fade fighting them too so I pretty much gave him 3 very sweet kills.
Regardless, the point is, a web that is formed on the spot to web marines cannot be welded because it almost instantly webs the marines.
And if you're going to complain about the gorge, then why are welders also used for combatting buildings and the like?
a 5 second delay would make web-spamming as common as apple pie in America. And if you web-spam and no-one destroys it, you can't web elsewhere (when you use too much, that is).
If there's a 5 second delay, the limit to webbing should be removed, and that would lag servers big time!
Nades kill webs, AFAIK, so 2 HA/hmg, with one nader behind them, or some variation of that shouldn't get caught with their pants down (by a gorge).
Are you saying that I'm "whining"?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->the only time a group of 3 marines will die from ONE gorge, is if he's hella good and has adrenaline, or he set up a booby-trap, and you fell for it.
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Where did I ever mention three marines and only one gorge? As a gorge I have managed to web up two or three marines--with just one you can have enough energy with adrenaline in order to healspray/web them to death. The issue isn't that the gorge is able to trap marines with web--the issue is that it is possible to web marines who are standing perfectly still, which shouldn't be possible--they should have to move to trip the trap.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->a 5 second delay would make web-spamming as common as apple pie in America. And if you web-spam and no-one destroys it, you can't web elsewhere (when you use too much, that is).<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I don't follow--how the heck would a delay of LESS THAN FIVE SECONDS (which is what I said, not five, just between zero and five) cause *more* web spamming?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If there's a 5 second delay, the limit to webbing should be removed, and that would lag servers big time!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Wait... you *want* to remove the limit in order to lag up servers?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Nades kill webs, AFAIK, so 2 HA/hmg, with one nader behind them, or some variation of that shouldn't get caught with their pants down (by a gorge).<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Again, if you read the thread more carefully, I think you would have noticed that the point of contention is that skilled gorges can web marines even if they don't move.
I called for backup and started spamming the web, expecting to be killed any second. The HA's on their left saw me but were immobilized. It stopped the whole marine squad in their tracks, since the front guys couldn't move and the other guys couldn't walk around them. I had one fade giving me backup and he took them down one by one. The guys in the back couldn't shoot past the front webbed guys, so I stayed alive. After that rush, the marines were broke and couldn't hold onto their hive. That was the turning point in the game as we went on to win. A game in the balance, and one gorge in the right place at the right time turned the tide.