Dissapointed At The Direction Ns Is Heading

NetherNether Join Date: 2003-01-21 Member: 12530Members
NS is goind downhill, its harsh but I can only attribute this to the disease of a community that has come over from other HL mods and has infected NS.

This is what most people from the HL community and some on these boards consider to be exploiting.

If it takes skill its an exploit.

If it doesnt fit into my own personal vision of how I want NS to be or how Aliens the movie was, it is an exploit

If 1 person out of the 1000s of people who play NS doesnt know about a setting or modification then its an exploit, either everyone must know it or its totally unfair and unreasonable and must be removed.

If its not listed in the HL or NS manual then its instantly an exploit.

If you change your ns folder you are exploiting(Pulse rifle LMG model Etc).

You cant really do anything except move and shoot without somoene complaining about exploiting.

I am not addressing real balance issues here such as shooting thru walls or res donating I am referring to the small tricks and abilities that have either already been nerfed or argued over to death and are in the process of getting nerfed.

Is NS getting better? In terms of balance yes it is. In terms of skill and fun sadly no, it is being systematicly stripped of its dynamic and skillfull gameplay by a large and vocal group of people who seem to care little for reward based skill and more for new player/ less skilled player equality and absolute restriction.

Its really sad when such a great game has such a terrible and outspoken playerbase just itching to bury it.
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Comments

  • B33FB33F Join Date: 2002-11-19 Member: 9362Members
    edited January 2003
    I think the "exploit complainers" and the people who think bunnyhopping is a skill (not an exploit) are in the vast minority. they're just much more vocal.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    Interesting. All those points, and not a single example to back them.

    I haven't seen any evidence to back what you've just posted. I can only assume you're talking about bunnyhopping, and it's a topic that's gotten SO little limelight I don't know what you're whining about.

    So what exactly ARE you talking about? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • Ph0enixPh0enix Join Date: 2002-10-08 Member: 1462Members, Constellation
    Nether,

    Any chance of you being more specific ? What precisely is being stripped/nerfed which you don't think is an exploit ? Then we can have a discussion over it.
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    "Disease of the community"? "Infected NS"? What on earth are you talking about?

    Perhaps you think players should be able to move at jump around at high-speeds, whipping around the level without making a sound (bunny-hopping)?

    Perhaps you think that players should be able to use custom models so aliens hiding around the corner can always be seen (mp_consistency)?

    These aren't small changes that are being done because a couple people complained about them on the forums. This are serious problems that must be addressed, sometimes at the expense of the general, non-exploiting public.
  • Rico1Rico1 NS Oldtimer Join Date: 2002-05-24 Member: 664Members
    edited January 2003
    Well, as you have your opinion of something, so does everyone else. If they think something is an exploit, then they have the right to believe so, even if they are wrong. How do you think some of the real exploits have been found? If everyone was afraid to get flamed when posting an exploit "just because you cant do it it doesnt mean its an exploit" who would then find the real ones? and if they found them, who would make them known?

    I would rather find some "omg the siege is bugged, it goes thru the walls!" than find no posts like that at all, and have no way to find out if something is working right, or not.

    EDIT: WOW, fast replies, my post is directed at the maker of this thread, just in case <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    And yes, Bhopping IS an exploit, when you can go at the same speed as a skulk without making any noice whatsoever, i would dare say, it is an exploit...
  • L3TUC3L3TUC3 Join Date: 2002-11-03 Member: 5770Members
    "Omg siege is bugged, it goes thru walls!!1 h4X!"
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    edited January 2003
    Someone complaining about the "terrible community" of NS when this is the first time I've seen them post. I've never seen you in IRC either. Doesn't seem to me like you're even a part of this "terrible community".

