Nothing? no

TimberwolfTimberwolf Join Date: 2002-01-25 Member: 71Members
<div class="IPBDescription">Lightning room test(bsp d/l)</div>Hi i did a little room(sewer/tech/maintenance place) with a pretty good lightning(that what i think) so here is the bsp and if you guys wanna see and then give me feedback feel fee to d/l!

PS: All COPYRIGHT ARE REsErved TO me(Timberwolf)
oh and the map use the ns wad only
<!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->

Comments

  • EkajEkaj Creator of ns_mineshaft, co_core Join Date: 2002-01-26 Member: 95Members, NS1 Playtester, Contributor, NS2 Map Tester
    Its too dark, try going for more of a half bright half dark look (but the dark part doesnt need to be THAT dark ;o) Oh and the water was too bright, the HL engine wont shade water, I think yam made a texture you can use that will shade correctly.
  • TimberwolfTimberwolf Join Date: 2002-01-25 Member: 71Members
    well there is a spot light spoting directly in the water... but i asume that it doesn't change mutch so if Yam you here that(what am i saying its a forum!&#33<!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> so correction if you read that could i have you water texture that shade correctly? oh and Thx Ekaj for the brightness comment( i was working on that little part like puting more and then less and then more you know? that kind of stuff..
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    I had a look at this, and it definitely looks like it could be something great! The only problem is that you can't see or make out any of the spiffy texturing/architecture. Brighten it up a bit, and you'll be set! <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    That said, it really reminds me of some of the places within Merkaba's Hera. And that, of course, is good.
  • TimberwolfTimberwolf Join Date: 2002-01-25 Member: 71Members
    hey thx  but i don'T understand the texturig/architecture part(sorry i'm a french canadian so its not my first language) so are you saying that the texturing and arch are bad?
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    He is saying they are good, but the lighting is not good enough to see them properly.

    And I agree. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
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