Ns 1.04 Change Question
Gargamel
Join Date: 2003-01-04 Member: 11773Members
<div class="IPBDescription">1-hive alien team to battle siege (???)</div> In the changelog of 1.04 there is the following change I didnt understand:
<b>All entities can hurt themselves (allows 1-hive alien team to battle siege, figure it out...)</b>
What the heck does that mean? I dont get it :/
Please help!
<b>All entities can hurt themselves (allows 1-hive alien team to battle siege, figure it out...)</b>
What the heck does that mean? I dont get it :/
Please help!
Comments
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if it kills the seige, i'd do it
dead seige, probably dead turrets, dead marines, basically a whole dead outpost for one gorge? no problem :-)
I mean if a gorge can go build something right next to a siege, well then it could also be a skulk who could eat it... i mean... its kinda real lame... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> I got to try it out <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
I mean if a gorge can go build something right next to a siege, well then it could also be a skulk who could eat it... i mean... its kinda real lame... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> I got to try it out <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yeah, i agree.. it doesn't make sense AT ALL.
You're still SCREWED since you STILL can't take out a turret farm with skulks.. and sometimes not even with lerks.
(We're talking big turret farms here.)
i heard a while back that it did. guess ill have to test this out now.
Themselves, not other entities. I'm sure there's some smart people out there who will use this and do wonderful things.
maybe what they mean is that the sieges hurts HIMSELF when he shoots? maybe 20 damage or something per shot.. or mayube it hurts entities nearby (if there are 3 sieges, the three hurt themselves by shooting) if only an administrator could be here..
Is this correct for splash damage?
And isn't damage reduced for hitting yourself anyway?
It might take way too many chambers/time for this to be worthwhile
3 Skulks can kill 1 turret every run and heal up faster than it takes a HMG guy to reload
you are correct, it takes 4-6 chambers to kill a seige
am i the only person that sees this as kinda crappy? i mean, you have a chubby gorge run past the marines, to drop a chamber on top of a seige cannon, and you have to do it a half dozen times to kill it? comon now!
some situations its easier i would assume
but I still think the seige should kill itself in 2-3 hits, at most, if the marines LET a chubby gorge walk in on a seige they deserve it
Hmm... I dont know, it sound to me still a less important change <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->