    /boggle <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
  • USCMLieutenant_RipleyUSCMLieutenant_Ripley Join Date: 2002-11-24 Member: 9818Members
    That's funny, NOWHERE in the OP's post did he talk about his own topic. Exploitation and complaining about exploitation is not a "direction" dude. Way to put up a non-sensical topic then post your counter-bitching to your own issues.
  • QuietMischief1QuietMischief1 Join Date: 2002-11-06 Member: 7456Members
    there's no denying it, bunnyhopping requires one of two things

    1) Skill

    2) A script if you don't have the skill or want to make bunny hopping easy for yourself

    Should it be in NS? It definitely isn't nice to see Marine's hopping silently around ns_eclipse faster then the fastest skulk but quieter then a silenced Onos

    And for the removal of that, and to edit models in the game and play with customs, I don't see the major problem for "nerfings" or things being removed

    Let me point one thing out, I can't bunny hop, and I havn't gone to the point where I will use a script to help me learn faster then just continuosly trying to do it, but thanks to certain bugs, I also can't Perma-Hover in a hive with an HMG or GL, and other Marine's can build 3 Sentry Turrets before I even get my first one finished, not because of skill, but because of ways the software takes in information and puts it back out over each individuals different machine
  • hicksLV-426hicksLV-426 Join Date: 2003-01-19 Member: 12458Members
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo--> Some ways i agree with you Nether i dont like the Alien exploits shooting though walls,huge splash damage radius, like NS currently is but those are balance issues, and player issues, basically players being cheap. What NS needs is more content to it, add a little more depth. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' valign='absmiddle' alt='siege.gif'><!--endemo-->
  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If it takes skill its an exploit<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Wrong. Many exploits require skill to use, but there are very few skills that are exploits. The question, irrelevant over whether or not bunnyhopping requires skill or not, is whether bunnyhopping belongs in a game like NS. I, and many others agree, it most certainly does NOT belong as it completely breaks the believability of the game, was NOT something the devs intended to be in the game, and unbalances it.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Is NS getting better? In terms of balance yes it is. In terms of skill and fun sadly no, it is being systematicly stripped of its dynamic and skillfull gameplay by a large and vocal group of people who seem to care little for reward based skill and more for new player/ less skilled player equality and absolute restriction.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    It seems to me that you view ANYTHING in the game, no matter how unrealistic, unbalanced, or unintentional on the part of the devs, to be something that belongs in the game because it provides something more for you to do, some extra way to display your gaming skill. You use the term 'dynamic and skillfull gameplay' when (i think) you are referring to such things as bunnyhopping, alien->marine conversions, using map bugs, etc. Is that correct?

    We dont 'care little' for reward based skill either, we just dont want to reward skills that have no place in NS. If there was some very difficult sequence of things you could do to turn yourself invincible for the rest of the map, would you want it left in? It certainly requires skill, and theres a big reward for having that skill. But do you honestly think NS would be a better game with it than without it? There is a ton of skill required to be good at NS, and it has one of the steepest learning curves of any game i've played.

    The vast majority of the players support fixing bugs, balancing the game, and on the whole removing things that break the realism of the game. If you want a mod where tons of little hidden 'bonuses' are added for wily players, where the setting and storyline has nothing to do with the gameplay, and the only true skill is in how many exploits you know how to do, i suggest you look for a different mod.
  • Teufel_EldritchTeufel_Eldritch Join Date: 2002-01-28 Member: 124Members
    edited January 2003
    <!--QuoteBegin--Flayra+Jan 20 2003, 11:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flayra @ Jan 20 2003, 11:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->"Disease of the community"?  "Infected NS"?  What on earth are you talking about?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    While I will not defend the original poster's full statement the first is part is correct. There is a "disease" or perhaps a "mindset" in the HL gaming community(it is in other communities as well but not as bad) that is extremely negative. It "infects" almost everything it touches. Mebbe its just the average age/maturity level of those that play, mebbe its the fact that the intraweb is anonymous, mebbe its...oh heck! I dont know! But what I do know is that HL community as a whole is pretty gdamn irritating. The games themselves are fine, its the players/community that suck.
  • MastodonMastodon Old Fogie Join Date: 2003-01-09 Member: 12052Members, Constellation
    With regards to "n00bifying" NS, I think that the blink skill serves as both case and point. You don't see people blinking much because it's hard to do. The reason it's hard to do is a balance thing: if it were easy to zip around a room, getting close enough to slash out marines, then everyone would do it and all the marine players would be causing a ruckus to get it nerfed. People who are good at blinking use it well and it adds to the aliens offense in a non-obtrusive way. Things like bunnyhopping are a tricky way to mess things up. It's not a skill intended for use in the actual game. Custom models, as Flayra said, is similar because it's not intended for the game.

