Cheap Tactic?

DanDaManDanDaMan Join Date: 2002-03-19 Member: 335Members
Ok, a lot of people have gotton really **** at me for doing this, but i don't really think that its a bug or anything. On eclipse. if the alien hive is the eclipse hive u can really effectively spawn camp them and basically shut down all respawns until you run out of ammo. As a lone marine early in the game, if u can manage to make your way to their hive without getting killed on the way u can just sit in the back corner and unload on each skulk as it spawns. Usually i can manage to get to their hive 1/3 of the times i try. Sometimes i get waylayed by building stuff or get eaten by a skulk. But once im in there im almost impossible to kill. From the back corner of eclipse, the side opposite the resource node, you can see every spawning alien. Theres one spawn point thatll be really close to you, make sure not to stand on it. and don't bother shooting the hive, that'll just waste your ammo and you'll get killed between reloads. If the com is watching over me, it can mean that we win the game right there, sometimes get a few other marines to help. Some people say don't spawn camp, but isn't that exactly what the skulk rush is? They spawn camp the infantry portals and eat any marines that come out early in the game.

Comments

  • BlueGhostBlueGhost Join Date: 2002-11-30 Member: 10337Members
    TBH I cant really blame people for doing this but it is abit cheap/boring if they just rush your hive with 4 people and then SOLEY cover the spawns (why not just bring the whole group and kill the sodding hive aswell)

    Really i think the maps should be made such that the hives have more 'stuff' around them that the aliens spawn behind/in so they can hide and wait for afew of them to be spawned befor trying to kill the marines.

    The biggest problems are that:

    1) marines can be healed irrispective of what the aliens do.
    2) freshly spawned skulks die almost instantly.

    This means you cannot 'grind down' the spawn camping marines as you can the aliens.

    BlueGhost
  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    If it works it isnt lame...its tactics
  • V_MANV_MAN V-MAN Join Date: 2002-11-03 Member: 6217Members, Constellation
    I have heard people calling this lame and a **** tactic but as long as people continue to use the skulk rush I see no problem with it at all.

    The only differences I can think of is that it takes longer for aliens to spawn and they spawn one at a time with one hive where as marines spawn at however many IPs they have.
  • ZerglinZerglin Join Date: 2002-12-13 Member: 10754Members
    I don't see anything wrong with it, it's just like a skulk rush. I do it all the time in fact. It is no different from a LMG rush or HMG rush, it's just done by 1 really good person that's all. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • AkiraAkira Join Date: 2002-11-15 Member: 8678Members
    Nothing wrong with that at all, no where near as lame as a skulk rush, considering all a skulk has to do is chomp at the Infantry Portal and automatically kill any marines that spawn. Where as with a Marine rush, the aliens could spawn any where in the room and the Marine has to aim from a distance.

    Ak.
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    If it works, do it.
    If the aliens don't want to protect their hive, its their problem. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MerciorMercior Join Date: 2002-11-02 Member: 4019Members, Reinforced - Shadow
    Seems ok to me. Also, skulk rushes aren't lame. Marines should easily be able to defend against a skulk rush and if they can't then they deserve to lose tbh.
  • AkiraAkira Join Date: 2002-11-15 Member: 8678Members
    <!--QuoteBegin--Mercior+Jan 27 2003, 02:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mercior @ Jan 27 2003, 02:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Seems ok to me. Also, skulk rushes aren't lame. Marines should easily be able to defend against a skulk rush and if they can't then they deserve to lose tbh. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Neither are lame really, both teams deserve to lose if they can't defend against skulks/lmg marines,

    Ak.
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    It's legit to me. Tactically speaking, it's a counter-push. For you non-tactical people, that means hitting your opponent back immediately after you overcome them.

    Flat-out Skulk rushes are becoming less and less viable now. Parasite rushes are much better, IMO.

    If an alien team is going to charge in and all get slaughtered, using their inherent, non-bug weaknesses (respawn times/Skulk health) as your strength, that's not exploiting anything, that's gaining an advantage.
  • PeregineDivePeregineDive Join Date: 2002-07-15 Member: 951Members
    Only reason it is lame, is because you are just spawn killing. Thats it. No real tactics involved what so ever. Sure you can say it is a counter-rush, but one lone marine sneaking into an alien hive, when that is your goal from the get go, hardly qualifies as a "counter."

    Just sitting there, not killing a hive, and wasting your and the alien's time by spawn camping. Why is attacking the Hive "wasting ammo"?

    Just a couple ideas to throw out, when you can just get more of your buddies there at the hive, not drag the game out, and get it over with.

    -PD
  • idolmindsidolminds Join Date: 2002-11-02 Member: 3915Members
    Spawn camping is lame. Esp if the aliens only have one hive.

    If you're doing that crap, get you buddies in there and kill the hive quickly. It isnt fun for aliens, and its probably pretty dull for marines as well.
  • Canadianmonk3yCanadianmonk3y Join Date: 2002-11-13 Member: 8465Members
    You can do that on almost all hives... Some exceptions being ventilation on caged, and engine room on bast, and maintenance on eclipse.
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    <!--QuoteBegin--BlackPanther+Jan 27 2003, 07:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPanther @ Jan 27 2003, 07:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If it works, do it.
    If the aliens don't want to protect their hive, its their problem. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    So true.

