unless it refers to the french word used in fencing I really have no idea. If it does then it's litteral translation is touch and it is used in fencing and banter to acknoledge or claim a score, or maybe thats all a load of tripe - you decide.
<!--QuoteBegin--Ahnteis+Jan 28 2003, 07:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ahnteis @ Jan 28 2003, 07:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.webster.com/cgi-bin/dictionary?va=touche' target='_blank'>http://www.webster.com/cgi-bin/dictionary?va=touche</a> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> oh thank you so much for helping me on the definition of the word and not its actual role in the game.
Otherwise, thanks. I think you mean: you got to stay as long as you can stuck to something to actually deal damage right?
Cereal...common misconception here about the "touch" = for leap and charge, you do NOT do damage by standing next to a building, you need to continuously PUSH at it, so after u use charge you need to keep walking into buildings, never stop because if u stop you don't hurt anything.
hmmm.. *runs off trying* yay <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Sorry. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Charge and AFAIK Leap, do damage while you are pushing against an enemy unit or structure.
Of course, leap is pretty much a one time aim thing but it's cool to get leap kills.
EDIT: Ahh--I was too slow. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Comments
If it does then it's litteral translation is touch and it is used in fencing and banter to acknoledge or claim a score, or maybe thats all a load of tripe - you decide.
Because charge (continually) does damage while you are <b>touch</b>ing a marine, and leap does damage that way too.
oh thank you so much for helping me on the definition of the word and not its actual role in the game.
Otherwise, thanks. I think you mean: you got to stay as long as you can stuck to something to actually deal damage right?
Of course, leap is pretty much a one time aim thing but it's cool to get leap kills.
EDIT: Ahh--I was too slow. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->