    So yeah, the whole "blink" bit was all I really had to add. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • heathenSlayerheathenSlayer Join Date: 2002-11-03 Member: 6088Members
    More damaging to the believability of the game than bhop is the fact that an infinite supply of marines with buildings, health, and ammo that drop through the ceiling, and guns that shoot through walls are fighting regenerating, mutating, space aliens that can climb walls, shoot acid, increase attack rate through a guttural yell, and increase size and power over 5 times in less than a minute. Please do not ever say that bunnyhopping has no place in this purely fantasy game.
  • SuperMunchkinSuperMunchkin Join Date: 2002-09-28 Member: 1364Members
    Reguardless of fantasy or not- it is still a world of Physics. Where gravity exists. And bunnyhopping disrupts the way the physics SHOULD work. It's a code problem.

    Second- did you know water is VERY reactive to substances? I had chemistry- the first row on the Periodic Table will really flare up in water. Water corrodes and destorys everything. The beings on this planet use water, but it's QUITE likely beings from another planet are not carbon based and would be harmed by water.

    Acid from them is the same idea. And as far as spitting globs of it.. well- we have plent of creatures on EARTH that spit poison, and other substances at their prey. Who knows what world these aliens come from and what form of adapting they went through.

    The marines having a limitless supply of marines is just a nice way to keep the game FUN while somewhat realistic. Marines don't respawn, they are reinforcements. Stuff dropping from the ceiling is based around nanotechnology- of which we have NOW available in some parts. We're researching further. It builds structures molecule by molecule. In 50 years from now, who KNOWS what we could do with it.

    So what's so damn unbelievable? If you know a little bit about our world- you'd know this game has a lot of base in reality. Crouching marines who jump constantly at a speed greater than a cheetah is physically impossible- and it is not intended to be a fun element based around real happenings to be included in NS. Therefor it is being removed.

    Got anything else?
  • stoogstoog Join Date: 2002-12-18 Member: 11102Members
    <!--QuoteBegin--Teufel Eldritch+Jan 21 2003, 02:40 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Teufel Eldritch @ Jan 21 2003, 02:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->While I will not defend the original poster's full statement the first is part is correct. There is a "disease" or perhaps a "mindset" in the HL gaming community(it is in other communities as well but not as bad) that is extremely negative. It "infects" almost everything it touches. Mebbe its just the average age/maturity level of those that play, mebbe its the fact that the intraweb is anonymous, mebbe its...oh heck! I dont know! But what I do know is that HL community as a whole is pretty gdamn irritating. The games themselves are fine, its the players/community that suck.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    amen. look at the tfc community. they just wait for a chance to tear someone's head off
  • DoombringerDoombringer Join Date: 2002-11-15 Member: 8679Members, Constellation
    Heathenslayer, all those things you listed (acid-shooting aliens, buildings teleporting into existence, etc.) are all explained in the game's background story. They're meant to be there, because that is how the developers designed the game. Bunny-hopping, however, is not a TSA ability or an alien evolution, it is a cheap abuse of the Half Life engine's design. You may not like to come to grips with that, but that's too bad. Keep telling yourself b-hopping and other cheap exploits are part of the game and I and many others, including the developers, will keep telling you you're wrong.