    In a strategy game like NS, spawn camping is not "cheap" or "lame," it is a strategy that makes use of the weaknesses of the other team. Besides, if you can pull it off the other team deserves to die a horrible death.
  • BlueGhostBlueGhost Join Date: 2002-11-30 Member: 10337Members
    Thinking about it this is the same as the onos/gorge pair who sit there on the last IP webbing and paralising mariens so they tele-frag.

    It 'works' its a 'powerfull stratagy' (in that there is no counter)

    But your team is being really REALLY stupid not to press home the attack and finish it right there and then.

    BlueGhost
  • Eater1Eater1 Join Date: 2002-12-18 Member: 11106Members
    I try to do this sometimes to buy my team time to secure the two hives without problems. It's better than an all out rush because you're only comitting one person to it, and while it has a much lower chance of success (much easier to kill one person), it also requires a very small investment, while occupying all your marines in the hive can result in a gorge or a few skulks slipping away and building a whole new hive or two (remember, dead skulks don't collect res). That and an all-out marine rush is no fun, neither for the marines nor the aliens.

    Eater.
  • RenmauzoRenmauzo Join Date: 2002-12-27 Member: 11571Members
    This is just as lame/effective as skulk rush on infantry portals. .Except this time you need comm's attention to give you ammo.. Also if you have to make sure you kill every spawn that pops out.. If a couple of them leaks and hide behind the wall or go around the corner to kill you while you are reloading (let's face it.. you have to reload sometime).. you are out of the luck.
  • Clan_HunterClan_Hunter Join Date: 2002-11-07 Member: 7499Members
    If you got a guy doing this just call in the rest of the squad and end the game its like blue said, you're just dragging out the game.


    Ren, seeing how you have 8 seconds between skulks (7 assuming it takes 1 second to kill a skulk) you can reload constantly between kills.
  • DanDaManDanDaMan Join Date: 2002-03-19 Member: 335Members
    yeah, you don't shoot the hive because then you're out of ammo when the next skulk pops up and you're toast. And the skulks can't get away and lerk around because on a hive like eclipse you can see every single spawn point, unless you are really slow and have shaky hands you can nail about every skulk within half a second of spawning
  • MutantMFMMutantMFM Join Date: 2002-07-27 Member: 1005Members
    Its really funny hearing people yelling "Omg you lame spawn campers". When your actually destroying their hive and killing them at the same time lol.
  • RenmauzoRenmauzo Join Date: 2002-12-27 Member: 11571Members
    alright alright.. but you still have to make sure you kill EVERY single skulk that pops out.. cuz sometimes they might run away and hide in corners and prepare to strike.. but yeah.. generally speaking this is a good strat if u can even get there
  • BelrickNZBelrickNZ Join Date: 2002-12-19 Member: 11156Members
    It is pretty lame. The aliens should have guarded the spawn hive and im sick of all running off helter scelter.

    One day the masses will learn aliens =defensive early.
  • Alpha_1Alpha_1 Join Date: 2002-12-18 Member: 11041Members, Constellation
    I don't see why you compare this to a skulk rush. The point of a skulk rush is to kill all marines AND spawn portals not sit over them wracking up kills as they respawn. The skulk rush kills all marines, all spawns, then the comm chair, the only time it fails is when the marines kill all the skulks, or a single marine gets out of base and is able to set up a comm chair before the old one dies.

    Spawn camping is not the same, especially if all you are doing is 'getting' your team time to secure 2 hives. You just secured the ONLY hive by killing all the skulks, be a man and finish the game instead of securing 2 empty hives. It's a tactic but one that should be used to get the win not prolong a game needlessly.
  • Shrike3OShrike3O Join Date: 2002-11-03 Member: 6678Members, Constellation
    The point of what he's doing (sitting and shooting the skulks as they spawn) is to keep the aliens from getting any viable combat units while the REST of his team moves in, and sets up shop. An armory is usually what i see happening here.... drop one, let everyone take turns LMGing the hive.

    Hell, even if he's just SITTING there, he's buying the rest of his teammates some time... tho why in god's name they aren't helping him is beyond me...
  • GargamelGargamel Join Date: 2003-01-04 Member: 11773Members
    o YES, IT IS LAME, but only cause its frustrating for an alien to wait 1 min, get spawned, *haha*, wait another minute <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    o But, on the other Hand, we must consider, that if **** Skulks just leave their Hive undefended and run around or to the Marine Start and a Marine starts getting Spawn-Kills, well, <b>THEN YOU DISERVE IT</b>. This is not a strat, but intelligence is pretty simple for a stupid skulk: parasite em.
    If you dont sit back and parasite MArines, if you dont PATROL the areas and especially your hive, then you should be satisfied that you can spawn anywhere and not as you should be: an egg right under the Hive <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Your fault Your fault <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> muhahaha
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