    As for the guy who started this thread, what do you consider dynamic and exciting tactics and gameplay? Having an alien become a super-fast marine with marine weapons? Making enemy models all one bright color so they can be easily seen in the shadows? Removing your models so using certain weapons don't have a built-in hinderance? Get real.

    Remember folks, NS is a mod for Half-Life. It is not a new game that should be modified further unless the devs permit it (and they have in some if not most instances, but with caution). Considering the TYPE of game that NS is -- it requires a fine degree of balance between two separate teams to be fair -- which lends to the fact that any modification has the possiblity of messing up gameplay and making things unfair. Who the hell wants to play an unfair game?
  • NupiNupi Join Date: 2002-12-16 Member: 10898Members
    Just had about 3 absolutely fantastic games "GJ Team!" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->. From both sides, everyone had a blast. So far i think NS is heading for deeper waters since it has only left the harbor and is waiting for good winds and clear skies.
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    <!--QuoteBegin--heathenSlayer+Jan 21 2003, 03:08 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (heathenSlayer @ Jan 21 2003, 03:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->More damaging to the believability of the game than bhop is the fact that an infinite supply of marines with buildings, health, and ammo that drop through the ceiling, and guns that shoot through walls are fighting regenerating, mutating, space aliens that can climb walls, shoot acid, increase attack rate through a guttural yell, and increase size and power over 5 times in less than a minute. Please do not ever say that bunnyhopping has no place in this purely fantasy game.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    ns is a sci-fi game. Strange "outta this world" aliens, guns that shoot through walls, nanobots all fit into this theme. now, bunnyhopping...BUNNY....HOPPING?! does that even remotely sound like it fits a sci-fi theme in any way? if you want bunnyhopping go play a console platformer starring bunnies (Bugs Bunny perhaps?)
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    amen. We are all exploiters.
  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    edited January 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->More damaging to the believability of the game than bhop is the fact that an infinite supply of marines with buildings, health, and ammo that drop through the ceiling, and guns that shoot through walls are fighting regenerating, mutating, space aliens that can climb walls, shoot acid, increase attack rate through a guttural yell, and increase size and power over 5 times in less than a minute. Please do not ever say that bunnyhopping has no place in this purely fantasy game. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Its called 'suspension of disbelief'. In order to make a game enjoyable, there needs to be a reason behind everything that you experience in the game. Everytime you see something in a game that does not make sense (given our current understanding of the way things work in our universe and what we are lead to believe about the universe the game is set it) it knocks you back into our reality a bit, instead of getting really engaged in the game. If you were playing CS and health fell from the sky onto you, you'd be really confused. It doesn't make sense given the setting CS is supposed to take place in. However, in NS, health falling from the cieling is expected, and most importantly it makes sense given the backstory, so you dont get the 'ok, that doesn't make sense' that pulls you out of the immersion into the game.

    There is a big difference between 'pure fantasy' things that are merely the products of bugs and 'pure fantasy' things that are part of the storyline. Every example of you give above is well supported and believably explained by the storyline. Go read the manual and the backstory on the main site. The method by which aliens regenerate is well documented in the manual, and it makes sense. Bunnyhopping is NOT an intended, believable feature of the marines, and therefore has no place in NS.

    I sure hope you dont think that the only way to make a believable game is to set it on earth in 2003 using our current technology and social setting. That would make for some horribly repetative, unoriginal games.
  • VeTeRaNVeTeRaN Join Date: 2002-11-07 Member: 7555Banned
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Nether Posted: Jan 21 2003, 01:00 AM  

    NS is goind downhill, its harsh but I can only attribute this to the disease of a community that has come over from other HL mods and has infected NS.

    This is what most people from the HL community and some on these boards consider to be exploiting.

    If it takes skill its an exploit.

    If it doesnt fit into my own personal vision of how I want NS to be or how Aliens the movie was, it is an exploit

    If 1 person out of the 1000s of people who play NS doesnt know about a setting or modification then its an exploit, either everyone must know it or its totally unfair and unreasonable and must be removed.

    If its not listed in the HL or NS manual then its instantly an exploit.

    If you change your ns folder you are exploiting(Pulse rifle LMG model Etc).

    You cant really do anything except move and shoot without somoene complaining about exploiting.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--><span style='font-size:8pt;line-height:100%'> </span>

    I play NS alot, in pubs, pugs, scrims, and matches ... you sir have no clue about wtf you saying, please all who read this know that this is based on a few experiences of one nub ns player.
  • NetherNether Join Date: 2003-01-21 Member: 12530Members
    I did not put any arguments becuase I did not think people wanted old topics dragged up.

    I am an exploiter by definition of most poeple here. I personally do not consider myself a cheater/haxor/exploiter just a normal player who likes to customise alot.

    I am the object of hate to many people, These are the reasons I do them so you can see why "exploiters" like myself do we what do.

    I play with my models turned off.
    I do this becuase I have always played with my models off in all fps I play. My reasons? becuase the models and muzzle flash block your view. Simply put this adds an element of guesswork to your aim in any given fight. If I am having to guess then Im not using my hand eye coordination skill, I am putting the crosshair where I hope my opponent is not putting my crosshair where I Know my opponent to be. I dont like this at all. The obstruction is not absolute I know but its still there and adds an element of guesswork which removes an element of player skill.
    That is my reason for turning models off, if these reasons are unjust then you and I differ greatly in opinion.

    I bunnyhop.
    I came to NS from quake and at first I could not BH at all. I can in qauke and it is as accepted and as normal as rocket jumping has been since quake 1. It took me 3 weeks to become a very profcient BH in NS, thats not meant to brag but illustrate that its not difficult. I know you can get scripts which do it for you but I prefer to do it myself as its not that hard.
    Why do I bunny hop you ask?. Well becuase it allows you to move faster over long distances, NS maps are big If i have to get from marine base to viaduct that a long trip, bunnyhopping gets you there faster and it passes the time. BH takes concentration so while your doing it it keeps you occupied so you dont get bored and bh is in general FUN to do. BH in combat can make it more difficult for the opposing sides but at the end of the day both sides can do it, if a marine is BH away from you just BH after him you will go faster as your base speed is higher. Basicly everyone can do it, its fun, it takes skill (if your not using a script) and it adds another dynamic to gameplay.

    I change my weapon and character models.
    My weapon is a pulse rifle from aliens. My alien skins are the Geiger aliens from the films aswell, I use the default marine as I havent seen one I liked better yet but if I do ill change it.
    Why do I change my skins? I think the pulse rifle model looks cool! everyone has a childish fantasy about blasting some aliens just like in the film, the pulse rifle model just makes it that much sweeter. Same goes for alien models. As far as I can tell these models have not aided me in anyway or given me any advantage over other players. If I wanted an advantage or to exploit I would paint my skins bright pink so they would stand out a mile in any circumstances. To the people here there seem to be no difference though, they would enforce a damaging rule on everyone to stop a tiny few.

    I use scripting.(leap/bite that sort of thing)
    Im not really that strong minded about this one, its a gray area as some things can be ok and some not, BH scripts and attack scripts are ok in my opinion but then you ping modifying scripts etc that make you hard to hit which is obviously passed the line.

    There flame away :/
  • SpeedySpeedy Join Date: 2002-11-06 Member: 7313Members, Constellation
    <!--QuoteBegin--heathenSlayer+Jan 21 2003, 03:08 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (heathenSlayer @ Jan 21 2003, 03:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->More damaging to the believability of the game than bhop is the fact that an infinite supply of marines with buildings, health, and ammo that drop through the ceiling, and guns that shoot through walls are fighting regenerating, mutating, space aliens that can climb walls, shoot acid, increase attack rate through a guttural yell, and increase size and power over 5 times in less than a minute. Please do not ever say that bunnyhopping has no place in this purely fantasy game.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    You're missing the point that bunnyhopping was never designed to be part of the game. The ability to bunnyhop is a bug and was never intended to be part of the game. Just because you CAN bunnyhop does not mean that you should. By the same token, just because you CAN drive 150mph in your car on a crowded highway does not mean your should. Highway systems are not designed for 150mph drivers. Natural Selection was not designed for bunnyhopping.

    A couple of questions:

    1) Do you understand what "ethics" are ?
    2) Do you understand the concept of "fairness" ?

    If you answered "yes" to either of these questions, then please explain how bunnyhopping is ethical and fair.
  • Naughty_BremboNaughty_Brembo Join Date: 2002-05-30 Member: 701Members
    Oh, I won´t flame...just suggest you go back to Q3 where your 377+ ha><or ski11z are more appreciated. I must say that I´m not very impressed by any uber-leet frags that you got from:

    1 Unobstructed view while skulking
    2 BH
    3 Leap/Bite script.
    4 No muzzle flash

    You, dear Sir, are a llama. I won´t miss you, should you decide to leave this "infected community".

    /NB
  • SpeedySpeedy Join Date: 2002-11-06 Member: 7313Members, Constellation
    <!--QuoteBegin--Nether+Jan 21 2003, 05:13 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nether @ Jan 21 2003, 05:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I am an exploiter by definition of most poeple here. I personally do not consider myself a cheater/haxor/exploiter just a normal player who likes to customise alot.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Just as most drug addicts would not consider themselves addicts and most criminals do not consider themselves criminals. You, sir, are an exploiter and are the cause of much frustration in the HL community. By taking advantage of an unintended "skill" or "hack" to give yourself and unfair advantage, you are taking enjoyment away from those who choose to play by the rules. Rules are important because they establish fairness and a level playing field. Tilting the playing field unfairly in your favor by consciously taking advantage of exploits and hacks will get you banned on my server. I'm sure I'm not the only server admin who feels this way, either.

    I would enjoy hearing your definition of ethical and fair behavior.
  • NetherNether Join Date: 2003-01-21 Member: 12530Members
    edited January 2003
    "You're missing the point that bunnyhopping was never designed to be part of the game"

    Not true, BH was around long before HL and if the makers of HL had thought hey we dont want BH in HL they would of prevented it then. Its a positive side effect of the game physics. If it was never intended it would not be around now as it was known before hand.

    When Rocket Jumping was discovered in quake everyone thought WOW and tried it themselves and loved it.
    When Bunny hopping was disocvered in quake everyone thought COOL how do I do that and tried it for themselves and loved it.

    When something is discovered in a half life mod, everyone says WTF? right how do I get this banned or removed.

    What does that say about the HL community? You people do nothing but ruin good games, the HL community is as I said a disease, which is basicly full of arrogant self righteous fools (brembo).
  • Naughty_BremboNaughty_Brembo Join Date: 2002-05-30 Member: 701Members
    edited January 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the HL community is as I said a disease, which is basicly full of arrogant self righteous fools (brembo).

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    THEN. JUST. LEAVE.

    Simple as that.

    /NB

    EDIT: Oh, and please point out the part where I was arrogant and self-righteous. :EDIT
  • Naughty_BremboNaughty_Brembo Join Date: 2002-05-30 Member: 701Members
    edited January 2003
    Edit: Don´t want to waste words where molotovs would be better suited.
  • MadjaiMadjai Join Date: 2002-11-01 Member: 2986Members
    if Flayra doesn't want something in his mod then Flayra can change it, he doesn't have to care what the general public thinks. if he does something to his mod and people don't like it, they don't have to play it.

    if Flayra was only concerned with making this mod the most popular on the net im sure he'd listen to all those whiners and complainers out there and let this mod lose all its respect and meaningfullness.
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